[CS:S] Chicken Mod
5 Attachment(s)
This is a combined effort by me and Peace-Maker (and others) to revive TechKnow's sm_chicken plugin. If I posted this in error or out of place, let me know and I'll remove it. I am in no way trying to step on toes or take credit for other people's work - just wanted to post this plugin after I finalized it to work as it used to.
Admin Command line is: sm_chicken <name/@all/@t/@ct > <1/0> (1=on/0=off)
CVARS
Taken from TechKnow's site description: This mod plugin alows admins to turn a single player or a team or everyone into knife fighting chickens on invisible skateboards. They peck with every knife stab, Their legs skamper as you walk or run, They jerk their head while running or walking and look around while idle. The CT Chickens are blue and the T chicken are red. When a player becomes a chicken their health gets placed at 200, their gravity is set to what you want, their speed is set to what you want, and all weapons but the knife (and optional hegrenade) are removed and you are prevented from geting any other weapon. And every time a chicken gets killed it cries out "BUCK BUCK BUGOCK!!" All models (chickens) are reset to standard at the start of every round, (IE your chicken status is removed). New in 0.7.5 - you can now set the gravity of the chickens and there's a cvar to allow hegrenades or not. New in 0.7.6.1 - You can now set the speed of the chickens. Original plugin by TechKnow who, by the looks of his site, dropped this plugin's support - http://sourcemodplugin.14.forumer.co...opic.php?p=2#2 Requirements: SDKHooks SourceMod 1.3+ Optional: Updater - if you want to have this plugin auto update when a bug is fixed or features are added Known Issues: [FIXED] - No known issues at the moment (as of 0.7.6.1) To Do: Perhaps enhance this plugin to automatically turn a player into a chicken if they camp too long? Special thanks to the following: Peace-Maker TechKnow pRed dalto and DarthNinja (I sampled his code for the @targets part) They really did all of the hard work, all I did was make the plugin work with @targets. Peace-Maker removed the need for a gamedata by updating the code with newer code - Thanks all. This is a great plugin and I'm glad it's back. This post describes what Peace-Maker did to make this plugin work again, however, the FindTarget only allows to target one player and not @targets. I used DarthNinja's cash plugin as a guide to alter the Chicken plugin to work with @targets CHANGE LOG: 05/22/11 * version updated to 0.6 * fixed the bug where player's guns were turned to knives dropped after they became chickens which caused knives to litter the map. * Added back #pragma semicolon 1 * Changed the messages sent to players to be more aesthetic Version 0.7.x Code:
0.7 - started using sdkhooks to block the pickup of weapons while a chicken
INSTALLATION INSTRUCTIONS
White list example
If upgrading, backup your configuration file, delete it, and let the plugin create a new one for you, then edit it how you want. Especially since 0.7.6.3 there are new CVars to control the voting for a Chicken Round. |
Re: [CS:S] Chicken Mod
lolz
Defiantly subscribing to this thread "Instant Email Notification" |
Re: [CS:S] Chicken Mod
is there history that I don't know about?
I just searched and saw that TechKnow has an account here, but his last post here was a about 2 months ago... Like I said... if I posted this out of place, I'll be happy to remove it. It is NOT my plugin, just a fixed version of a great plugin that died a long time ago. My contribution to this plugin was adding back the functionality of using @targets. I mean no disrespect and don't want to start any wars. |
Re: [CS:S] Chicken Mod
Tn I really wouldn't worry about any of it mate. GJ ;)
I'm subscribing purely for the fact its a great plug, looks really raofl funny |
Re: [CS:S] Chicken Mod
I forgot the materials in the ZIP. I edited the OP and the ZIP now has the included and needed materials/models/player/chicken files
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Re: [CS:S] Chicken Mod
I cant get this working.Player model do not change.I can hear chicken sounds.
08:25:52 Listing 7 plugins: [01] SourceMod (1.3.7-dev) by AlliedModders LLC [02] Stripper (1.2.2) by BAILOPAN [03] CSS Account Extenson (1.0.0) by Dr!fter [04] BinTools (1.3.7-dev) by AlliedModders LLC [05] CS:S Tools (1.3.7-dev) by AlliedModders LLC [06] SDK Hooks (2.0.0) by Tsunami, psychonic [07] SDK Tools (1.3.7-dev) by AlliedModders LLC -No errors -All models are dl:n -I made sv_pure allows: sound\smchicken\... allow_from_disk materials\models\player\chicken\... allow_from_disk models\player\chicken\... allow_from_disk Can SourceMod dev be reason ? Edit: Updated SM to 1.3.7 official and no effect. |
Re: [CS:S] Chicken Mod
Techknow created the original sm chicken and there was a thread on here ages ago but has been deleted (no idea why)
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Re: [CS:S] Chicken Mod
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As stated and credited in the first post |
Re: [CS:S] Chicken Mod
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C:\program files\steam\steamapps\<youremail>\...\...\cst rike\models and materials |
Re: [CS:S] Chicken Mod
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I am, in no way, trying to take sole credit for this plugin |
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