[TF2] Unusual effects 2.19 SQL (21/12/2015)
17 Attachment(s)
Unusual effects ------------------------------------------------------------------------- Because of VALVE restriction: This plugin just add unusual effects on weapons, I don't have permission to add free unusual effects on hats, killstreak effects or australium items! ------------------------------------------------------------------------- Last Change v2.19 (21/12/2015): Show log, Change : .sp and .smx. Use TF2 Item DB now! Description I publish this little plugin, to help admins who want add unusual effects on their players, donors or admins. Players can choose qualities and unusual effects on their items (level = 100 ). Plugin auto saves player data in SQL DB. Players can show current effect by selecting in the menu "Show effects" and will go on this site : http://bit.ly/l77777 How does it works ? Write !unusual and select what you want on your current weapon. Effects are directly added or deleted! Players can be limited by flags: - You can restrict the number of effects that a player with a flag (or without flag) can have, by editing unusual_permissions.cfg There is an admin tools in the menu, which allow you to add effects on a connected player or remove an unusual effect from player in DB. [/LEFT] There is a fix for FF2 and VSH mod: - If you run a FF2 server, this plugin will automatically block boss unusual effect update thanks to this enabled cvar : unusual_fix_ff2boss 1 Command : Quote:
Admin Commands (flag generic) : Code:
Cvar : Code:
For Developer : Native functions
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unusual_list.cfg
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unusual_permissions.cfg
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Warning: Due to an issue which we are not able to fix, only Valve can, I remove Gunslinger and Lollichop from the plugin. Installation unusual.smx in tf\addons\sourcemod\plugins unusual.sp in tf\addons\sourcemod\scripting unusual.inc in tf\addons\sourcemod\scripting\include unusual.phrases in tf\addons\sourcemod\translations unusual_list.cfg in tf\addons\sourcemod\configs unusual_permissions.cfg in tf\addons\sourcemod\configs If you want to use MySQL, copy/paste this in sourcemod/configs/databases.cfg. Replace by your own data. PHP Code:
Need SourceMod 1.7 or after If you want to convert your old database file (unusual_effects.txt) to the new DB SQLite or MySQL, You can use this tool : Unusual effects SQL converter I'm alway open for any suggestion Old versions http://bit.ly/1auTR2Z Logs
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BEFOR REPPORT A PROBLEM: Quote:
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Re: [TF2] Unusuals effects
Effects on weapons works great, but when I chose new hat, and choose head or misc, nothing appears. The menu closes and does nothing.
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Re: [TF2] Unusuals effects
The add new hat and add new weapons don't seem to do anything. Once I get to the head/misc or prim/sec the menu just closes.
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Re: [TF2] Unusuals effects
Thats really nice! Thanks
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Re: [TF2] Unusuals effects
Oh... God. It has begun. Is it possible to remove particle attachments to hats? I'd prefer not to give my donors that as an incentive since... I have morals?
PS: For those of you who don't like the inherent particle names and can't tell them apart, I've renamed them in the code snippet here: Code:
PanelEffect(iClient) |
Re: [TF2] Unusuals effects
Are you sure releasing plugin like that is okay?
Not that i don't like plugin. It's nice but valve may put some restrictions on tf2items related plugins. Same was when people abused 'attachables' |
Re: [TF2] Unusuals effects
Nevermind. Looked through the code and realized the original .sp calls the TF2items plugin by its native name, not my renamed (name).
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Re: [TF2] Unusuals effects
Valve will not like this.
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Re: [TF2] Unusuals effects
Why not this?
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Re: [TF2] Unusuals effects
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