professional modeler
Hey is there anyone here that is a professional at modeling for cs 1.6
Someone that knows about multiple references in a .qc file for example PHP Code:
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Re: professional modeler
You should check the303.org, it has plenty of information on goldsrc models.
https://the303.org/tutorials/gold_qc.htm I'm no expert on the subject but may be able to give you some advice, what are you trying to do? |
Re: professional modeler
3 Attachment(s)
So basically instead of having 6 seperate models for a player i use 1 model with submodels, I was going to add a skin i found but it had multiple "$body "studio" and it would look like this when i added it onto my submodels
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Re: professional modeler
Try $bodygroup
Code:
If that doesn't work, merge all meshes of the model into one. Open up Milkshape 3D, import one mesh with Triangles and Bones checked Code:
Now import all the other meshes but only with Triangles checked and export Code:
There you go, you've got a single smd. |
Re: professional modeler
when i do that it says, "too many vertices in model: "pluto"
the only fix for that problem is to divide up the meshes. well i guess theres no way to do what i was looking for |
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