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-   -   L4D2 update broke sourcemod? (https://forums.alliedmods.net/showthread.php?t=219780)

Powerlord 07-02-2013 18:37

Re: L4D2 update broke sourcemod?
 
According to the John from NFO and confirmed by Valve's Kerry Davis on the hlds mailing list:

To fix the Windows Vanilla server crash, overwrite the server's left4dead2/sound/sound.cache with one from a (Windows?) client.

Still doesn't fix the SourceMod issue, but at least the server itself will run!

evilmaniac 07-02-2013 18:40

Re: L4D2 update broke sourcemod?
 
Quote:

Originally Posted by Powerlord (Post 1982204)
According to the John from NFO and confirmed by Valve's Kerry Davis on the hlds mailing list:

To fix the Windows Vanilla server crash, overwrite the server's left4dead2/sound/sound.cache with one from a (Windows?) client.

Still doesn't fix the SourceMod issue, but at least the server itself will run!

What Sourcemod issue, I thought it was metamod that was not loading =/

Powerlord 07-02-2013 18:43

Re: L4D2 update broke sourcemod?
 
Quote:

Originally Posted by evilmaniac (Post 1982206)
What Sourcemod issue, I thought it was metamod that was not loading =/

Yeah, whoops, it is a MetaMod issue.

Incidentally, SourceMod extensions are going to have the same issue if the SourceMod devs haven't already updated them. That's because it's an issue in the hl2sdk-l4d2.

Puffylumpkins 07-02-2013 20:56

Re: L4D2 update broke sourcemod?
 
Metamod is loading fine my my Windows server, its SM that's borking out on me.

Here's the official communication I got from NFO

Re: L4D2 update and Sourcemod
Jul 02 2013 03:44:38 PM PT We found a workaround for the crashing problems caused by today's L4D2 update on Windows and we are applying it to all of those servers now. We also noticed that Sourcemod does not work with this update (even its latest snapshot), and we have renamed the left4dead2/addons/metamod/sourcemod.vdf file to left4dead2/addons/metamod/sourcemod.vdf.disabled on all servers that are running it, in order to temporarily disable it. When a new version of Sourcemod is released, we recommend using the Autoinstaller to upgrade, which will put the file back as well as update your SM install.

Powerlord 07-02-2013 21:36

Re: L4D2 update broke sourcemod?
 
Quote:

Originally Posted by Puffylumpkins (Post 1982264)
Metamod is loading fine my my Windows server, its SM that's borking out on me.

Here's the official communication I got from NFO

Re: L4D2 update and Sourcemod
Jul 02 2013 03:44:38 PM PT We found a workaround for the crashing problems caused by today's L4D2 update on Windows and we are applying it to all of those servers now. We also noticed that Sourcemod does not work with this update (even its latest snapshot), and we have renamed the left4dead2/addons/metamod/sourcemod.vdf file to left4dead2/addons/metamod/sourcemod.vdf.disabled on all servers that are running it, in order to temporarily disable it. When a new version of Sourcemod is released, we recommend using the Autoinstaller to upgrade, which will put the file back as well as update your SM install.

I should have mentioned, it's a Metamod issue... on Linux. Of course, both Windows and Linux will have issue with SourceMod, but Linux gets to have extra issues because Valve changed some libraries around (Orange Box games went through this changeover 6 months or more ago).

Puffylumpkins 07-02-2013 23:38

Re: L4D2 update broke sourcemod?
 
Quote:

Originally Posted by Powerlord (Post 1982282)
I should have mentioned, it's a Metamod issue... on Linux. Of course, both Windows and Linux will have issue with SourceMod, but Linux gets to have extra issues because Valve changed some libraries around (Orange Box games went through this changeover 6 months or more ago).

That makes more sense.

blaquicat 07-02-2013 23:50

Re: L4D2 update broke sourcemod?
 
Quote:

Originally Posted by Puffylumpkins (Post 1982264)
Metamod is loading fine my my Windows server, its SM that's borking out on me.

Here's the official communication I got from NFO

Re: L4D2 update and Sourcemod
Jul 02 2013 03:44:38 PM PT We found a workaround for the crashing problems caused by today's L4D2 update on Windows and we are applying it to all of those servers now. We also noticed that Sourcemod does not work with this update (even its latest snapshot), and we have renamed the left4dead2/addons/metamod/sourcemod.vdf file to left4dead2/addons/metamod/sourcemod.vdf.disabled on all servers that are running it, in order to temporarily disable it. When a new version of Sourcemod is released, we recommend using the Autoinstaller to upgrade, which will put the file back as well as update your SM install.

Worked for me..
My metamod run fine too..

SilentBr 07-03-2013 01:52

Re: L4D2 update broke sourcemod?
 
Quote:

Originally Posted by blaquicat (Post 1982316)
Worked for me..
My metamod run fine too..

How do you run metamod? The same way as usual? Here doesn't load the .vdf

I've found this log:

L 07/03/2013 - 02:54:58: Detected engine 8 but could not load: /home/server/left4dead2/left4dead2/addons/metamod/bin/metamod.2.l4d2.so: undefined symbol: g_pMemAlloc

Wazman 07-03-2013 04:07

Re: L4D2 update broke sourcemod?
 
Quote:

Originally Posted by psychonic (Post 1982171)
Unless one of the other devs beats me to it, it probably won't be until after this time tomorrow.

So it'll just be in a new snap shot of metmod, or will the current latest stable build just be updated?

Tamasa 07-03-2013 04:31

Re: L4D2 update broke sourcemod?
 
Here is what I got:

The L4D2 update has broken the Metamod Source functionality so the mods will be unavailable until an update for the mod is available. I would suggest to check the Metamod/Sourcemod sites within a few days as there should be an update available for the mods.


Does this mean no more sourcemod on LFD2 servers?


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