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-   -   [ANY?] Gnome Hunt (v3.0 - 09.12.17) (https://forums.alliedmods.net/showthread.php?t=303482)

Reiko1231 12-09-2017 04:45

[ANY?] Gnome Hunt (v3.0 - 09.12.17)
 
2 Attachment(s)
Gnome Hunt (v3.0 - 09.12.17)

Description
Administrators can select places for gnome to spawn. First player who find and shoot him will be rewarded.

https://i.imgur.com/op403HB.jpg https://i.imgur.com/kohiuxn.jpg

Feature list
  • Friendly interface to hide gnome: rotate, move gnome position with interactive menu.
  • Spawn interval for gnome.
  • Spawn chance.
  • Lifetime of gnome.
  • Executed command on gnome destroyed.
  • Gnome protection from different factors (explosions, world damage).
  • Custom gnome model (one model already included).
  • (Optionally) Messages on gnome spawn, despawn, destroy.

CVARS
Spoiler

Commands
sm_gnome_hunt_menu - Open plugin menu. Require root flag.

Installation instructions
Extract archive in root folder of your server. Configure convars as you want and start with sm_gnome_hunt_menu command.

Notes
  • Sample model is included in 7z archive.
  • May not work or work with bigger model in l4d2 because model was taken and resized from that game without changes in model path.

joac1144 12-10-2017 06:51

Re: [ANY?] Gnome Hunt (v3.0 - 09.12.17)
 
I haven't tried it, but it seems like a fun little game mode to play with your friends or something. Nice idea.

PC Gamer 12-11-2017 00:53

Re: [ANY?] Gnome Hunt (v3.0 - 09.12.17)
 
Can you update this plugin to work with Team Fortress 2?

After installation I can use the menu, I can see the gnome, I can save the gnome, and then nothing happens. The gnome doesn't spawn.

After reading this (https://wiki.alliedmods.net/Game_Events_(Source) I realized that round start event in TF2 was different so I tried changing the hook event from 'round start' to 'teamplay_round_start' but that didn't work either.

Edit: Changing hook event to 'teamplay_round_start' does work. Apparently after placing the gnome(s) the gnome locations are saved in a txt file for that map. If you come back to that map later the gnome(s) will eventually spawn.

Question 1: Can you add a command to force spawn the gnome using one of the locations stored in the txt file?
Question 2: Can you add a command to force spawn a gnome based on where the admin is looking?
Question 3: The plugin didn't say anything when the gnome spawned. Can you fix that? When I shot the gnome it displayed 'Gnome was found by PC Gamer'.
Question 4: How many gnomes are spawned in a round? At what interval?

Reiko1231 12-11-2017 13:00

Re: [ANY?] Gnome Hunt (v3.0 - 09.12.17)
 
Sorry, forgot to mention that map change is required for gnomes to start spawning. It should be working with default "round_start" event because it's generic source engine event (exists in all games).
Answer 1: Will do it in next version.
Answer 2: Will do it in next version.
Answer 3: It should work. Try again with "sm_gnome_hunt_spawn_message" "1" and after map change.
Answer 4: One gnome per round.
But I don't know when I will have time to update this plugin.

Muscle Brazil 12-12-2017 04:41

Re: [ANY?] Gnome Hunt (v3.0 - 09.12.17)
 
Quote:

Originally Posted by Reiko1231 (Post 2565645)
Sorry, forgot to mention that map change is required for gnomes to start spawning. It should be working with default "round_start" event because it's generic source engine event (exists in all games).
Answer 1: Will do it in next version.
Answer 2: Will do it in next version.
Answer 3: It should work. Try again with "sm_gnome_hunt_spawn_message" "1" and after map change.
Answer 4: One gnome per round.
But I don't know when I will have time to update this plugin.

use the plugin and when saving nothing happens, the gnome disappears, even if the map is reset.

Reiko1231 12-12-2017 08:47

Re: [ANY?] Gnome Hunt (v3.0 - 09.12.17)
 
When you save map and change map or reload plugin by default settings only one gnome will appear at one random saved location per round. And default chance to appear is 50% so this might be reason why you don't see gnome.
Try to increase chance to 100% and notify me if you still can't find gnome.

ElleVen 02-03-2018 16:02

Re: [ANY?] Gnome Hunt (v3.0 - 09.12.17)
 
Is this from fortnite right?

aykocity 02-07-2018 22:29

Re: [ANY?] Gnome Hunt (v3.0 - 09.12.17)
 
thanks for sharing

admin_flag_"n"

add pls

painkiller 02-28-2024 04:07

Re: [ANY?] Gnome Hunt (v3.0 - 09.12.17)
 
Hello, I have tried the gnome in Half Life 2: DM.
It's great with the menu, you place the gnome and it appears on the map.

But there are two problems.
1: The gnome can apparently not be destroyed.
2: it would be nice if the gnome could start automatically.


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