Admin Sounds
2 Attachment(s)
Admin Sounds
Current Version: 1.0.1 Description: This is a straight forward replacement of the sounds the admins could play through Mani. Just take your existing soundlist.txt file and drop it in the addons/sourcemod/configs directory. If you are not switching, a sample is provided. No sounds are provided with this plugin at this time. The command is sm_admin_sounds or !admin_sounds. Planned Features:
sm_admin_sounds_version: The version number Changelog: 1.0: Initial Release |
Re: Admin Sounds
request: merge this with the SaySounds plugin's features and keep the soundlist file mani style, don't use the key value stuff. Rename to something appropriate...."PlaySounds" or something.
Consolidation! |
Re: Admin Sounds
Yes wuold be better...
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Re: Admin Sounds
Approved. I think that someone should make a menu plugin that just executes commands, it may already be done. Cool plugin.
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Re: Admin Sounds
THANKS-THANKS-THANKS!!!
My long time awaiting is finished! =) |
Re: Admin Sounds
tested: works PERFECTLY! =)
thanx again for plugin! (one small report: after i select a music, menu drop me to begin of list. can you say to plugin "stay at currently selected page" ?) =) |
Re: Admin Sounds
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Does it work for DODS???
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Yes, that's what I'm using it on. :-)
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admin sounds is on but when I type !admin_sounds no menu is showing up ???
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I suspect there will be some errors in there. |
Re: Admin Sounds
23:52:54 sm plugins debug 10 on
23:52:54 [SM] Could not toggle debug mode on plugin adminsounds.smx. [SM] Plugin returned error: Plugin is not runnable. This is what I get when trying to debug adminsounds . any solution ??? |
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[SM] Plugin encountered error 15: Array index is out of bounds ???
[SM] Plugin returned error: Plugin is not runnable. What does it mean ??? |
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But....that is fixable. New Release: Version 1.0.1 Changes:
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Re: Admin Sounds
Wow , great work !!! Now with the new update itīs running fine .
Big THX for support !!! |
Re: Admin Sounds
thanks dalto!
=) |
Re: Admin Sounds
I have a feature suggestion. This is a feature that wasn't in Mani either but would be a very very nice addition.
We need a cvar to limit how often admin sounds can be played. We have several admins on our server and have had many occasions where 2 or more sounds accidentally get played one on top of the other. This restriction would be imposed globally obviously (rather than on each admin individually) to avoid coincidences of two different admins playing a sound at the same time. //time in seconds after playing a sound that another one can be played (default = 0) sm_admin_sounds_delay 0 Thanks!:) |
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Re: Admin Sounds
+1
join to this feature suggestion.... |
Re: Admin Sounds
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http://users.svn.alliedmods.net/view...nk/?root=dalto |
Re: Admin Sounds
we will test it.
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Re: Admin Sounds
I pulled the newest source of this last night. It plays one sound at a time. If another sound is attempted while the 1st is being played, the functionality ends the first sound and plays the second.
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Re: Admin Sounds
@dalto - great plugin. On my test server, it ran flawless. On my live server, I got the out of bounds issues - I have well over 50 sounds. Can you increase the size to something like 250? I don't have near that many, but other people might.. I've got just shy of 100 in my soundlist.txt, most are disabled however, I rotate them in and out on a near weekly basis or when we're bored of the current ones.
*EDIT* - Nevermind.... I set the max_sounds to 500 and recompiled. Works like a charm now/ :) |
Re: Admin Sounds
hmm.... =)
Code:
1.1 |
Re: Admin Sounds
Addendum to earlier.... it WILL play sounds over other sounds, only if the sounds are wav files. If an mp3 sound file is playing and another played, the first will end.
But the plugin will play a wav over an mp3 or vice versa. Solution: upload mp3's. lol |
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Question for you.... is it SourceMod functionality for menus to default back to the 1st menu after a selection is made? I have about 10 pages of sounds in my list that I cycle through and would like to entertain the idea of changing the menu behavior to play the sound and keep the menu on it's current page.
Is there a setting for this, that you know if in your source code or is it in the SourceMod native code or options? |
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You can view it here: http://bugs.alliedmods.net/index.php...ls&task_id=870 |
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thanks! (if config already autocreated and modified, can't plugin overwrite it?) |
Re: Admin Sounds
It would be great to have a command to play sounds from the command line:
sm_playsound soundname The soundname would be whatever it was named in the soundlist.txt file. This would be a huge benefit for quickly playing sounds, and/or key bindings. |
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Re: Admin Sounds
You're the man Dalto ;)
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Re: Admin Sounds
Any update dalto? :)
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Re: Admin Sounds
updates for WHAT? =))
it's a one plugin from admin's must have pak (imho) and it's always actual. |
Re: Admin Sounds
@Anthony - looking for a command to play sounds from the command line, and update the menu behavior to stick on the menu screen the sound file last played is located, instead of changing back to the main.
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But this shouldn't be a problem for anyone, as really you should be uploading any sounds longer than 5 seconds as MP3, WAVs are uncompressed and take a lot of bandwidth and space, but they load quicker into the engine, making WAV suitable for short clips, but MP3 the best choice for longer clips. |
Re: Admin Sounds
hi!
Sorry, but I write very badly English: S I have a suggestion for you based on Mani. When a player types “sounds” in Chat area, he do not hear any more the sounds. is this possible to add that? Thank you Symphyle |
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