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-   -   [L4D2] Realistic Gameplay (https://forums.alliedmods.net/showthread.php?t=281426)

cravenge 04-11-2016 06:17

[L4D2] Realistic Gameplay
 
4 Attachment(s)
Okay, on the past few days, I notice all of my Versus servers are not quite competitive as it is being described. So I decided to merge [L4D2] Gun Control by AtomicStryker, [L4D2] Prevent M60 drop and other m60 bug fixes by DeathChaos25, [L4D2] Varying Ammunition Reserves, and [L4D2] AutoSpawnItems together then combined them with [L4D2] Black and White On Defib, [L4D/L4D2] Round Start Items Giver, [L4D2] Crow's annoying item remover, [L4D2] Multi-clip grenade launchers, and [L4D2] Finale Unlocker.

Yup, all of them are modified by me. And it will be more challenging if you use my trio plugins found in my signature below to have the most Realistic Gameplay experience possible, along with my other posts.

Since the original AutoSpawnItems doesn't spawn melee weapons, I made them spawn with some modifications.

FEATURES:
  • Using stripper, I removed all weapon_spawn, weapon_melee_spawn, weapon_throwables_spawn entities in all campaigns.
  • All weapons and melee are now spawned in start areas and start saferooms after 15 seconds.
  • Fixed (as in normal) reloading animation and reserved ammo of m60s.
  • Defibrillators are the only items given to all players. Throwables and supply items are random. No first aid kits to be challenging.
  • After dead players are defibbed, they have two chances to live on. If they get incapacitated, the next revival will lead to another death.

Quote:

Changelog: 04-11-16
- First release.
- As written above, only 1 bug.

04-13-16
- Silly me, as pointed below by sell, I forgot to include items_giver-l4d2.phrases translation and the materials for items_autospawn-l4d2 plugin. I uploaded them now.

04-27-16
- Updated to add support for Coop and Realism gamemodes.

05-07-16
- Sorry y'all that this took many days to complete. Now weapons have reserved ammo when picked up except for the M60. Data file also has custom campaign coordinates and all of them are listed in my other posts.

05-20-16
- Reuploaded stripper files:
  1. No Mercy routing has now been detoured. Instead of going through the shop or the windows of the building, players must take the long path where they have to go the area with the big truck, making them go around.
  2. Some entities were removed and created for infected spawning purposes.
  3. First map of Orange OnSlaught now have barricades to prevent players suicide jumping to a close area where others can defib them by suicide jumping too while pressing LMB to prevent fall damage that can use as an exploit.
  4. New routing blocks for every map in all campaigns.
  5. Blocked some areas in Death Toll, Swamp Fever, and Dark Carnival where players can use as shield from Tanks.

Installation:
  1. Download and unzip.
  2. Put the folders in your sourcemod directory.
  3. Put the stripper and metamod folders in your addons folder.
  4. Extract the materials folder and put it in your c:\L4D2/left4dead2/materials folder. (New)
  5. Put the .txt file in your translations folder. (New)

Note: I advice you to have [L4D/L4D2] Multitanks (tanks' healths must be set above 30000 individually for more challenge), [L4D2] Routing (Dynamic Paths) and [L4D/L4D2] LEFT12DEAD.

SELL 04-12-2016 16:04

Re: [L4D2] Realistic Versus
 
No file items_giver-l4d2.phrases

And it provides the client with an error "downloading materials/sprites/laser.vmt."

cravenge 04-13-2016 00:26

Re: [L4D2] Realistic Versus
 
Quote:

Originally Posted by SELL (Post 2410490)
No file items_giver-l4d2.phrases

And it provides the client with an error "downloading materials/sprites/laser.vmt."

Thanks for pointing it out, I'm uploading them now..

SELL 04-13-2016 14:24

Re: [L4D2] Realistic Versus
 
bug with weapon, it is in the air and then replenish ammo in weapons 0 damage. Infection can only be killed with melee weapons

cravenge 04-13-2016 21:47

Re: [L4D2] Realistic Versus
 
Quote:

Originally Posted by SELL (Post 2410769)
bug with weapon, it is in the air and then replenish ammo in weapons 0 damage. Infection can only be killed with melee weapons

Hmmm, well if you're using the CS:S weapons, they deal no damage. How about downloading [L4D2] Weapon Unlock so that weapons can deal damage.

EDIT: About the weapons in mid-air, not sure how you got that bug since I fixed it already. 15 seconds, yes they spawn in mid-air but I already added a timer to increase their gravity to be put down. Maybe it's broken or there are some other plugins running that conflicts with it.
Can you give me the list of your plugins?

EDIT 2: You also need the [L4D2] Knife Unlock plugin for the CS:S knife to precache and deal damage too.

SELL 04-14-2016 12:39

Re: [L4D2] Realistic Versus
 
Quote:

Originally Posted by cravenge (Post 2410883)
Hmmm, well if you're using the CS:S weapons, they deal no damage. How about downloading [L4D2] Weapon Unlock so that weapons can deal damage.

EDIT: About the weapons in mid-air, not sure how you got that bug since I fixed it already. 15 seconds, yes they spawn in mid-air but I already added a timer to increase their gravity to be put down. Maybe it's broken or there are some other plugins running that conflicts with it.
Can you give me the list of your plugins?

01 "Basic Chat" (1.7.3-dev+5280) by AlliedModders LLC
02 "L4D Ghost Fly" (1.1.1) by Madcap
03 "L4D2 Routing Plugin" (1.0.5) by AtomicStryker
04 "Zombie Character Select" (0.9.5) by XBetaAlpha
05 "L4D Players" (0.0.1) by NiCo-op
06 "Client Preferences" (1.7.3-dev+5280) by AlliedModders LLC
07 "allsurvivorsmod_linux.smx"
08 "Fun Votes" (1.7.3-dev+5280) by AlliedModders LLC
09 "L4D2 Survivor AI Auto Trigger" (1.3) by ljj
10 "Admin Menu" (1.7.3-dev+5280) by AlliedModders LLC
11 "SourceComms" (0.8.253) by Alex
12 "[L4D2] Finale Unlocker" (1.1.0) by AtomicStryker
13 "[L4D2] Black And White On Defibrillators" (1.0) by Crimson_Fox
14 "Admin Help" (1.7.3-dev+5280) by AlliedModders LLC
15 "Basic Commands" (1.7.3-dev+5280) by AlliedModders LLC
16 "Basic Comm Control" (1.7.3-dev+5280) by AlliedModders LLC
17 "SourceBans" (1.4.9) by SourceBans Development Team
18 "[L4D2] Items Auto Spawn" (1.7) by V10
19 "Force Mission Changer + Vote" (1.5.4) by Dionys, ArmGadge(VoteMod), modified by cravenge
20 "[L4D2] Items Remover" (1.0) by Crow's Nest HarbingTarbl
21 "Basic Votes" (1.7.3-dev+5280) by AlliedModders LLC
22 "Sound Commands" (1.7.3-dev+5280) by AlliedModders LLC
23 "[L4D2] Items Giver" (3.8) by Jack'lul
24 "Fun Commands" (1.7.3-dev+5280) by AlliedModders LLC
25 "Player Commands" (1.7.3-dev+5280) by AlliedModders LLC
26 "[L4D2] Multi-Clip Grenade Launchers" (1.3) by Pan Xiaohai
27 "Admin File Reader" (1.7.3-dev+5280) by AlliedModders LLC
28 "Reserved Slots" (1.7.3-dev+5280) by AlliedModders LLC
29 "Anti-Flood" (1.7.3-dev+5280) by AlliedModders LLC
30 "Basic Info Triggers" (1.7.3-dev+5280) by AlliedModders LLC

Lux 04-14-2016 13:08

Re: [L4D2] Realistic Versus
 
Floating Weapons could be a prediction error, it happens on my server sometimes when you spawn lots of things in the same place, then the error correction kicks in and corrects the error after a few secs.

Just a possable answer

cravenge 04-14-2016 22:29

Re: [L4D2] Realistic Versus
 
Quote:

Originally Posted by SELL (Post 2411029)
01 "Basic Chat" (1.7.3-dev+5280) by AlliedModders LLC
02 "L4D Ghost Fly" (1.1.1) by Madcap
03 "L4D2 Routing Plugin" (1.0.5) by AtomicStryker
04 "Zombie Character Select" (0.9.5) by XBetaAlpha
05 "L4D Players" (0.0.1) by NiCo-op
06 "Client Preferences" (1.7.3-dev+5280) by AlliedModders LLC
07 "allsurvivorsmod_linux.smx"
08 "Fun Votes" (1.7.3-dev+5280) by AlliedModders LLC
09 "L4D2 Survivor AI Auto Trigger" (1.3) by ljj
10 "Admin Menu" (1.7.3-dev+5280) by AlliedModders LLC
11 "SourceComms" (0.8.253) by Alex
12 "[L4D2] Finale Unlocker" (1.1.0) by AtomicStryker
13 "[L4D2] Black And White On Defibrillators" (1.0) by Crimson_Fox
14 "Admin Help" (1.7.3-dev+5280) by AlliedModders LLC
15 "Basic Commands" (1.7.3-dev+5280) by AlliedModders LLC
16 "Basic Comm Control" (1.7.3-dev+5280) by AlliedModders LLC
17 "SourceBans" (1.4.9) by SourceBans Development Team
18 "[L4D2] Items Auto Spawn" (1.7) by V10
19 "Force Mission Changer + Vote" (1.5.4) by Dionys, ArmGadge(VoteMod), modified by cravenge
20 "[L4D2] Items Remover" (1.0) by Crow's Nest HarbingTarbl
21 "Basic Votes" (1.7.3-dev+5280) by AlliedModders LLC
22 "Sound Commands" (1.7.3-dev+5280) by AlliedModders LLC
23 "[L4D2] Items Giver" (3.8) by Jack'lul
24 "Fun Commands" (1.7.3-dev+5280) by AlliedModders LLC
25 "Player Commands" (1.7.3-dev+5280) by AlliedModders LLC
26 "[L4D2] Multi-Clip Grenade Launchers" (1.3) by Pan Xiaohai
27 "Admin File Reader" (1.7.3-dev+5280) by AlliedModders LLC
28 "Reserved Slots" (1.7.3-dev+5280) by AlliedModders LLC
29 "Anti-Flood" (1.7.3-dev+5280) by AlliedModders LLC
30 "Basic Info Triggers" (1.7.3-dev+5280) by AlliedModders LLC

You're definitely not using the plugin I posted above. That's why weapons deal 0 damage because L4D2 didn't properly precache the models of the CS:S weapons since Germans can only use it.

SELL 04-18-2016 03:14

Re: [L4D2] Realistic Versus
 
there is a bug with the grenade, sometimes it is necessary to switch to a different slot to be able to continue to charge it

cravenge 04-18-2016 04:53

Re: [L4D2] Realistic Versus
 
Quote:

Originally Posted by SELL (Post 2412045)
there is a bug with the grenade, sometimes it is necessary to switch to a different slot to be able to continue to charge it

That's not a bug. That's what the multi clip grenade launcher really does. I have fixed that bug but that fix could also crash servers so I don't really think you need that to be fixed.


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