[CS:GO] Always Weapon Skins [2.2.8 :: 2018.12.09]
10 Attachment(s)
[CS:GO] Always Weapon Skins 2.2.8 [updated: 2018.12.09]
Description A Useful plugin for servers that have shops/markets that allow players to purchase weapons from the opposite team. This plugin allows players who purchase weapons for the opposite team, to still receive their weapon skin based on their CS:GO weapon layout. So regardless of the team. Players always get their weapon skins. Hence the name. Always Weapon SkinsInstallation instructions Install the latest version of DHooksConfiguration (convars) aws_enable - Enables plugin Updates1 - Enabled (default)aws_skipmapweapons - Disables replacement of map weapons
Spoiler
Version 2.2.7Important Information: Make sure you have installed DHooks!:bacon!::bacon!::bacon!:If you use this plugin I would appreciate if you rate it 5 stars at the top of the thread :bacon!::bacon!::bacon!: GitHub |
Re: [CS:GO] Always Weapon Skins [1.0 :: 18.03.2014]
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Re: [CS:GO] Always Weapon Skins [1.0 :: 18.03.2014]
Hello Dr!fter,
Nice extension! Although it's currently not working for Windows servers. |
Re: [CS:GO] Always Weapon Skins [1.0 :: 18.03.2014]
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Re: [CS:GO] Always Weapon Skins [1.1 :: 19.03.2014]
Just tested and seems to work just fine on a Windows server. Also it does not appear to block Knife Shop so you can get any of the knives regardless of what is in your loadout. We have a modified Buy plugin that was made for CSS and is limited to just a few weapons. The one thing that's been requested is the ability to buy the M4a1-S as a T. We'll see if we can modify the Buy Plugin a little more and make that happen. I'm going to assume that if we are successful at that then if you have an M4a1-S in your loadout then only that custom skin would transfer if on the T team? Or would you as a T be able to buy either the M4a4 or the M4a1S and both would have your custom skin?
No one has tested this yet with a StatTrak so I don't know if StatTrak will work if you are using a weapon from the other team. Has anyone else tested this? |
Re: [CS:GO] Always Weapon Skins [1.2 :: 19.03.2014]
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Re: [CS:GO] Always Weapon Skins [1.2 :: 19.03.2014]
Hello waltercl,
Quote:
Code:
weapon_m4a1_silencer Quote:
Quote:
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Re: [CS:GO] Always Weapon Skins [1.2 :: 20.03.2014]
Thanks for the info and updates. I'll see if I can alter the buy program to take advantage of the update you've done.
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Re: [CS:GO] Always Weapon Skins [1.2 :: 20.03.2014]
We're using a modified buy program from CSS, and it looks like the changes I'd need to make are with a config file. The layout of the config file is below:
"CSSBuy_Weapons" { //Note: Any item not defined here will not be accessible via sm_buying_commands // - Not Defined (But Working): weapon_knife, weapon_c4 //"item" //{ // "slot" - The physical slot the item will occupy. // "-4" = Nightvision Goggles // "-3" = Defuser // "-2" = Vest & Helm // "-1" = Vest // "0" = Primary // "1" = Secondary // "2" = Knife // "3" = Grenade // "4" = C4 // "team" - The required team to purchase the item. // "0" = The item is not restricted // "1" = The item cannot be purchased // "2" = Only Terrorists may purchase the item // "3" = Only Counter-Terrorists may purchase the item // "cost" - The price of the item. (-1 = Default, 0 = Free, # = Price) // The default option for c4 and knife will always return 0; use a hardcoded value // vest, vesthelm, and nvgs must either be free, or return the default value. // "index" - The corresponding index for CSWeaponID, located in cstrike.inc // The defuser occupies the Shield slot, mainly for shittles and giggles. // "orig" - The original team the weapon belongs to, this value is not to be changed! // "menu" - The menu category the item is classified into // Categories are defined first come first serve, so order appropriately. // "flag" - The optional admin flag to check for to allow the weapon to be purchased //} //Rifles "ak47" { "slot" "0" "team" "0" "cost" "-1" "index" "27" "orig" "2" "menu" "Rifles" "flag" "o" } "m4a4" { "slot" "0" "team" "0" "cost" "-1" "index" "21" "orig" "3" "menu" "Rifles" "flag" "o" } "sg556" { "slot" "0" "team" "0" "cost" "-1" "index" "48" "orig" "2" "menu" "Rifles" "flag" "o" } "aug" { "slot" "0" "team" "0" "cost" "-1" "index" "8" "orig" "3" "menu" "Rifles" "flag" "o" } "awp" { "slot" "0" "team" "1" "cost" "-1" "index" "17" "orig" "0" "menu" "Rifles" "flag" "" } } So it looks like I need to find the index value of the M4a1-S to make this work. Any idea where to get that? |
Re: [CS:GO] Always Weapon Skins [1.3 :: 21.03.2014]
Hello waltercl,
Quote:
60 weapon_m4a1_silencer 61 weapon_usp_silencer 63 weapon_cz75a PS...
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