Need help with CSGO server 128tick
Hi,
I am working with different dedicated servers and we have done many CS:GO servers for these dedicated servers. We have Gentoo CSGO 11 player 128 tick servers, we have Windows 2008 server CSGO 11 player 128 tick servers. We also use different hardware with these. We have Intel Xeon processors 1 processor with 2 core, 1 processors with 4 cores. We even have Intel I3 with 4 cores. The processors are from different times from 8 years old for 2 year olds. Our problem is that we cannot make even 1 stable CSGO server with var not jumping all the time on the server. We use ESL5on5.cfg config on the servers with rates: RATE 128 000 CL_UPDATERATE 128 CL_CMDRATE 128 RCON FPS_MAX 0-128 Nothing works with 10 players in the server. Also we have noticed that in Linux servers eat CPU power like hell and the server takes 70-100% CPU per core. We are not using multithreading in Linux. In windows server 2008, we have var issues even there is 2 players on the server. Can somebody tell us what we are doing wrong? How can MM and other game server providers get the servers VAR to stay 0.001-0.010? |
Re: Need help with CSGO server 128tick
get a better server ( Stronger) ? :-/
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Re: Need help with CSGO server 128tick
It would be better to explain to use what exact specs you are using for each machine, the way you are explaining it is too vague.
For each machine, give the following:
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Re: Need help with CSGO server 128tick
Specs are:
2x Intel(R) Xeon(R) CPU E5420 @ 2.50GHz (Quadcore), 32GB RAM (667 MHz DDR2 ECC), running Gentoo linux 1x Intel i3 540 @ 3.0GHz, 4GB RAM, running Windows Server 2008 R2 1x Intel(R) Xeon(R) CPU 5130 @ 2.00GHz, 4GB RAM, running Gentoo linux 1x Intel(R) Xeon(R) CPU 5140 @ 2.33GHz, 8GB RAM, running Windows Server 2008 R2 2x Intel(R) Xeon(R) CPU E5420 @ 2.50GHz, 16GB RAM (667 MHz DDR2 ECC), running Gentoo linux AT Intel Xeon E5420 we have 3x CSGO servers per Dedicated server and 1 per core. The 4x Xeons are at 1GB network connection, others are behind at 100/100 connection. Rates are: sv_maxrate 0 sv_minrate 128000 net_splitpacket_maxrate 75000 sv_mincmdrate 128 sv_minupdaterate 128 sv_maxupdaterate 128 sv_maxcmdrate 128 fps_max 128 |
Re: Need help with CSGO server 128tick
Nip this in the bud right now, you can't run 128 tickrate server with those specs, which it seems like you are trying to do.
The issues you are experiencing are of that because your processor is incapable of providing the ticks you are requesting. Switch to 64 tickrate if you want your servers to run with any efficiency. If you are NOT using tickrate of 128 but setting the network rates at 128, that is fruitless endeavor, stick with the standard 64 tick rates that are provided. The only machine that is in the range of capability is the "1x Intel i3 540 @ 3.0GHz, 4GB RAM, running Windows Server 2008 R2", even then you will have to on a low player count. |
Re: Need help with CSGO server 128tick
I have read here that everyone is saying that this processor and this processor is not good enough for csgo.
Can somebody tell me what processor is the minimun for these? Also we have tried VPS and those doesn't work also. There we have the newest Intel Xeon processors what are in the market. The problem with WINDOWS isnt even the CPU load. Our CPU load in the Windows server is 30% with 10 bots. Does anyone have any config file to 128 tick servers with 11 players? |
Re: Need help with CSGO server 128tick
Like I said, you simply can not run a server with 128 tickrate on a low end processor.
A config for 128 tick will not do anything nor is there any, as everything is managed by CS:GO when you assign the tickrate. If you want to run a 128 tickrate server you are going to need a MINIMUM 3.3GHz CPU processor or higher. Even an older model, something like Intel Xeon X5680 @ 3.33GHz can do the job. |
Re: Need help with CSGO server 128tick
Okey, Thank for you reply!
Even thought we can change those to different hardware, i would like to have standard 128 tick server config for later use. What you think about VPS? We had KVM VPS with multi threading cores and 4gb memory. How can that also lag with 128 tick servers? Can VPS:s work with CSGO? Also do we need to think something else if we configurate servers in windows or linux? What FPS_MAX you prefer or with linux the Kernel HZ a thing ? I am putting together 4 year old Intel Core I5-760 2.8 Ghz. Can i get couple 128 tick servers work with that? |
Re: Need help with CSGO server 128tick
Quote:
Quote:
Quote:
To use this, make a file called performance.cfg in your /cfg folder of your CS:GO directory. Then add: exec performance.cfg at the end of your server.cfg file. Remove any other rates and fps_max settings and use the following below.
Spoiler
The ONLY server rates you should be running are these in your server.cfg file: PHP Code:
Any other rates are either deprecated or forced by CS:GO, so setting them is useless waste of space. Quote:
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Re: Need help with CSGO server 128tick
If we speak more about KVM VPS:s, is there any things to need to think about. We want to try 128 tick 11 player server.
If we don't speak about the processor which is INTEL Xeon E5-2695v3 2,3GHz Boxed CPU what we use in the KVM. http://www.cpubenchmark.net/cpu.php?...v3+%40+2.30GHz The best Xeon processor what money can buy. |
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