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-   -   Quick & No scope detector (https://forums.alliedmods.net/showthread.php?t=292768)

EFFx 01-14-2017 00:25

Quick & No scope detector
 
3 Attachment(s)
QUICK & NO SCOPE DETECTOR


First release: 01/14/2017
Last update: 03/31/2018



- Description
This plugin allow players to see if someone has quick/no scoped someone.

- Cvars
qsd_enabled 1/0 - Turn on/off the plugin
qsd_messagetype hud/chat/log - Change the message type
qsd_chatprefix [Quick&NoScopeDetector] - The prefix that will appear on chat messages


- Change log
Spoiler

yas17sin 01-15-2017 15:34

Re: Quick & No scope detector
 
i don't undersant what the plugin does explain better

EFFx 01-15-2017 15:56

Re: Quick & No scope detector
 
That description says all. When you quick scope or when you no scope someone, a message will appear on the center of all player's screen.

Download the plugin, install him, open your CS, buy an awp/scout and no scope someone.

yas17sin 01-15-2017 16:12

Re: Quick & No scope detector
 
okay i give it a try

EDIT : i like it it's very nice and funny

EFFx 01-16-2017 13:49

Re: Quick & No scope detector
 
What?

HamletEagle 01-16-2017 13:53

Re: Quick & No scope detector
 
Quote:

Originally Posted by Napoleon_be (Post 2487064)
What does cs:go have that cs 1.6 doesn't have that requires you to make this plugin in order to be able to run boost?

Running on people's head has always been possible, so i don't actually really understand what your plugin does... Run boosting should be possible without this plugin aswell imo.

Wrong plugin.

EFFx 01-17-2017 16:20

Re: Quick & No scope detector
 
Plugin updated to v1.1.
* Added new weapons check, they're

SG550
G3SG1

EFFx 03-07-2017 02:32

Re: Quick & No scope detector
 
Released the version 1.2:

ºAdded forwards:
. I have added two forwards, they're:

PHP Code:

client_NoScoped(iKilleriVictimiWeaponID)
client_QuickScoped(iKilleriVictimWeaponID

For use them, just put
PHP Code:

#include <quicknoscoped> 

in your custom plugin.

ºCode edited:
. Conditions of all weapons added at CurWeapon event then removed switch() at fw_EvCurWeapon()
. Removed a check for see if is not a TK because a condition 1>0 at register_event() already checks it.

Alber9091 11-17-2017 13:16

Re: Quick & No scope detector
 
Hy!!! EFFx ..!!
Plugin looks too good but can you please explain a bit what do you mean by quick scope? Or put screenshots?

OciXCrom 11-17-2017 13:19

Re: Quick & No scope detector
 
Quote:

Originally Posted by Alber9091 (Post 2561048)
Hy!!! EFFx ..!!
Plugin looks too good but can you please explain a bit what do you mean by quick scope? Or put screenshots?

Ask YouTube for videos.


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