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-   -   [CS:GO] game_player_equip temp fix (mg, dr, ttt, hg map fixer) (https://forums.alliedmods.net/showthread.php?t=279263)

Mitchell 02-18-2016 20:17

[CS:GO] game_player_equip temp fix (mg, dr, ttt, hg map fixer)
 
2 Attachment(s)
Temporary fix until valve does something to fix the game_player_equips not effecting the players on round_start.

v1.1.1: Updated to use OnEntityCreated instead of round_start (Downloads since: 407)

SOBgaming 02-18-2016 22:26

Re: [CS:GO] game_player_equip temp fix (mg, dr, ttt, hg map fixer)
 
Quote:

Originally Posted by Mitchell (Post 2394355)
Temporary fix until valve does something to fix the game_player_equips not effecting the players on round_start.

Thanks, awesome you reacted so quick man, will try it right away and let you know!

Edit: Seems to have done nothing players still keep their gun, maybe it needs map change like stripper? Will confirm tomorrow once my server fully restarts since I don't want to ruin it for the people playing!

Mitchell 02-19-2016 02:12

Re: [CS:GO] game_player_equip temp fix (mg, dr, ttt, hg map fixer)
 
Quote:

Originally Posted by SOBgaming (Post 2394391)
Thanks, awesome you reacted so quick man, will try it right away and let you know!

Edit: Seems to have done nothing players still keep their gun, maybe it needs map change like stripper? Will confirm tomorrow once my server fully restarts since I don't want to ruin it for the people playing!

What map are you on, I'll try it myself. usually on late loads you need to wait for the round to restart.

Zeddy_god 02-19-2016 02:47

Re: [CS:GO] game_player_equip temp fix (mg, dr, ttt, hg map fixer)
 
Not sure but some maps still don't strip the weapons , eg. mg_creative_multigames

zipcore 02-19-2016 04:47

Re: [CS:GO] game_player_equip temp fix (mg, dr, ttt, hg map fixer)
 
Another small plugin just to fix valve bugs, whats next?

Good Job Mitchell

cTmoNe 02-19-2016 09:21

Re: [CS:GO] game_player_equip temp fix (mg, dr, ttt, hg map fixer)
 
Work For ze maps?

Chevalier 02-19-2016 09:35

Re: [CS:GO] game_player_equip temp fix (mg, dr, ttt, hg map fixer)
 
Quote:

Originally Posted by ZombiMod.Com (Post 2394514)
Work For ze maps?

Go test it out and see for yourself.

ImACow 02-19-2016 10:31

Re: [CS:GO] game_player_equip temp fix (mg, dr, ttt, hg map fixer)
 
Quote:

Originally Posted by Mitchell (Post 2394355)
Temporary fix until valve does something to fix the game_player_equips not effecting the players on round_start.

Thanks for this!

Mitchell 02-19-2016 12:35

Re: [CS:GO] game_player_equip temp fix (mg, dr, ttt, hg map fixer)
 
Quote:

Originally Posted by Zeddy_god (Post 2394437)
Not sure but some maps still don't strip the weapons , eg. mg_creative_multigames

Oh god, i understand why that map uses a trigger_multiple to fire the game_weapon_player equip and they recently changed it instead of "use" it's now "TriggerForActivatedPlayer"
I can fix this with DHooks however.

edit: I actually think that map is just broken.

SOBgaming 02-19-2016 16:22

Re: [CS:GO] game_player_equip temp fix (mg, dr, ttt, hg map fixer)
 
Quote:

Originally Posted by Mitchell (Post 2394421)
What map are you on, I'll try it myself. usually on late loads you need to wait for the round to restart.

I tryed it on surf_rebel_scaz_csgo and surf_egypt_oasis-pb for the time I was on the server.. Will try again today!


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