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-   -   Solved [L4D2] Modifying claw attack dmg values for Si. (https://forums.alliedmods.net/showthread.php?t=308337)

ddmjr22 06-16-2018 23:23

[L4D2] Modifying claw attack dmg values for Si.
 
Nevermind. Instead I started messing around the the TankDamageModifier plugin thinking it should be able to work for every other Si with a few adjustments. And turns out it did!

Wasn't able to find any cvars available for adjusting the Claw (secondary) attack damage on any of the Si. The only ones with some relevance I found are these:

boomer_pz_claw_dmg (default 4)
hunter_pz_claw_dmg (default 6)
spitter_pz_claw_dmg (default 4)
smoker_pz_claw_dmg (default 4)
jockey_pz_claw_dmg (default 4)

But I wasn't able to see any results with these after testing many different values with all of the Si.
So, if anyone is able to make/find a simple plugin that allows adjustment to the Claw attack dmg of every si I would be very thankful.

The only ones I've seen so far in comparison to this were for the Tank, and Common Infected. So, I'm hoping something like this is possible.

ZBzibing 06-20-2018 10:02

Re: [L4D2] Modifying claw attack dmg values for Si.
 
And I need this very much L4D1

ddmjr22 06-21-2018 02:06

Re: [L4D2] Modifying claw attack dmg values for Si.
 
Like I said, all you have to do is download the source sp of the plugin above. And then simply adjust any reference of tanks to whatever Si you desire.

ZBzibing 07-27-2018 05:41

Re: [L4D2] Modifying claw attack dmg values for Si.
 
Quote:

Originally Posted by ddmjr22 (Post 2598340)
Like I said, all you have to do is download the source sp of the plugin above. And then simply adjust any reference of tanks to whatever Si you desire.

It was a pity that I didn't understand the plug-in, so I came to help.


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