Block Reconnect Respawn
4 Attachment(s)
Block Reconnect Respawn
You can also use this plugin to block or limit late spawn. 3 versions of this plugin are available:
Modules: hamsandwich, orpheu (download required) Cvars: brr_spawn_time (default: 0) - allow late spawn for brr_spawn_time seconds every round (0 = disabled) brr_enabled (default: 1) - enable B.R.R. ? (0 = disabled, does not disable late spawn block) Installation: download and install orpheu module, extract brr_nokill.zip directly to amxmodx directory, compile locally and install brr_nokill.sma plugin
Modules: hamsandwich, cstrike, fun Cvars: brr_spawn_time (default: 0) - allow late spawn for brr_spawn_time seconds every round (0 = disabled) brr_enabled (default: 1) - enable B.R.R. ? (0 = disabled, does not disable late spawn block)
Modules: fakemeta, cstrike, fun Cvars: brr_force_round_end (default: 1) - respawn all dead players when round time is 0:00, (0 = disabled) brr_spawn_time (default: 1.5) - for how long do you allow late spawn every round (minutes) More info about brr_surf: This was first version I made with intention to stop players who were constantly using reconnect to respawn on oldschool (no respawn) surf servers and replace crappy no reconnect plugin (that would kick you whether you spawned even once or not, reserved slots + no reconnect was just awesome combination -.-). I was going to turn this into surf tools plugin with b.r.r. only as one of options, but I coded half of it and stopped. I'm not going to update this version unless someone reports some problem or requests changes. |
Re: Block Reconnect Respawn
Huh, cool. :wink: Gj
EDIT: I forgot what "antihammering" means. I mean is a good plugin for those who reconnect to gain money... |
Re: Block Reconnect Respawn
It has nothing to do with "antihammering".
|
Re: Block Reconnect Respawn
so if player refusing to die then he get slayed? if so, does he lose score and gains deaths because of it?
|
Re: Block Reconnect Respawn
Have you ever played at surf server without respawn with 1 team only (no killing)?
Sometimes when almost all players are dead there is 1 noob left alive who keeps surfing map around always the same low skilled way and all dead players are getting upset because they have to watch it. Player score doesn't matter at such server and I didn't say I gonna slay him. There are other ways to handle that situation. |
Re: Block Reconnect Respawn
had this idea too but never tried to make it ^^ gj
|
Re: Block Reconnect Respawn
silwester i love u L) this plugin is very good for surfing community or something like this...
for ppl who dont know nothing about surf... my first movie http://youtube.com/watch?v=Zw09ThJC7Xg :$ edit: k+ for u ;D |
Re: Block Reconnect Respawn
I just updated this plugin (v1.1). Now in most cases player will not be killed if he was spawned by other plugin. I also added detection for maps where round should or should not end (plugin will keep respawning players until any player touch trigger_hurt). I will add more things next week.
|
Re: Block Reconnect Respawn
Plugin updated (v1.2). I hardcoded setting for some commonly played maps where round should end and added few cvars. Now you can set it, so all dead players will be respawned when round time reach 0:00 and you can set when it should start to block newly connected players from spawning.
|
Re: Block Reconnect Respawn
Any way to make this not require cstrike?
As I would love to use this on Sven Coop... as peeps can get past the countdown for when they die by reconnecting real fast... ---Stixsmaster |
All times are GMT -4. The time now is 05:31. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.