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-   -   [REQ] TF2 Old Ambassador. (https://forums.alliedmods.net/showthread.php?t=323884)

0wl 04-30-2020 22:17

[REQ] TF2 Old Ambassador.
 
Hello,
I'm looking for a plugin for TF2 that would let me revert the ambassador changes from the Jungle Inferno Update back in 2017.
Now, I have scattered bunch of websites and tried several plugins such as TF2Items, and Custom weapons 2/3, but they don't really work the way I want them to, or I just can't figure them out.
Old Ambassador - Deals 102 critical hit damage from any range if it's a headshot
Current Ambassador - Deals 102 critical hit damage at nearly point blank headshots only. The further you are from your target the less critical hit damage you will do with a headshot, and after 1200HU you are no longer able to headshot (thus deals minimum damage).
TF2Items works, but only partially since it lets you remove the attribute which causes the critical hit damage fall off to happen, but the range of the critical headshot hit remains at 1200HU, and I can't figure out how to change that.
I would like it to modify the ambassador for everyone who joins the server, and possibly a way to toggle the plugin on/off.
Thanks in advance

Drixevel 05-01-2020 03:46

Re: [REQ] TF2 Old Ambassador.
 
1 Attachment(s)
(tested, seems to work, might have missed something)

Code:

sm_preambassador_enabled - 0/1 - Is this plugin enabled or disabled?

0wl 05-01-2020 19:36

Re: [REQ] TF2 Old Ambassador.
 
Thanks for the reply!
The plugin seems to work the same way TF2Items do. It makes it so the ambassador is able to headshot within 1200HU, but only within those limits it seems. From what I understand, valve has removed the ability for the headshot to work with the ambassador from a distance (after 1200HU) or they edited the attribute that is responsible for the headshots on spy's revolver (Attribute ID is 51; Name "revolver use hit locations")

Drixevel 05-01-2020 20:35

Re: [REQ] TF2 Old Ambassador.
 
I might be misunderstanding you then but I tested the plugin and it allows me to do 102 damage from any distance that results in a crit as long as it's a headshot and not a bodyshot.

edit: nvm, i see the issue


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