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-   -   [L4D & L4D2] Smoker Cloud Damage (https://forums.alliedmods.net/showthread.php?t=96665)

Skorpion1976 09-12-2009 16:50

Re: [L4D] Smoker Cloud Damage
 
Updating SM and then recompiling all .sp files because of 1 glitch ? :nono: You might know this one: "never touch a running system" :mrgreen:
As of now my servers are running fine with SM 1.2.0. V1.2.1 was too unstable and I will change to 1.2.3 only if a severe issue occurs. Coughing and little HP reduction is NOT severe enough :)

Bongholio 09-15-2009 14:04

Re: [L4D] Smoker Cloud Damage
 
Wonderful mod!
I seem to not understand about picking the choke sounds
and am unable to detect the changes.
From .cfg
// Default: "player/survivor/voice/choke_5.wav"
l4d_cloud_damage_sound "player/survivor/voice/Manager/HurtCritical01.wav"


Could my problem be that it only can select from the voice dir?
Maybe no caps allowed?Or the " on the end?
Only clients can hear?
I also noticed that when probing my steam installed L4D directories
they go like this (dunno if the slash is critical but they are opposite of whats in .cfg).
C:\Program Files\Steam\steamapps\common\left 4 dead\left4dead\sound\player\survivor\voice
Any help TIA :lol:
System non dedicated xpsp3 campaign mode

AtomicStryker 09-15-2009 15:35

Re: [L4D] Smoker Cloud Damage
 
The Link is correct. I've noticed you can't play certain sounds - and i have no idea why.

stormchild 09-16-2009 17:01

Re: [L4D] Smoker Cloud Damage
 
Downloaded, installed, server restarted, but cfg was not written. :cry:

I checked the folders three times but I don't find any mistakes. Any ideas? Maybe anybody can post me the cfg file here, so I can copy&paste it. (actually installed SourceMod: v1.2.0)

HNC 09-17-2009 08:35

Re: [L4D] Smoker Cloud Damage
 
This is what L4D_Cloud_Damage.cfg file generally looks like...






// This file was auto-generated by SourceMod (v1.2.1)
// ConVars for plugin "l4d_cloud_damage.smx"
 
// Amount of damage the cloud deals every 2 seconds
// -
// Default: "2.0"
l4d_cloud_damage_damage "2.0"
// Enable/Disable the Cloud Damage plugin
// -
// Default: "1"
l4d_cloud_damage_enabled "1"
// Radius of gas cloud damage
// -
// Default: "250"
l4d_cloud_damage_radius "250"
// Enable/Disable Cloud damage stopping Survivor Revival
// -
// Default: "0"
l4d_cloud_damage_revive_blocking_enabled "0"
// Path to the Soundfile being played on each damaging Interval
// -
// Default: "player/survivor/voice/choke_5.wav"
l4d_cloud_damage_sound "player/survivor/voice/choke_5.wav"
// How long the cloud damage persists
// -
// Default: "17.0"
l4d_cloud_damage_time "12.0"
// Version of L4D Cloud Damage on this server
// -
// Default: "2.0"
l4d_cloud_damage_version "2.0"
// Enable/Disable the Cloud Melee Slow Effect
// -
// Default: "1"
l4d_cloud_meleeslow_enabled "1"
// Enable/Disable the Cloud Damage Message
// -
// Default: "1"
l4d_cloud_message_enabled "1"

stormchild 09-17-2009 11:11

Re: [L4D] Smoker Cloud Damage
 
Thanks a lot HNC! :)

Edit: I've build the cfg with copy&paste, restart the server again but it don't works. Doh! :evil:

AtomicStryker 09-17-2009 13:35

Re: [L4D] Smoker Cloud Damage
 
The Plugin is not being loaded. You installed it WRONG.

stormchild 09-17-2009 15:48

Re: [L4D] Smoker Cloud Damage
 
Quote:

Originally Posted by AtomicStryker (Post 935967)
The Plugin is not being loaded. You installed it WRONG.

It seems so. But where is the mistake?
I uploaded *.smx to: /l4d/left4dead/addons/sourcemod/plugins and *.sp to: /l4d/left4dead/addons/sourcemod/scripting.

AtomicStryker 09-17-2009 16:10

Re: [L4D] Smoker Cloud Damage
 
Check the server logs, meta list, sm plugins list.

Assuming you installed it right, your Sourcemod may be outdated.

stormchild 09-17-2009 17:46

Re: [L4D] Smoker Cloud Damage
 
Ok thx. Logs were negative. Updated SM to v1.2.3 and now it works (cfg was written)! :up:


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