Anyway to control (facial) flex animations in-game?
Similar to Gmod's mouth movement,
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Re: Anyway to control (facial) flex animations in-game?
Not really, flex animations are client-side and SourceMod can't control client-side things like GMod does it.
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Re: Anyway to control (facial) flex animations in-game?
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Re: Anyway to control (facial) flex animations in-game?
I mean you can't just control client-side things (in TF2, CS, L4D etc.) like how you want. GMod has modified engine so it can "communicate" (do things like changing bodygroups so every client will see the change) with server and client at the same time.
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