AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Source Servers (SRCDS) (https://forums.alliedmods.net/forumdisplay.php?f=130)
-   -   stripper need update (https://forums.alliedmods.net/showthread.php?t=327652)

Darkwob 10-02-2020 05:45

stripper need update
 
After the latest update, infected people can no longer move to some areas they used to be able to cross. an invisible wall is interfering. I think Left 4 dead 1 original maps Left 4 dead 2 was brought.

this filter doesn't work anymore.
PHP Code:

filter:
{
    
"classname" "func_playerinfected_clip" 


Marttt 10-02-2020 09:32

Re: stripper need update
 
The new blocks brought by the new update cant be removed with stripper,
I had to change the vscript that add this blocks to ignore it.

finishlast 10-04-2020 08:17

Re: stripper need update
 
Can you post what line you changed?

fenri_NEKO 10-08-2020 13:36

Re: stripper need update
 
Quote:

Originally Posted by Marttt (Post 2719917)
The new blocks brought by the new update cant be removed with stripper,
I had to change the vscript that add this blocks to ignore it.

Please, post it!
I need help about this. This update has added: "env_player_blocker"
I need to delete this too.

No work:
remove:
{
"classname" "env_player_blocker"
}
filter:
{
"classname" "env_player_blocker"
}

If I write "stripper_dump", "env_player_blocker" does not appear in "c1m1_hotel.0000.cfg".

Thanks so much for reading.

Marttt 10-08-2020 22:16

Re: stripper need update
 
1 Attachment(s)
Hi, I answered him in PM, btw the process is not very friendly.

1) First you need to install this plugin Silvers VScript File Replacer.

2) Create a folder named \left4dead2\scripts\vscripts\vscripts_custom if you don't have it. (the plugin creates automatically for you on it's first run)

3) Paste the anv_mapfixes.nut in this folder

4) Edit the data file to this:

Code:

"vscript_replacer"
{
        // All maps
        ".+"
        {
                "anv_mapfixes"
                {
                        "override" "anv_mapfixes"
                }
        }
}

If that don't work just send me a PM here in the forum.

I attached a zip file with the edits.
Don't forget to install first the plugin from the main topic.

Note: Basically all I did was to comment the "Apply_Quadmode_Map_Specific_Fixes" in the vscript code.
I don't know if this has some other side effects, but currently I know that two servers are running this without errors.
But if the game is constantly getting updates, this file may by deprecated or become an old version.

Silvers 10-09-2020 00:34

Re: stripper need update
 
Quote:

Originally Posted by Marttt (Post 2720703)
PHP Code:

#define MAX_BUFFER 307200 


Version 1.9 already has this.

Darkwob 10-09-2020 07:49

Re: stripper need update
 
Quote:

Originally Posted by Marttt (Post 2720703)
Hi, I answered him in PM, btw the process is not very friendly.

1) First you need to install this plugin Silvers VScript File Replacer.

2) Create a folder named \left4dead2\scripts\vscripts\vscripts_custom if you don't have it. (the plugin creates automatically for you on it's first run)

3) Paste the anv_mapfixes.nut in this folder

4) Edit the data file to this:

Code:

"vscript_replacer"
{
        // All maps
        ".+"
        {
                "anv_mapfixes"
                {
                        "override" "anv_mapfixes"
                }
        }
}

If that don't work just send me a PM here in the forum.

I attached a zip file with the edits.
Don't forget to install first the plugin from the main topic.

Note: Basically all I did was to comment the "Apply_Quadmode_Map_Specific_Fixes" in the vscript code.
I don't know if this has some other side effects, but currently I know that two servers are running this without errors.
But if the game is constantly getting updates, this file may by deprecated or become an old version.

yes i'm the first to test this and it works successfully but with only one downside. Added textures on some maps are removed.

cravenge 10-12-2020 09:44

Re: stripper need update
 
PHP Code:

public void OnEntityCreated(int entity, const char[] classname)
{
    if (
entity || entity 2048)
    {
        return;
    }
    
    if (
strcmp(classname"func_playerghostinfected_clip") == || strcmp(classname"func_playerinfected_clip") == 0)
    {
        
CreateTimer(0.1DeleteInvisibleWallsEntIndexToEntRef(entity));
    }
}

public 
Action DeleteInvisibleWalls(Handle timerany entity)
{
    if ((
entity EntRefToEntIndex(entity)) == INVALID_ENT_REFERENCE)
    {
        return 
Plugin_Stop;
    }
    
    
RemoveEntity(entity);
    return 
Plugin_Stop;



Mitsuru 10-12-2020 10:07

Re: stripper need update
 
"OnMapSpawn" "anv_mapfixes_point_of_no_return,Kill,,0,-1"

cravenge 10-12-2020 10:57

Re: stripper need update
 
It's better to remove the specific classname of the entity/entities one is trying to remove rather than wiping everything related to the map fixes added in the game, making it look like the update never existed.


All times are GMT -4. The time now is 20:07.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.