Bullet Whizz
3 Attachment(s)
.: Description :.
Now you can hear bullets fly by if an enemy is shooting at you. This seriously add suspense to cs. Anyhow, I just wanted to test the new stock function KoST made for me. .: Cvars :. amx_bulletwhizz (D: 1) - on/off plugin amx_bulletwhizz_dis (D: 35) - max distance to hear the whizz sound .: Sound Files :. - misc/whizz1.wav - misc/whizz2.wav - misc/whizz3.wav - misc/whizz4.wav - misc/whizz5.wav .: Module(s) Required :.
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Nice. :up:
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Good job again. Like the origionality/realism.
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I like it. Makes the game more interesting to play, and helps you out if you are getting shot at.
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Small update.
Btw, this is not useless |
are u using fm_is_ent_visible because of this case?
Code:
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Code:
Quote:
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[edit]
Code:
--------------<Aim>-------------- plane 1 Code:
it checks if alpha and beta are <=90 degrees if c is victim. if one of them is larger then we are outside the planes. http://upload.wikimedia.org/wikipedi...reieck.svg.png |
ic, thanks.
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Works perfectly.
Thanks. 8) |
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