Enforce Team Play
1 Attachment(s)
Enforce Team Play
Current Version: 0.8 Description: Enforces team play by punishing players who do not stick together. The idea behind this plugin is to force players to stick together no matter what, if you stray from your team mates for too long, your health will begin to deplete, the health can not go below 1 HP, and the health can not be regenerated, so stick together. CVARS:
Planned Features:
The idea and design of this plugin came from FlyingMongoose. Changelog: 0.8: Initial Release |
Re: Enforce Team Play
You should ad healing so long as you're within the radius of a team mate. (x per second) but don't go over the max hp, in fact you may want to store HP value on player_hurt and only heal to the health from after player_hurt.
add a cvar to allow for a slay if the player's health could end up below or equal to 0! |
Re: Enforce Team Play
A bit more description to the plugin would help (the description is a bit vague).
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Re: Enforce Team Play
There I updated the description and first post a bit for you but only cuz I want to see this thing succeed (eventually)
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Re: Enforce Team Play
It's still pretty vague. What does the poll count/time/need do?
Also: Does anyone know how to edit this plugin so that you can "set" your own values? The plugin seems to continuously set to whatever the default is. I can't turn it off, because the default is 1 and I can't change any of the value without it going back to default. |
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