Steam GameServer Accounts and new TF2 QuickPlay Rules
Updating this post to consolidate useful information:
Steam GameServer Accounts Updated 2015-12-10 Game Server Login Tokens are mandatory for CSGO servers. All Games You can register a Game Server on the Steam site and get a Game Server Login Token (or GSLT) for your server. You must have a phone number registered on your Steam account to register a game server. Currently, the only "officially" supported games are Team Fortress 2 (440) and Counter-Strike: Global Offensive (730), but other games also seem to work. You need a separate key for each server you run. Each Steam account can register up to 1000 servers. TF2 and CS:GO GSLTs can be registered on your server using the following command either from autoexec.cfg or from an +exec on the server startup line (useful if you run multiple servers on the same physical machine). Code:
sv_setsteamaccount <login_token> You can also put this directly on the command-line by prefixing it with a +, but other users on the same machine will be able to see your login_token. Game Server accounts are now mandatory in CS:GO as of the November 9, 2015 update. There has been no indication that they will be mandatory in TF2, but do not be surprised if this comes up at a later date. Despite these being registered to your Steam account, CS:GO servers still need a Steam WebAPI key to host Workshop maps. Likewise, TF2 servers still need a QuickPlay ID to participate in the QuickPlay system. Other games You will need SourceMod, the SteamWorks extension, and the Set Game Server Account plugin. Make sure to download the package version, extract the files, then open addons/sourcemod/configs/gameserveraccount_token.txt and put your login_token into it. Then, upload the files to your server. Reported Bugs Server loses connection to registered Steam account If you use the same login_token on multiple servers, any time one of them comes online, it will knock all of the others off. You must use a different login_token for each server. Server is disconnected from Steam3 According to the HLDS lists, some tokens will cause a server to be disconnected from Steam3 and be marked insecure when used. If you find this happening, generate a new login_token and use that. Doing so will quite often fix the original token as well, which you can then use on a different server. Note: This is from the original version of the article and may have been fixed. TF2 QuickPlay Rules This is something going into Beta in the next TF2 update... tentatively tomorrow. Basically, servers will now be registered to accounts and users using the Steam Beta client will have favo(u)rites added by their gameserver ID. I'm still reading up on it and will update this post as I go. Oh, and new Quickplay that allows non-vanilla rules (nocrits, increased_maxplayers, norespawntimes) but players have to choose which one(s) they want. Additionally, none of the following are allowed on QuickPlay servers:
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Re: Steam GameServer Accounts
Interesting, We'll have to wait to see what happens. Link seems to be down atm.
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Associating TF2 servers with these new accounts will be rolled out in the next TF2 update, tentatively scheduled for tomorrow.
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"Kicking players to make room for reserved slots"
Idk about this one. I wonder if anyone will limit or stop offering reserved slots becasue of this rule. Quote:
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By the way, none of the following are allowed on QuickPlay servers any more:
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Re: Steam GameServer Accounts and new QuickPlay Rules
I don't think its right to not allow enforcement of class limits if you are not going to get hit as much for a 32 player server. If you are going to raise the limit of players then you should be able to limit the classes to avoid having a army of engineers and gunslingers.
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I just have to say some of these things are fucking stupid. No class limits? Yeah, 5 spies are great, why don't we all just close our servers so there will be nothing left but the Valve servers that run on calculators. How are they going to figure who's giving player "advantages"? Reports? Stripper looks like it's going to be killed as well with this, no modifying stock maps. What does interfering with the economy even mean?!
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