Re: [ANY?] No FallDamage (V0.5, 06.08.2012)
Thanks!
Well, i really like to have my scripts as readable as possible, i think spacing/seperation has a big part here. I've removed those posts, and also removed the unhook in the plugin, i will push it with the next update. Yours sincerely Impact |
Re: [ANY?] No FallDamage (V0.5, 06.08.2012)
Please update this plugin because css v73 dosen't work this plugin and those another plugin nofalldamage dosen't work too
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Re: [ANY?] No FallDamage (V0.5, 06.08.2012)
Update your SdkHooks gamedata, plugin works fine after that ;)
Yours sincerely Impact |
Re: [ANY?] No FallDamage (V0.6, 30.08.2012)
Update v0.6
Code:
* 30.08.2012 - v0.6 Impact |
Re: [ANY?] No FallDamage (V0.6.1, 02.09.2012)
Update v0.6.1
Code:
* 02.09.2012 - v0.6.1 Impact |
Re: [ANY?] No FallDamage (V0.6.2, 21.09.2012)
Update v0.6.2
Code:
* 21.09.2012 - v0.6.2 Yours sincerely Impact |
Re: [ANY?] No FallDamage (V0.6.2, 21.09.2012)
Please fix: Plugin failed to compile. Fix the plugin link PLEASE!!!
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Re: [ANY?] No FallDamage (V0.6.2, 21.09.2012)
The compiled version is attached too, you should be more attentive next time.
Yours sincerely Impact |
Re: [ANY?] No FallDamage (V0.6.2, 21.09.2012)
Quote:
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Re: [ANY?] No FallDamage (V0.6.2, 21.09.2012)
For some strange reason "sm_nofalldamage_clientfilter 1" does not work in the server.cfg.
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