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-   -   Source server stops at a weird spot (https://forums.alliedmods.net/showthread.php?t=310609)

goodBEan 09-11-2018 20:48

Source server stops at a weird spot
 
Ok I am working with a GE:source server within a docker container and it stops at a weird place and no commands would respond. To be honest I have never seen it stop right there. Anyone seen this before and have a solution?


Quote:

C:\Users\beani>docker run -it goodbean/gamesvr-gesource-freeplay
GESourceFreeplay@4ae76fa18623:~$ MALLOC_CHECK_=0 ./srcds_run -game gesource +maxplayers 16 +map ge_archives +ip 0.0.0.0 -port 27015 +sv_lan 1 -console -usercon
Auto detecting CPU
Using SSE2 Optimised binary.
Server will auto-restart if there is a crash.

Console initialized.
Game.dll loaded for "GoldenEye: Source"
PYTHON: Setting paths and output redirects!
Unable to load plugin "addons/metamod/bin/linux64/server"
maxplayers set to 16
Unknown command "exec"
Network: IP 172.17.0.4, mode MP, dedicated Yes, ports 27015 SV / 27005 CL

joetimmy 09-12-2018 20:53

Re: Source server stops at a weird spot
 
I believe this is the issue with linux hlds/srcds servers starting for the first time and crashing due to a missing appid file.

What you could do is try creating a file within the same folder as srcds_run called steam_appid.txt containing the appid of the game, in which case yours would be 232370 based on the official application IDs page which can be found HERE. To break down the steps within the docker container:

$ echo 232370 > steam_appid.txt
$ ./srcds_run -game gesource +maxplayers 16 +map ge_archives +ip 0.0.0.0 -port 27015 +sv_lan 1 -console -usercon

If this works interactively then make sure to build the game image packaged with that file so that the server always starts instead of crashing.

goodBEan 09-12-2018 21:25

Re: Source server stops at a weird spot
 
That didn't work. shouldn't that number be 310? Its not based off of hl2dm its Source SDK Base 2007

goodBEan 09-15-2018 17:19

Re: Source server stops at a weird spot
 
I got something figured out, metamod is the cause of it. and I attempted the latest dev 1.11 1116


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