Re: [L4D] Smoker Cloud Damage
Updating SM and then recompiling all .sp files because of 1 glitch ? :nono: You might know this one: "never touch a running system" :mrgreen:
As of now my servers are running fine with SM 1.2.0. V1.2.1 was too unstable and I will change to 1.2.3 only if a severe issue occurs. Coughing and little HP reduction is NOT severe enough :) |
Re: [L4D] Smoker Cloud Damage
Wonderful mod!
I seem to not understand about picking the choke sounds and am unable to detect the changes. From .cfg // Default: "player/survivor/voice/choke_5.wav" l4d_cloud_damage_sound "player/survivor/voice/Manager/HurtCritical01.wav" Could my problem be that it only can select from the voice dir? Maybe no caps allowed?Or the " on the end? Only clients can hear? I also noticed that when probing my steam installed L4D directories they go like this (dunno if the slash is critical but they are opposite of whats in .cfg). C:\Program Files\Steam\steamapps\common\left 4 dead\left4dead\sound\player\survivor\voice Any help TIA :lol: System non dedicated xpsp3 campaign mode |
Re: [L4D] Smoker Cloud Damage
The Link is correct. I've noticed you can't play certain sounds - and i have no idea why.
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Re: [L4D] Smoker Cloud Damage
Downloaded, installed, server restarted, but cfg was not written. :cry:
I checked the folders three times but I don't find any mistakes. Any ideas? Maybe anybody can post me the cfg file here, so I can copy&paste it. (actually installed SourceMod: v1.2.0) |
Re: [L4D] Smoker Cloud Damage
This is what L4D_Cloud_Damage.cfg file generally looks like...
// This file was auto-generated by SourceMod (v1.2.1) // ConVars for plugin "l4d_cloud_damage.smx" // Amount of damage the cloud deals every 2 seconds // - // Default: "2.0" l4d_cloud_damage_damage "2.0" // Enable/Disable the Cloud Damage plugin // - // Default: "1" l4d_cloud_damage_enabled "1" // Radius of gas cloud damage // - // Default: "250" l4d_cloud_damage_radius "250" // Enable/Disable Cloud damage stopping Survivor Revival // - // Default: "0" l4d_cloud_damage_revive_blocking_enabled "0" // Path to the Soundfile being played on each damaging Interval // - // Default: "player/survivor/voice/choke_5.wav" l4d_cloud_damage_sound "player/survivor/voice/choke_5.wav" // How long the cloud damage persists // - // Default: "17.0" l4d_cloud_damage_time "12.0" // Version of L4D Cloud Damage on this server // - // Default: "2.0" l4d_cloud_damage_version "2.0" // Enable/Disable the Cloud Melee Slow Effect // - // Default: "1" l4d_cloud_meleeslow_enabled "1" // Enable/Disable the Cloud Damage Message // - // Default: "1" l4d_cloud_message_enabled "1" |
Re: [L4D] Smoker Cloud Damage
Thanks a lot HNC! :)
Edit: I've build the cfg with copy&paste, restart the server again but it don't works. Doh! :evil: |
Re: [L4D] Smoker Cloud Damage
The Plugin is not being loaded. You installed it WRONG.
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Re: [L4D] Smoker Cloud Damage
Quote:
I uploaded *.smx to: /l4d/left4dead/addons/sourcemod/plugins and *.sp to: /l4d/left4dead/addons/sourcemod/scripting. |
Re: [L4D] Smoker Cloud Damage
Check the server logs, meta list, sm plugins list.
Assuming you installed it right, your Sourcemod may be outdated. |
Re: [L4D] Smoker Cloud Damage
Ok thx. Logs were negative. Updated SM to v1.2.3 and now it works (cfg was written)! :up:
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