Ho to attach particle to model
2 Attachment(s)
I want to add particle like blade mail in Dota 2
I add in particle: -Operator - Lock to Bone -Intializer - Position on Model Random In code: SetVariantString("!activator"); AcceptEntityInput(particle, "SetParent", client); And it dont work :( If i teleport it to player, particle just follow him https://forums.alliedmods.net/attach...1&d=1498276659 https://forums.alliedmods.net/attach...1&d=1498276688 |
Re: Ho to attach particle to model
C_OP_RenderSprites::RenderUnsorted: Attempting to use an unimplemented sprite renderer for system "particle name"!
Maybe somebody know how to fix this ? Fixed : Change particle texture (material) |
Re: Ho to attach particle to model
It is hard to do because of no attachment in cs go ?
I was searching forum and found only facemask working SetVariantString("facemask"); AcceptEntityInput(particle, "SetParentAttachment", client); |
Re: Ho to attach particle to model
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Re: Ho to attach particle to model
Just load a playermodel into hlmv , click on the attachmenttab and you will see all avaible attachmentpoints.....
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Re: Ho to attach particle to model
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