entity lifetime
hello,
what entity's prop should i change to change entity's lifetime? ex: my entities are light_dynamic and smokegrenade_projectile i tried m_fLife, but it didn't work |
Re: entity lifetime
I think it was asked like 200 times I believe that you can find it in the forums
|
Re: entity lifetime
first thing i did was searching
but i found nothing i found some props but they are only for certain type of entities(m_f%entname%Life) |
Re: entity lifetime
http://forums.alliedmods.net/showthread.php?t=129135
I think this is what you are looking for. |
Re: entity lifetime
I'm not sure did @usurpator want add more time to those smoke grenades.. #9
When throw weapon_smokegrenades, those stay visible few seconds before fade out. But they still exist on field, can't see those anymore. Something to do render or similiar ?? Dam, that was good simple tutorial @Mulder, I better put it up when need next time. |
Re: entity lifetime
that doesn't work for sg grenade
problem is that sg grenade disappears in some seconds and i need to increase or decrease this time SetEntityRenderFx(entity, RENDERFX_NONE) doesn't work too |
Re: entity lifetime
PHP Code:
Maybe there is some short float time somewhere. *edit dam, it's not m_nRenderMode, it's still disapear. It only mess fading. *edit Code:
-Member: m_clrRender (offset 116) (type integer) (bits 32) Need give it -20000000 but it still try fade out. |
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