how to make prop_weapon_upgrade_armor_helmet glow?
I use this in dz
new ent = CreateEntityByName("prop_weapon_upgrade_armor _helmet") DispatchSpawn(ent) but it cant glow... Create weapon can glow like CreateEntityByName weapon_ak47. |
Re: how to make prop_weapon_upgrade_armor_helmet glow?
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Re: how to make prop_weapon_upgrade_armor_helmet glow?
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Re: how to make prop_weapon_upgrade_armor_helmet glow?
It wasn't prop_dynamic . I think it maybe new attribute for prop.
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Re: how to make prop_weapon_upgrade_armor_helmet glow?
prop_dynamic is kind of a "custom type entity" which you'll give a model ( same as the upgrade model ) and you can make it glow. It won't give armor and helmet initially but it can be solved by hooking moment of touch and giving the armor /& helmet.
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Re: how to make prop_weapon_upgrade_armor_helmet glow?
If you spawn prop_weapon_upgrade_helmet you don't have to hook the touch, the armor will add to you as soon as you touch it.
I using this to make it PHP Code:
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Re: how to make prop_weapon_upgrade_armor_helmet glow?
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Re: how to make prop_weapon_upgrade_armor_helmet glow?
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