[CS:GO] Basebuilder v2.2.9
http://i.imgur.com/UO7TmRi.png
Basebuilder is a zombie gamemode from counter-srike 1.6. Original creator of this gamemode is Tirant, so we can thank him for the awesome idea. :) http://i.imgur.com/IIOva9q.png Maybe you can make a better video? I will deffinetly put it here ;) http://i.imgur.com/TWhiPh7.png As some of you know, that old version (any mod/admin could move that topic to unapproved plugin secion) of the CS:GO basebuilder is very bad - many bugs, bad code, terrible configuration files, etc. So I decided to create new version of this gamemode. Here is small list of the new features:
http://i.imgur.com/KOik16m.png We can split one round into three parts.
During the build phase, the builders (CTs) must work as a team in order to build their own bases by looking at an object and holding down their "+use" key (default it's E). The object will then turn a pure color become transparent. While the object is being grabbed, the user may move it by looking where he/she wants it to go. Additionally, players may use their left and right mouse buttons to push and pull the object and 'reload button' (default R) to rotate the object by 90°. When the user is satisfied with the objects new location, he/she can release their "+use" key and it will become a solid object again. All builders also have the unique ability to lock/unlock pieces from movement by pressing "drop" button (default G) while looking at the object they want to lock. This makes the selected object a solid color (representative of their personal color) and unmovable until it is unlocked. Unlock the block can players who have locked the block and admins for safety reasons. http://i.imgur.com/9hYEJvI.png
http://i.imgur.com/DdKFveO.png
http://i.imgur.com/30HsHLe.png http://cache.www.gametracker.com/ser...FFF_000000.png http://cache.www.gametracker.com/ser...FFF_000000.png http://cache.www.gametracker.com/ser...FFF_000000.png Find more servers here http://i.imgur.com/4LXBwd2.png Zipcore for helping me alot! :] Ady, Lord Cheaterfield for helping me testing out stuff! Internet Bully for disable radar , which is rewritten in new syntax and placed inside basebuilder. someone that I probably have forgot. Remind me about people who I have forgot about. http://i.imgur.com/MZUQOSQ.png
Thats it! Now you can just configure the config files. You can find them in addons/sourcemod/configs/basebuilder/ http://i.imgur.com/kMvfm6W.png http://i.imgur.com/mDxN5PU.png https://i.imgur.com/DCBhPoU.png http://i.imgur.com/8PRyMAk.png BASEBUILDER 2.1 Quote:
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BASEBUILDER 2.2.6 Quote:
BASEBUILDER 2.2.7 4 NEW MATERIALS TO DOWNLOAD https://www.dropbox.com/s/jpi9hhia9y...erlays.7z?dl=1 Quote:
Update 2.2.8 Quote:
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http://i.imgur.com/yvzQaDW.png http://i.imgur.com/k9M4DF6.png Also, if some people are interested for this plugin , while zombies have nothing to do, add me on steam. ;) https://giant.gfycat.com/TintedDampA...lawedotter.gif |
Re: [CS:GO] Basebuilder v2.0
Basebuilder maps :]
bb_castle
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bb_boomix
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bb_sandstorm
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bb_street_beta
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bb_frozen
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bb_corners7
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bb_pentagon_b1
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bb_kindlus_v4
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bb_zipoz_minecraft_sloneczny
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bb_zipoz
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bb_kyku
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bb_mevid_r2
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bb_dust2_maincra_fix
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bb_developer2
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bb_karper3
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bb_zipoz_umbrella_corp
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NEW MAPS: bb_amisu
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bb_strike
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bb_classic
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bb_train
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bb_big
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bb_snow
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bb_minecraft_2016
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bb_india
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bb_dust
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bb_assault
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bb_amisu_lego_mini
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bb_amisu_mega
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bb_amisu_minecraft
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bb_amisu_aztec
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bb_amisu_lego
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bb_King
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bb_westwood
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Will be added few more :] |
Re: [CS:GO] Basebuilder v2.0
can't wait to try this thanks for your good work!
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Re: [CS:GO] Basebuilder v2.0
Thanks for mention me in the credits and thanks for the ak47 golden model! :bacon!::bacon!:
btw, you dont need to remove and give again the ak47 weapon for apply the new model as you are doing in "void GiveGoldenAk(int client)" because the fpvmi re-give the weapon automatically if he had it. You can see it here and here. And keep up the good job! :up: |
Re: [CS:GO] Basebuilder v2.0
This looks amazing, definitely going to give it a try in one of my upcoming servers.
Keep it up. |
Re: [CS:GO] Basebuilder v2.0
1 Attachment(s)
You're going to release more stuff in feature updates?
Also I can do a german translation if needed. Edit: Added translation |
Re: [CS:GO] Basebuilder v2.0
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If you want, you can translate it into german and in next version I will include the file. |
Re: [CS:GO] Basebuilder v2.0
PHP Code:
https://www.mail-archive.com/csgo_se.../msg11235.html btw , tested and works fine , good job :wink: |
Re: [CS:GO] Basebuilder v2.0
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Anywhay, some few months ago I also made a topic in csgo mailing list - http://csgo-servers.1073505.n5.nabbl...e-td10017.html . No one has yet replied with that this would be against valve rules. |
Re: [CS:GO] Basebuilder v2.0
some suggestions: (hope you will think about)
1. sound file cfg to optimize all used sounds. 2. player cvar so you can set how many zombies does start in the round. 3. rules, welcome menu where you can add rules, files and urls (like in ttt mode) 4. hint information as shop item for cts (so when you buy this in a round you will see zombie class, health and more as hint message when aiming on) 5. poison smoke, zombies are slower and gets higher gravity while in smoke. 6. limited respawns for zombies so when all respawns are used the round will also end |
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