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-   -   Ho to attach particle to model (https://forums.alliedmods.net/showthread.php?t=298851)

Indarello 06-23-2017 23:59

Ho to attach particle to model
 
2 Attachment(s)
I want to add particle like blade mail in Dota 2

I add in particle:
-Operator - Lock to Bone
-Intializer - Position on Model Random

In code:
SetVariantString("!activator");
AcceptEntityInput(particle, "SetParent", client);

And it dont work :(

If i teleport it to player, particle just follow him
https://forums.alliedmods.net/attach...1&d=1498276659
https://forums.alliedmods.net/attach...1&d=1498276688

Indarello 06-24-2017 13:40

Re: Ho to attach particle to model
 
C_OP_RenderSprites::RenderUnsorted: Attempting to use an unimplemented sprite renderer for system "particle name"!
Maybe somebody know how to fix this ?
Fixed : Change particle texture (material)

Indarello 06-28-2017 13:04

Re: Ho to attach particle to model
 
It is hard to do because of no attachment in cs go ?
I was searching forum and found only facemask working

SetVariantString("facemask");
AcceptEntityInput(particle, "SetParentAttachment", client);

Lux 06-28-2017 13:17

Re: Ho to attach particle to model
 
Quote:

Originally Posted by Indarello (Post 2532260)
It is hard to do because of no attachment in cs go ?
I was searching forum and found only facemask working

SetVariantString("facemask");
AcceptEntityInput(particle, "SetParentAttachment", client);

if there is not attach points you can't really attach it, you could just set parent and teleport it around the location you want, other than that, you could use thirdpart models on your server with attachpoints

andi67 06-28-2017 17:35

Re: Ho to attach particle to model
 
Just load a playermodel into hlmv , click on the attachmenttab and you will see all avaible attachmentpoints.....

Indarello 06-30-2017 04:57

Re: Ho to attach particle to model
 
1 Attachment(s)
https://forums.alliedmods.net/attach...1&d=1498813053
Looks good?

8guawong 06-30-2017 09:40

Re: Ho to attach particle to model
 
Quote:

Originally Posted by Indarello (Post 2532602)

thats for you to answer..


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