Re: [TF2] No Thriller Taunt
Hmm yes, updated gamedata. Did you update your first post with that? Or was this a "heads up" ?
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Re: [TF2] No Thriller Taunt
It broke on linux, the first post's latest version has the new gamedata. Copy and restart.
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Re: [TF2] No Thriller Taunt
The server needs a restart btw? Since its a extension? (because i can reload extensions too)..
[04] file "thriller.ext.2.ep2v.so": Could not locate signature to apply patch. You sure its updated on first post? |
Re: [TF2] No Thriller Taunt
Gamedata files are only ever read once, you'll need to restart the server to flush out the old one.
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Re: [TF2] No Thriller Taunt
Can this be updated to prevent the tf_zombie entity from taunting?
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Re: [TF2] No Thriller Taunt
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tf_zombie entity would work fine in arena gamemode with 4 players that can't respawn. So they taunt only when they die but on 32 player server each time someone dies they taunt and that makes them easy to kill target :grrr: |
Re: [TF2] No Thriller Taunt
Not off the top of my head, this blocks the thriller taunt, letting the normal one get set. Would require some digging into that I just don't have time for now.
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Re: [TF2] No Thriller Taunt
hi, i got this after today's update
Code:
L 04/03/2013 - 23:28:20: [SM] Unable to load extension "thriller.ext": Could not locate signature to apply patch. thanks |
Re: [TF2] No Thriller Taunt
update broke it, I'll fix it tomorrow
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Re: [TF2] No Thriller Taunt
uh yea i think the last update broke this :P
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Re: [TF2] No Thriller Taunt
1 Attachment(s)
Just replace this file and restart your server.
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Re: [TF2] No Thriller Taunt
Updated the first post with new gamedata for steampipe servers.
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Re: [TF2] No Thriller Taunt
Any news on tf_zombie no taunt?
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Re: [TF2] No Thriller Taunt
Consider switching to SM 1.5+'s StoreTo/LoadFromAddress. To figure out the platform(and the necessary patch byte), you can hook the server_spawn event and read it from there, or just add the corresponding section into the gamedata as well.
Would do it myself but I don't play TF2 at all and never did, not to mention running servers for it. Just noticed this thread and thought I'd leave a small suggestion here. The competitive L4D2 philosophy is, "don't bother with extensions where SM can do the job". Why not follow the same one for TF2? |
Re: [TF2] No Thriller Taunt
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Re: [TF2] No Thriller Taunt
Can you block tf2 zombies from using this taunt?
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Re: [TF2] No Thriller Taunt
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Re: [TF2] No Thriller Taunt
Sigs need updating after yesterdays TF2 update. ;)
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Re: [TF2] No Thriller Taunt
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Re: [TF2] No Thriller Taunt
updatings please.
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Re: [TF2] No Thriller Taunt
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Re: [TF2] No Thriller Taunt
1 Attachment(s)
New gamedata for windows
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Re: [TF2] No Thriller Taunt
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Thanks very much. :) - Lob (UK) |
Re: [TF2] No Thriller Taunt
Please tell me how these signatures and offsets were found? I opened server.dll & *.so files via ida and I can not find a clue
Linux http://s018.radikal.ru/i519/1309/e5/44d28119947f.gif Windows http://s019.radikal.ru/i640/1309/02/6c93f3875de8.gif I replaced 76 1F (jbe) -> 71 1F (jno), but how can I know that the address 103D7DE4 is correct ? |
Re: [TF2] No Thriller Taunt
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Finding stuff in linux is really simple, since you can see the names of the subs, but for windows :/ i net there are tools floating around to help find paralells for this very ourpose in thiw forum, but i have not seen or used them. |
Re: [TF2] No Thriller Taunt
Why signature begins with F3 0F 59 rather than E8 96 7A (server.dll)?
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Re: [TF2] No Thriller Taunt
after todays TF2 update:
Code:
[SM] Unable to load extension "thriller.ext": Could not locate signature to apply patch. |
Re: [TF2] No Thriller Taunt
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Re: [TF2] No Thriller Taunt
Valve broke it. We should've seen that coming.
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Re: [TF2] No Thriller Taunt
Any sign of a fix for this yet?
Thanks in advance. :) - Lob (UK) |
Re: [TF2] No Thriller Taunt
Seems like stuff got broken again :(
Would be nice to see fix for issue soon - Thanks |
Re: [TF2] No Thriller Taunt
I'd like to request:
sm_thrillertoggle Toggles an on/off state of the taunt per player. |
Re: [TF2] No Thriller Taunt
im getting the same error:
Code:
[04] <FAILED> file "thriller.ext.2.ep2v.dll": Could not locate signature to apply patch. |
Re: [TF2] No Thriller Taunt
1 Attachment(s)
Here an updated gamedata file for windows. It should work.
Linux is untested |
Re: [TF2] No Thriller Taunt
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Thanks very much. :) - Lob (UK) |
Re: [TF2] No Thriller Taunt
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Tested also in-game. Code:
L 11/18/2013 - 14:31:02: [SM] Unable to load extension "thriller.ext": Could not locate signature to apply patch. |
Re: [TF2] No Thriller Taunt
1 Attachment(s)
You could try this one. Updated both, windows and linux.
I had to make the linux version blind, because I am not able to test it here. Maybe it works... |
Re: [TF2] No Thriller Taunt
Been rather busy, thanks for the gamedata, I believe I am going to make this into a plugin to make updating easier when I get the chance, soon.
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Re: [TF2] No Thriller Taunt
hmm now I don't seem to get the error anymore but I'm still taunting with the halloween taunt :/
Restarted 2 times and did some mapchanges. |
Re: [TF2] No Thriller Taunt
The patch changed on linux so Tauphi's gamedata (for linux) is wrong. I was planning on making this into a plugin since it seemed like a good time.
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