ClanMatch Server Player Manager 1.1.2
5 Attachment(s)
ClanMatch Server Player Manager
Plug-in checks up registration of player for playing on the server. Registered player will be allow on a server and in a chat for all displays information about registration. For examples: Code:
[CMSPM] Admin Dionys known as Dionys from a team Mash. Not registered player will be kicked or banned. CVAR: sm_spm_version - Version of ClanMatch Server Player Manager plugin. sm_spm_enable - 0-Disable/1-Enables ClanMatch Server Player Manager (def - 0). sm_spm_admin - 0-Disable/1-Enables always admin allow (def - 0). sm_spm_type - Disallow type. 0-Off/1-BanIP/2-BanID/3-Kick (def - 0). sm_spm_btime - Ban time in min (def - 60). sm_spm_debug - Displays in chat debugging information Command (server console , client console or chat with !) (need flag ROOT): sm_spm_add - ADD User to registration. Usage: sm_spm_add <IP or STEAM> <PlayerID> <ClanID> sm_spm_del - DEL User from registration. Usage: sm_spm_del <IP or STEAM> sm_spm_list - List of registration sm_spm_reload - Reload registration from file Install: del sm_cmsv_plmanager.txt from .\addons\sourcemod\data\ del plugin.sm_cmsv_plmanager.txt from .\addons\sourcemod\translations\ del sm_cmsv_plmanager.cfg from .\cfg\sourcemod\ del sm_cmsv_plmanager.smx from .\addons\sourcemod\plugins\ del sm_spm.cfg from .\cfg\sourcemod\ copy sm_spm_reg.txt to .\addons\sourcemod\data\ copy plugin.sm_spm_lang.txt to .\addons\sourcemod\translations\ put sm_spm.smx to .\addons\sourcemod\plugins\ check plug-in settings in your cfg file Player registration management: your add or remove player registratation in sm_spm_reg.txt use for registratation IP or SteamID If user has been added manual - after sm_spm_reload or !spm_reload in chat If user has been deleted manual - after sm_spm_reload or !spm_reload in chat for example: Code:
or Code:
OR use admin command for add/remove user: sm_spm_add <IP or STEAM> <PlayerID> <ClanID> for example: sm_spm_add "STEAM_0:0:000001" "Dionys" "Mash" sm_spm_del <IP or STEAM> for example: sm_spm_del "STEAM_0:0:000001" changes are automatically written down in a file in this moment Version LOG: 1.1.2 Remove autoexec config at onplaginstart event Reload registration file bug fixed Registration file optimized 1.1.1 Cosmetic changes of message, for the facilitation of management in-game administrators. Changed cvars, for the facilitation of management in-game administrators. Remove autoexec config at onmapstart event 1.1.0 Fixed Add command for manage of user registration Fix some bug 1.0.5 Colorized chat message Fix reread sm_spm_reg.txt bug 1.0.3 AutoExec sm_spm.cfg add cvar: sm_spm_type sm_spm_btime thx Fyren for help Russian-language discussion |
Re: ClanMatch Server Player Manager
hey m8 i realy like your plugins. but i only have 1 problem with it to have a realy good way of working with this it wood be better to use mysql. but again nice idee maybe want to use it for are upcoming compition website
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Re: ClanMatch Server Player Manager
specially I use a text file with the known tabulation for editing from the website engine (for example ).
added in the last version a wide tool for administration... also for many admin the work with db on a gaming server - it is a problem |
Re: ClanMatch Server Player Manager
mm yea for most people its beter but files are harder if you want to automate it a bit more.
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Re: ClanMatch Server Player Manager
srr for cvar changes. it was necessary.
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Re: ClanMatch Server Player Manager 1.1.2
The report post button is NOT a way for you to tell us the plugin needs approving. Do NOT use it to do this.
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Re: ClanMatch Server Player Manager 1.1.2
Interesting plugin
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