meTaLiCroSS |
05-12-2014 19:56 |
Re: Help me Gonden AK
Quote:
Originally Posted by .Dare Devil.
(Post 2136898)
I was able to block weapon fire. ( frost nade, thats all i can say )
So all we have to do is recreate traceline, animation and sound and there you have it.
Costom weapon fire sound.
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It's easier to block client prediction on grenades and knife. It's different on weapons that fire. Client handles:
- Weapon fire sound
- Bullet holes
- Recoil (just someones)
- Fire animation (and others animations)
And all that if for saving bandwidth. If you want to override it and re-code it, so do it.. i'm just telling how it works really, I've looking at HLSDK weapon's code since long time ago and I know how they works, including semidecompilated code of CS, and that is NOT enough for telling that someone is experienced on they, nobody here in exception of recognized coders :)
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