[L4D2]Item tips
All items, weapons, melee, etc., all can add a message prompts, players pick up an item there will be a prompt to tell the player the function of this item and the special usage.
For example: grenade_launcher you can continuously hit the maximum 9 bullets. https://forums.alliedmods.net/showthread.php?p=1495171 pumpshotgun Missile System Can launch missiles https://forums.alliedmods.net/showthread.php?t=136019 |
Re: [L4D2]Item tips
This idea is similar to what I am working on. I would like to call it [L4D2] Weapon Stats but it heavily relies on Left 4 Downtown 2 extension for accurate reports of each weapon's attributes. I'll post screenshots for the progress when I'm home.
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Re: [L4D2]Item tips
Wow...Waiting.....
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Re: [L4D2]Item tips
This sounds interesting! Can't wait! :D
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Re: [L4D2]Item tips
Sorry for the delay, but I am working overtime. Give me about... 6 hours or a day, maybe? :(
I posted from my phone. :P |
Re: [L4D2]Item tips
Quote:
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Re: [L4D2]Item tips
3 Attachment(s)
Place l4d2weaponmsg.cfg in left4dead2/cfg/sourcemod or the plugin will create it for you upon loading.
Edit l4d2weaponmsg.cfg and place your custom messages. Example: cv_weapon_grenade_launcher_msg "You picked up a grenade launcher" Or leave blank to show no message. |
Re: [L4D2]Item tips
l4d2weaponmsg.cfg
Can not load Chinese. Can you replace it with PrintHintText? |
Re: [L4D2]Item tips
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Also, for the time being, I'm trying to add "custom" key values for each weapon. This serves for any plugins that modifies those weapons. For example: PHP Code:
PHP Code:
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Re: [L4D2]Item tips
How to prompt melee weapons?
crowbar frying_pan machete cricket_bat baseball_bat tonfa electric_guitar fireaxe katana golfclub |
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