TF2 QuickPlay changes coming
Valve hasn't announced how Community QuickPlay servers will be affected, but the Meet Your Match update is changing how QuickPlay works.
It may also mean that the 3 tf_server_identity cvars are going away. This post will be updated with more information once Valve makes any official announcements about it. Update 2016-07-11: Valve isn't allowing community servers into the Casual game mode at the present time and there are no indications that they ever will. This basically means that QuickPlay as we knew it is dead. On the bright side, the "Community Servers" (aka server browser) button now lives on the same menu as the Competitive, Casual, and MvM buttons. |
Re: TF2 QuickPlay changes coming
Thank you for this, Powerlord. Looking forward to hearing the updates.
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So does anyone know if the old quick play will still be there? Or is it just gone. A bit worried about my server population.
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They will do the same thing they have been doing with any kinda items to get which will require you to play on Valve servers like usual I'm sure. Still though, as I said my mvm's have been nearly dead completely since last update - no idea what the hell they did. |
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Was there something changed for the MvM's? None of mine have any players in them and they are normally full right after an update like this as in right after.
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Having said that, my Internet connection has been spotty all evening so I haven't checked this myself. (Note to Wide Open West Cable: if you have "scheduled maintenance" like your customer service rep claimed, you usually announce it first.) Edit: Since I didn't say it yet, Valve has said nothing about community servers with the new QuickPlay. Which means likely that there's no way for community servers to join QuickPlay at the moment. |
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I set the tf_mm_servermode 1 and it works. The gamecoorinator crashes all 15 minutes at this time ... seems the TF2 servers are overloaded
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Dont know how to fix ... i started a server (./srcds_run -console -game tf -maxplayers 24 +map cp_metalworks -port 27016 etc) with tf_mm_servermode 1 and map. I got the following messages:
**** MM Server in invalid match state, terminating **** Server has been empty with a lobby for 301 seconds. Quitting **** MM Server in invalid match state, terminating Fri 8 Jul 18:39:26 CEST 2016: Server Quit |
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