[TF2] Building Health Fix
1 Attachment(s)
What this plugin does
It fixes the amount of health for buildings that get sapped with The Red-Tape Recorder. What this plugin doesn't do It doesn't fix numerous other bugs that Valve introduced with the latest update. |
Re: [TF2] Building Health Fix
Thanks a lot for this!
Somewhat off topic: I think i've mentioned this before somewhere else though, but as listed in that bug link, is it possible to use Sourcemod to spawn different levels of mini-sentries? |
Re: [TF2] Building Health Fix
So this doesn't prevent the crash or does it?
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Re: [TF2] Building Health Fix
I don't think it prevents the crashes, but it stops the infinite sentry health exploit from working.
The server can still crash from bugs he listed on the wiki page however. I've just installed the plugin, and I haven't seen any "haxxed sentries" complains in chat. I haven't been able to test it myself though, but it looks like it's working until Valve releases an emergency patch. |
Re: [TF2] Building Health Fix
From what I've heard, the only reason for the crash to begin with is because of the health attributes of the sentries once the red tape is used on them and an engineer re-upgrades his sentry and a spy with a normal sapper then tries to sap that sentry.
The normal sapper causes the server to crash because the health that upgraded (buffed) sentry has is causing it to crash. |
Re: [TF2] Building Health Fix
New update should fix the health bug, making this plugin obsolete.
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