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-   -   UI Menu | Counter - Strike 1.6 (https://forums.alliedmods.net/showthread.php?t=318601)

wOOw 09-09-2019 09:22

UI Menu | Counter - Strike 1.6
 
UI Menu Concept without MOTD




fysiks 09-09-2019 23:15

Re: UI Menu | Counter - Strike 1.6
 
Do you have a question about AMX Mod X? That does not look like something that can be done with AMX Mod X so if you have questions about that you'll have to find a more relevant place to ask about it.

wOOw 09-10-2019 00:00

Re: UI Menu | Counter - Strike 1.6
 
Don't have a question just wanted to share it. But in fact it is done with AMX Mod X.

Mistrick 09-10-2019 02:13

Re: UI Menu | Counter - Strike 1.6
 
Something similar.
https://www.youtube.com/watch?v=70nTvPXibM8
https://www.youtube.com/watch?v=e7b1t0y8K9Y

HamletEagle 09-10-2019 04:20

Re: UI Menu | Counter - Strike 1.6
 
Quote:

Originally Posted by fysiks (Post 2666474)
Do you have a question about AMX Mod X? That does not look like something that can be done with AMX Mod X so if you have questions about that you'll have to find a more relevant place to ask about it.

It is just a sprite and the "mouse icon" clicks on items by comparing their position on screen most likely.
Placing the sprite is quite easy to do and some of the needed information is already available in this forum.

wOOw 09-10-2019 05:15

Re: UI Menu | Counter - Strike 1.6
 
Quote:

Originally Posted by HamletEagle (Post 2666482)
It is just a sprite and the "mouse icon" clicks on items by comparing their position on screen most likely.
Placing the sprite is quite easy to do and some of the needed information is already available in this forum.

Pretty much it. Mine uses models instead of sprites

HamletEagle 09-10-2019 06:33

Re: UI Menu | Counter - Strike 1.6
 
So you are doing it with viewmodels? If so, it is easier than using sprites. Clever.

wOOw 09-10-2019 06:39

Re: UI Menu | Counter - Strike 1.6
 
Now that you mentioned v_ models it might be easier. Going to try that next. In the video i've done it with p_ models.

thEsp 09-10-2019 06:55

Re: UI Menu | Counter - Strike 1.6
 
There's one thing I do not understand, how are you able to detect mouse position?

HamletEagle 09-10-2019 06:59

Re: UI Menu | Counter - Strike 1.6
 
Quote:

Originally Posted by thEsp (Post 2666498)
There's one thing I do not understand, how are you able to detect mouse position?

Likely by using angles. I made menus like in the video by using sprites before, but not the mouse(was using keys to navigate the menu) so I can not say for sure.


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