[L4D2] Explosive Cars v1.0.4
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[L4D2] Explosive Cars
New gamedata March 12th, 2011 Note: Delete the old .cfg file if you decide to update from 1.0.3 to 1.0.4+! Re-download the gamedata file if you want to update from 1.0.2 to 1.0.3+ :) NOTE: Version 1.0.4 will only work with the LATEST version of SDKHooks. If you do not wish to update, grab the version 1.0.3 (l4d2_explosive_cars_old) Compatibility: -l4d2_explosive_cars (1.0.4) is compatible with SDKHooks 1.3.0-REDUCKS -l4d2_explosive_cars_old (1.0.3) is compatible with SDKHooks 1.3.0 Description: When i first started playing left 4 dead, i always wondered why didn't cars explode as in GTA for example, so i decided to make this for myself. I think it would be cool to share it anyway :P. This plugin will make all cars explode after they receive enough damage. The cars get damage from anything, even shoving them will damage them (Of course, the damage will be minor). Video Demostration Installation -Copy l4d2_explosive_cars.smx in the sourcemod/plugins folder. -Copy l4d2explosivecars.txt in the sourcemod/gamedata folder. Dependencies: -This plugin requires SDK Hooks Extension to work. ConVars: A config file will be generated at cfg/sourcemod -> Check for ConVars in there Known Bugs: -Client side crashes on c5m3_park for low performance computers (Solutions: Higher car health - Lower particle time - Disable the plugin on that map) - Unable to find permanent solution, stick with the other ways the plugin offer. Thanks to: -AtomicStryker for his help and interest on the plugin. -blackalegator for the video. SCRIPTING: -This plugin provides one forward that will be fired every time a car explodes. You can code some plugins wiht it, like for example, call a message or punish someone. To add the forward just move the explosivecars_dev.inc file into your scripting/include folder. Then include it adding this line in your plugin. PHP Code:
PHP Code:
Changelog: Code:
1.0.4 |
Re: [L4D2] Explosive Cars
plugin failed to compile
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Re: [L4D2] Explosive Cars
It requires SDK Hooks. You really didn't take the time to read the post did you. :bacon:
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Re: [L4D2] Explosive Cars
Oh wells, i downloaded the sp file and compiled. Plugin is working nicely.
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Re: [L4D2] Explosive Cars
If a tank hit a car, the car receive damage?
Suggestion: remove shoving damage or add a cvar ;) |
Re: [L4D2] Explosive Cars
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Re: [L4D2] Explosive Cars
a cvar on infected setting off the explosion would be nice..
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Re: [L4D2] Explosive Cars
Man! u make so nice plugins!! i love it :mrgreen:
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Re: [L4D2] Explosive Cars
well its not working!!! i changed the car health to 100 and nothing happened!!! anyway its a good idea but its not working!!! i shot that car and shoved and surprise NO EXPLOSION!!!
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