[ANY? / CSGO] ExecuteStringCommand Crash Fix
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Firstly, I am not going to say how to reproduce the crash, but notably most CSGO servers are affected, even servers without Sourcemod (I am sorry about the misconception earlier)
I am not sure if games like TF2, CSS etc are affected but the fix should work regardless minus the PTAH support. If you have a CSGO server you can install PTAH for enhanced protection at an even earlier stage. Optional requirements: PTAH (CSGO only) Credits to these guys for helping track down the exploit: Asherkin Voided Dr!fter OfficialSikari for helping figure out how to replicate the issue. Credits to komashchenko for PTAH. Thanks to Kinsi for helping me test it. |
Re: [CSGO] ExecuteStringCommand Crash Fix
This crash has driven me nuts over the past weeks because of how infrequently / randomly it happened, and i believe we might've finally found the culprit. A lot of thanks to Asherkin, Dr!fter and VoiDeD for doing pretty much all of the work tracking it down. PM'd asher and we'll have to hope for a quick patch, for the while, this does the job.
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Re: [CSGO] ExecuteStringCommand Crash Fix
Updated to 0.3 -
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Re: [ANY? / CSGO] ExecuteStringCommand Crash Fix
Updated to 0.4 -
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Re: [ANY? / CSGO] ExecuteStringCommand Crash Fix
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Re: [ANY? / CSGO] ExecuteStringCommand Crash Fix
This was already in smac/rcon_lock
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Re: [ANY? / CSGO] ExecuteStringCommand Crash Fix
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@xCoderx Code:
[SM] Exception reported: Client index 10 is invalid (arg 3) |
Re: [ANY? / CSGO] ExecuteStringCommand Crash Fix
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Re: [ANY? / CSGO] ExecuteStringCommand Crash Fix
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I have also fixed the error in 0.5, thanks for telling me about it. Updated to 0.5 -
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Re: [ANY? / CSGO] ExecuteStringCommand Crash Fix
The bug that fixes it might be this one?
sourcemod.2.csgo.dll!__SourceHook_FHCls_ConCo mmandDispatchfalse::Func(CCommand const &) [GameHooks.cpp:45 + 0xa3] |
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