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-   -   [TF2] Automatic Demoman Detonation (https://forums.alliedmods.net/showthread.php?t=163159)

DarthNinja 07-27-2011 10:38

[TF2] Automatic Demoman Detonation
 
2 Attachment(s)
[TF2] Automatic Demoman Detonation
Version 1.2.3


Description:
Sticky grenades will explode when the demoman who placed them dies.

Commands:
  • sm_autodd <client> [1/0]
    • Manually enables/blocks a player's stickies from exploding.

Cvars:
  • sm_kersplode_version
    • Plugin Version
  • sm_kersplode_mode
    • 0 = Plugin disabled
    • 1 = Command only (Whitelist mode) - Default
    • 2 = Enabled for all players (Blacklist mode)
    Note: In mode 1 you *must* give access via the command in order for the plugin to do anything.
    In mode 2 you *can* also use the plugin to disable/blacklist a player.

Install Instructions:


For TF2:

  1. Place Kersplode.smx into your addons/sourcemod/plugins/ folder.
  2. Place CTFGrenadeDetonate.txt into your addons/sourcemod/gamedata/ folder.

Notes:
  • Requires SDKHooks.
  • Plugin will not compile on the forums due to required include files. Compile it locally or download the smx.

Version History:
  • V1.0.0
    • Initial Release
  • V1.2.2
    • Added some extra checks to prevent plugin hangs in take damage hook.
    • Added support for festive sticky launchers.
    • Plugin will enter a fail state and log an error if the gamedata file is missing.
    • Updated plugin title.
  • V1.2.3
    • Added a check to prevent taunt greifing made possible by Valf's code.
    • Added command alias sm_autodd

Total downloads as prior to last edit: 99

Latest CTFGrenadeDetonate.txt

napalm00 07-27-2011 10:53

Re: [TF2] The Demoman Laughs Last
 
VERY handy. I'll test it asap :D

DarthNinja 07-29-2011 03:53

Re: [TF2] The Demoman Laughs Last
 
Close enough.

snowyiet 07-29-2011 23:56

Re: [TF2] The Demoman Laughs Last
 
Nice plugin, it would be even better if you add a feature to disable stickies from being destroyed or pushed by rockets/bullets.

JoBarfCreepy 08-14-2011 08:40

Re: [TF2] The Demoman Laughs Last
 
Quote:

Originally Posted by snowyiet (Post 1521510)
Nice plugin, it would be even better if you add a feature to disable stickies from being destroyed or pushed by rockets/bullets.

Well, that would be way overpowered, as the player can just spam sentries with stickies without them bieng able to do anything about it :/

snelvuur 09-22-2011 13:39

Re: [TF2] Automatic Demoman Detonation
 
i got spammed with this:

http://pastebin.com/YCUH0j0H

I dont know if its anything related to the plugin, had to restart the server.. just checking.

DarthNinja 09-24-2011 14:20

Re: [TF2] Automatic Demoman Detonation
 
Not sure what would cause that. I'm checking into it.

StrikerMan780 10-09-2011 00:02

Re: [TF2] Automatic Demoman Detonation
 
Doesn't work, grenades still crumble after enabling globally.

DarthNinja 10-09-2011 11:35

Re: [TF2] Automatic Demoman Detonation
 
Quote:

Originally Posted by StrikerMan780 (Post 1571147)
Doesn't work, grenades still crumble after enabling globally.

I'm out of town at the moment but I'll look into it when I get home in about a week.
Everything was fine when I left, and there haven't been any updates since then. Are there any errors?

snelvuur 10-09-2011 11:48

Re: [TF2] Automatic Demoman Detonation
 
Works fine here, although i have seen the crumbling (perhaps if you die yourself with fall damage or something like that) that it does not explode.


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