Dissolve (player ragdolls)
3 Attachment(s)
Dissolve
by request of ottobohn A port of my entity dissolver setup from my MMS plugins to SM. Screenshots CSS [IMG]http://img258.**************/img258/6393/csassault0013yz8.th.jpg[/IMG] TF2 [IMG]http://img55.**************/img55/3254/cptest20030oc6.th.jpg[/IMG] Cvars sm_dissolve_version - version of the plugin installed sm_dissolve_delay - delay in seconds before the ragdoll is removed (recommend 0 to 10) sm_dissolve_type - type (0 ragdoll rises as it dissolves, 1 and 2 dissolve on ground, 3 is fast dissolve) Changelist 1.0.0.2 - changed to work with fast respawn TF2 plugins 1.0.0.1 - initial release Download |
Re: Dissolve (player ragdolls)
Nice. This is going on my TF2 server.
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Re: Dissolve (player ragdolls)
Works like a charm :D
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Re: Dissolve (player ragdolls)
works great in my tf2 server thx lduke
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Re: Dissolve (player ragdolls)
You have really made my month. What can I do for your help?
Otto Bohn n00bsalad.net |
Re: Dissolve (player ragdolls)
Lduke you need to convert more of these eventscripts plugins to sourcemod :D
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Re: Dissolve (player ragdolls)
There are some ES TF2 scripts but not many. How does this work when someone in TF2 is blown up into pieces? Do their heads fly up?
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Re: Dissolve (player ragdolls)
That's awesome dude!
Question. does the edict for the ragdoll still in there? nuthin thats all. ^_^ |
Re: Dissolve (player ragdolls)
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Re: Dissolve (player ragdolls)
Thank you so much for this!
Seriously, one of my favorite plugins. Like DontWannaName said is there any way to get it to work with piece deaths? If so i think i'd have your baby. |
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