[L4D] Safe Room Hunter Glitch Blocker
1 Attachment(s)
Simple plugin that prevents the glitch where the Hunter is able to pounce his way into the safe room while the door is closed.
If a hunter (or any other infected) enters the safe room (while alive) after the door has been closed, he's killed immediately and the action is printed to the chat area. When does this happen??? Well, picture this ... just 1 survivor made it to the safe room ... and there's another outside but he's incap ... well, the hunter is able to get inside the safe room by pouncing against the closed door, and is able to kill the last survivor. Sometimes 2 hunter are able to get inside to get 2 or more survivors. I know some won't like this plugin, but i know some others that will. How to install?? Use "get plugin" and copy the .smx file inside the "plugins" directory. How to configure? No config needed. If you want to disable it, delete it :D |
Re: [L4D] Safe Room Hunter Glitch Blocker
Jumping into the safe room like that is cheating in my book. Nice to see a solution.
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Re: [L4D] Safe Room Hunter Glitch Blocker
However what of those that have entered the safe room prior to the survivors getting there, and they close the door? Do we get slain?
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Re: [L4D] Safe Room Hunter Glitch Blocker
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If the infected was waiting for him inside the safe room, and then the survivor closes the door, the infected won't be killed. |
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Re: [L4D] Safe Room Hunter Glitch Blocker
nice
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Re: [L4D] Safe Room Hunter Glitch Blocker
Awesome plugin.
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Re: [L4D] Safe Room Hunter Glitch Blocker
Nice plug-in, but what if there are 4 survivors and one runs ahead to the safe room where I'm waiting as a hunter, he closes the door before I pounce, does this kill me?
I think this needs to be changed so it only kills the hunter if he crosses the saferoom threshold when the door is closed, not if he's in the saferoom when it's closed. |
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