AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Approved Plugins (https://forums.alliedmods.net/forumdisplay.php?f=8)
-   -   Galileo 1.1.290 (a feature rich map voting plugin) (https://forums.alliedmods.net/showthread.php?t=77391)

deadman909 03-26-2015 09:41

Re: Galileo 1.1.290 (a feature rich map voting plugin)
 
Did you already did what you wanted with the listmaps command?

I tried a similar thing as what you posted with the say commands, but I think it will not work.
Because in console it does say

----- Nominatable Maps -----

However that is all it shows. There list does not appear for some reason it is just blank.

If I do the command from console it does show the list. I do not know why that is.

pizzahut 03-26-2015 21:32

Re: Galileo 1.1.290 (a feature rich map voting plugin)
 
Quote:

Originally Posted by deadman909 (Post 2278230)
Did you already did what you wanted with the listmaps command?

Yes, I did it like this: If you say listmaps in chat, the initial 10 maps appear in console and you get a hint in chat ("check console"). In console it will tell you to use listmaps 11 or listmaps * (as console command) to view more maps.

Meanwhile I've switched back to Enhanced Map Searching though.

pizzahut 03-30-2015 22:17

Re: Galileo 1.1.290 (a feature rich map voting plugin)
 
I've configured groups just now. I think what would be nice to have is if the groups had names so you could either tag the maps with the group name, or have headings. So that even if people don't know the map, they can at least see what type it is.

http://i.imgur.com/VZO11wA.jpg

Example:

With tags:

1. openfire_l (CTF)
2. avanti (AvD)
3. 2fort (CTF)
4. hunted (other)
5. dustbowl (AvD)
6. shutdown2 (CTF)

Using headings:

CTF
1. openfire_l
2. 2fort
3. shutdown2

AvD
4. avanti
5. dustbowl

Other
6. hunted

Murz 04-15-2015 08:25

Re: Galileo 1.1.290 (a feature rich map voting plugin)
 
maybe someone can do such a thing as when end map vote and the same with RTV
0-10 players vote maps from mapcycle-small.txt
10-32 players vote maps from mapcycle.txt

Linux_OBeardly 04-17-2015 17:39

Re: Galileo 1.1.290 (a feature rich map voting plugin)
 
Maybe I've missed something, but I downloaded the zip file, and there is no galileo.amxx file within it. Can someone please tell me what I'm doing wrong? Thanks!

fysiks 04-17-2015 18:29

Re: Galileo 1.1.290 (a feature rich map voting plugin)
 
Quote:

Originally Posted by Linux_OBeardly (Post 2287409)
Maybe I've missed something, but I downloaded the zip file, and there is no galileo.amxx file within it. Can someone please tell me what I'm doing wrong? Thanks!

Simply upload galileo.sma here and it will compile the plugin for you.

AllMassive 04-24-2015 22:00

Re: Galileo 1.1.290 (a feature rich map voting plugin)
 
I've read so many pages now - but i havent found my question:

I would like to have max 3 maps as voting option beside the map extend - regardless of the noms.

fysiks 04-24-2015 22:08

Re: Galileo 1.1.290 (a feature rich map voting plugin)
 
Quote:

Originally Posted by AllMassive (Post 2289907)
I've read so many pages now - but i havent found my question:

I would like to have max 3 maps as voting option beside the map extend - regardless of the noms.

The answer is in the first post. It's a cvar.

deadman909 04-28-2015 05:48

Re: Galileo 1.1.290 (a feature rich map voting plugin)
 
////////////////////////////////////////////////////////////////////////
// Primary voting is what most people generally think of when they //
// think of starting a vote for a new map. It's just your standard //
// map vote. //
////////////////////////////////////////////////////////////////////////

// Specifies the number of maps players can choose from during the vote.
// The number of maps must be between 2 and 8.
gal_vote_mapchoices 5

// Specifies the number of seconds the vote should last.
gal_vote_duration 15

AllMassive 05-09-2015 12:51

Re: Galileo 1.1.290 (a feature rich map voting plugin)
 
:/ - thx!

AllMassive 05-14-2015 14:40

Re: Galileo 1.1.290 (a feature rich map voting plugin)
 
Using it for again for some time now....

It seems that the votingmenu doesnt appear randomly to some player.
There was no other vote going on that time.

And:
Its happens some time, that theres a clear vote on the nextmap, but the plugin choses 'the other one'

mpasd 05-14-2015 16:53

Re: Galileo 1.1.290 (a feature rich map voting plugin)
 
If you are using some other menu, like kz menu, some shop or anything like that, i think people need to close that menu first in order to see the vote.

I don't know about a clear vote, but if you disable runoff voting, plugin randomly selects the map if there's equal number of votes for more than 1 map... Try enabling runoff vote...

AllMassive 05-24-2015 16:31

Re: Galileo 1.1.290 (a feature rich map voting plugin)
 
i dont have any other 'voting plugins' enabled like you mentioned.

Let me try to explain it:
The voting comes up , but sometimes single ppl complain that there was no voting menu for them. For other players it was fine.

mpasd 05-24-2015 17:52

Re: Galileo 1.1.290 (a feature rich map voting plugin)
 
I didn't mean other voting plugins... i meant all other plugins that have menus. Like on zombie servers, there are shops, and i think players won't be able to see the vote until they close the shop menu.
For my kreedz server i added a message to go with the vote, telling players to close all other menus in order to see the vote.
And i think you have the same problem...

AllMassive 05-30-2015 07:56

Re: Galileo 1.1.290 (a feature rich map voting plugin)
 
No - i dont have anything of this - strange

AllMassive 05-31-2015 17:28

Re: Galileo 1.1.290 (a feature rich map voting plugin)
 
Now I'm using the 1.2-Version of this Plugin from https://code.google.com/p/amxx-plugin-galileo/
Theres a 'override menues' option which forces the votingmenu to appear.

I still think i dont use any plugin with menues - but hey - this one works for me.

Dr Zayd 06-03-2015 09:27

Re: Galileo 1.1.290 (a feature rich map voting plugin)
 
i have probléme with RTV say command

Jayz 06-06-2015 23:35

Re: Galileo 1.1.290 (a feature rich map voting plugin)
 
There's letter 'r' infront of every map during vote, e.g r1: de_Dust, r2:de_dust2 etc, how do I remove it?

utaker 06-07-2015 01:30

Re: Galileo 1.1.290 (a feature rich map voting plugin)
 
uninstalled. Makes server crash

JusTGo 06-07-2015 06:50

Re: Galileo 1.1.290 (a feature rich map voting plugin)
 
Quote:

Originally Posted by Jayz (Post 2305495)
There's letter 'r' infront of every map during vote, e.g r1: de_Dust, r2:de_dust2 etc, how do I remove it?

have you edited the code what amxx version you are using ?

kitkat03 07-17-2015 21:33

Re: Galileo 1.1.290 (a feature rich map voting plugin)
 
This is fantastic Galileo.

Thank you very much.

kitkat03 07-22-2015 15:20

Re: Galileo 1.1.290 (a feature rich map voting plugin)
 
That strange, sometimes there are players who do not appear the vote ....

you can help me solve this problem?


thank you :)

grs4 07-23-2015 02:47

Re: Galileo 1.1.290 (a feature rich map voting plugin)
 
So i dont see a info about this.

Is Galileo support other mods ?

Something Like force a vote on native, or something like that ?

Th3822 08-07-2015 19:30

Re: Galileo 1.1.290 (a feature rich map voting plugin)
 
Quote:

Originally Posted by mpasd (Post 2270059)
Code:

L 03/01/2015 - 19:25:03: Invalid cellvector handle provided (8:-110:864)
L 03/01/2015 - 19:25:03: [AMXX] Displaying debug trace (plugin "galileo.amxx")
L 03/01/2015 - 19:25:03: [AMXX] Run time error 10: native error (native "ArrayGetString")
L 03/01/2015 - 19:25:03: [AMXX] [0] galileo.sma::map_nominate (line 1180)
L 03/01/2015 - 19:25:03: [AMXX] [1] galileo.sma::nomination_handleMatchChoice (line 1073)



I got yesterday a error from map_nominate too and fixed it, it was just a small typo on g_nominationMatchesMenu:
Code:

new g_nomination[MAX_PLAYER_CNT + 1][MAX_NOMINATION_CNT + 1], g_nominationCnt, g_nominationMatchesMenu[MAX_PLAYER_CNT];
it was declared with just 32 elements (0-31) and when the player on the slot 32 tries to nominate a map, it gets off bounds and that player doesn't get a menu...

Just add " + 1" on the declaration and it should work fine.

-

Quote:

Originally Posted by mpasd (Post 2270059)
Code:

L 03/02/2015 - 17:35:06: [AMXX] Displaying debug trace (plugin "galileo.amxx")
L 03/02/2015 - 17:35:06: [AMXX] Run time error 4: index out of bounds
L 03/02/2015 - 17:35:06: [AMXX] [0] galileo.sma::vote_expire (line 1970)


I haven't got that one, but i think that it may be related to
Code:

for (new idxChoice = 0; idxChoice <= g_choiceCnt; ++idxChoice)
when having 'MAX_MAPS_IN_VOTE' ( 8 ) maps on voting, maybe removing the '=' from '<=' should help but i'm not totally sure about that.

addons_zz 08-30-2015 18:24

Galileo 1.1.294 - Under new headlines.
 
See here the original authors (Brad) plugin post:
https://forums.alliedmods.net/showthread.php?t=77391

This newer updates goal to fix bug and to remove functionalities that are not working
and can be achieved by using third parts plugins, due this become this own plugin
unmaintainable. See the original post (link above) and changelog below to heads up.

Note 1: At this version you need the original "NextMap" (nextmap.amxx) plugin from
AMXX Dev Team active.
Note 2: At my taste/sense, this new code is ugly, but working.
Note 3: Why a new thread? Because I doubt the author would be happy due the
the remove of some implement features. But how i justify, there is others plugins
specialized at them. Hence, as this plugin is too specialized at map voting.

********************************************* ***********************************

Changelog
Quote:

v1.1.291
Fixed server timelimit re-change after change to 0.
Fixed server restart after change timelimit to 0.
Added autopause for anothers plugins map managers.
Disable GAL_NEXTMAP_UNKNOWN variable at server start.
v1.1.292
Removed map end control from galileo and restaured this responsability to
the original AMXX Dev Team plugin NextMap.amxx, because it was
too much, and was becoming the plugin unmaintainable.
Made changemap immediately after a forced mapvote, calling gal_startvote.
Fixed a bug where it change the map right after normal vote map finished.
Removed the functionality change server map when empty server due to be
unmaintainable, there other specialized plugins at it.
Removed the change to [vote in progress], due to be unmaintainable and unnecessary.
Removed the functionality that allow round finish, due to be unmaintainable and there is
others specialized plugins at it.
If nobody voted, keep the initial server next map.
v1.1.293
Removed messages "say currentmap", "say nextmap", due to be unmaintainable and
there is specialized plugins doing so, like nextmap.amxx
v1.1.294
Made the vote map list be loaded from the current mapcycle file.
Added a option "#" to gal_nom_mapfile, to use the current mapcycle to nominate maps.
********************************************* ************************************
Credits:
Brad: The galileo developer from version 0.1 to 1.1.290
Addons zz: For versions 1.1.290 to 1.1.294
Th3822: for find a error from map_nominate, it was just a small typo on g_nominationMatchesMenu.

********************************************* ************************************

Jhob94 08-30-2015 22:31

Re: Galileo 1.1.294 - Under new headlines.
 
Are you sure that you will be able to support this plugin? It's cool if you fixed some bug but last time i checked that plugin i've read somewhere it took a year to be made and that it's huge. So if you want to support it, you better read all the code and make sure you understand it or if new bugs come, you might be in troubles to fix them.

Arkshine 08-31-2015 02:51

Re: Galileo 1.1.294 - Under new headlines.
 
Did you contact Brad at least? He was recently active. This is quite rude to start a new thread without even tried to speak him.
I know also he has some bug tracker for plugin, with existing bug/features.

Why are you removing features? If you take over the plugin, this should be backward compatible.

If you want to simply provide "your" version, then you should have posted in the plugin thread. It looks like you misunderstand the difference.

For now will merge this into original plugin thread.
If you are serious about really becoming the new author of Galileo, then please do things properly. first contact Brad, ask if he's okay with you, retrieve as many information as possible, start a new thread with same information as original, contact an Approver to unapprove original plugin and think twice before doing changes. Right now what you're doing is just randomly pick a plugin, doing few changes and releasing, no, please don't do that.

HamletEagle 08-31-2015 02:59

Re: Galileo 1.1.294 - Under new headlines.
 
Just to make things clear. We have nothing against you, and you are free to post plugins here, but please post something as original as possible, which make sense and preferably a quality plugin. If you just fixed some bugs then you should post in the plugin thread. If you want to take over the plugin at least try to contact the author, if he does not respond PM an approver and tell him that you want to start developing this plugin.
For me, at this moment, it seems that you just removed features that you don't understand. Don't do this, and take over a plugin only if you fully understand it. A plugin is not unmaintainable just because it has a lot of features, it become so when the coder don't know how to fix or improve the code.
Running two map chooser plugins at the same time seems a bad ideea, Galileo was able to do everything.

addons_zz 08-31-2015 06:52

Re: Galileo 1.1.294 - Under new headlines.
 
Quote:

Originally Posted by HamletEagle (Post 2338517)
Just to make things clear. We have nothing against you, and you are free to post plugins here, but please post something as original as possible, which make sense and preferably a quality plugin. If you just fixed some bugs then you should post in the plugin thread. If you want to take over the plugin at least try to contact the author, if he does not respond PM an approver and tell him that you want to start developing this plugin.
For me, at this moment, it seems that you just removed features that you don't understand. Don't do this, and take over a plugin only if you fully understand it. A plugin is not unmaintainable just because it has a lot of features, it become so when the coder don't know how to fix or improve the code.
Running two map chooser plugins at the same time seems a bad ideea, Galileo was able to do everything.

Hi, sorry for my rudeness, It is just my beginning and the moods is all changing. The plugin I am talking, AMXX Dev Team NextMap is no a map chooser, it is a plugins that creates the cvar amx_nextmap, and guarantee that when maps changes, is to the amx_nextmap cvar, instead the orignal game mapcycle, file. So to became less cumbersome maintain galileo, is more obvious to let the original and do that task. There is no need to galileio assume that task if already there is other plugin doing that. It just let the code bigger and bigger and bad to maintain.

So now on, all the time a remove a feature I will redirect to the original plugin who do that, and make available they thread to others install or not with Galileo.

But if in the beginning you are talking about running galileo with a paused mapchooser, from AMX Dev Team, there no problem about that. Running they together just makes the vote happens twice. One after other, and who wins is last one.

But off course, i expect that the admin user, manually disable others mapchoosers by himself.

Quote:

"it seems that you just removed features that you don't understand"
Exactly. I am removing feature that I dont want to expend time to understand because I can install a third part plugin who accomplish that. So there is no need to make a galileo a new Amx Galileo Super with lots of plugins. I will keep him specialized at votemap, and his actual addicional features that already has third part plugin specialized, i will link to then at galileo thread. Explaining to the new user that some old features now need others third part plugins.

What I am applying here is the principles of software engineering. Keep it small and concise. If you are disagreeing with that, you problem is not with me, is with the software engineering techniques. Here the Software Engineering Institute, a reference at software engineering.

Quote:

"A plugin is not unmaintainable just because it has a lot of features"
And sure it became unmaintainable because have a lot of features to a new programmer at it, that see no reasons to accomplish all those features at one plugin, when there is others to accomplish the same requisites. So just let they developers maintain they plugin and I maintain my and keep his good at his features. And when the admin/user want to use my plugin, this admin/user install my plugin and the third part specialized ones if they want those features too. And be happy.

I don't mean to be rude, best regards.

addons_zz 08-31-2015 06:55

Re: Galileo 1.1.294 - Under new headlines.
 
Quote:

Originally Posted by Jhob94 (Post 2338488)
Are you sure that you will be able to support this plugin? It's cool if you fixed some bug but last time i checked that plugin i've read somewhere it took a year to be made and that it's huge. So if you want to support it, you better read all the code and make sure you understand it or if new bugs come, you might be in troubles to fix them.

Sure. I see no problem maintaining this plugin, despite his size I don't think it is big. And let the new bugs show up to me kill and destroy then.

addons_zz 08-31-2015 07:04

Re: Galileo 1.1.294 - Under new headlines.
 
Quote:

Originally Posted by Arkshine (Post 2338514)
Did you contact Brad at least? He was recently active. This is quite rude to start a new thread without even tried to speak him.
I know also he has some bug tracker for plugin, with existing bug/features.

Why are you removing features? If you take over the plugin, this should be backward compatible.

If you want to simply provide "your" version, then you should have posted in the plugin thread. It looks like you misunderstand the difference.

For now will merge this into original plugin thread.
If you are serious about really becoming the new author of Galileo, then please do things properly. first contact Brad, ask if he's okay with you, retrieve as many information as possible, start a new thread with same information as original, contact an Approver to unapprove original plugin and think twice before doing changes. Right now what you're doing is just randomly pick a plugin, doing few changes and releasing, no, please don't do that.

All right, sorry again, I will follow you guidance.

"If you want to simply provide "your" version, then you should have posted in the plugin thread."
Probability it will became my own version, as the original author wanted to accomplish at lot features of existent plugins at one big.

But as long as now, its still much the original one, with a little features off. I not take a feature out if there is not a third part specialized at it. And if there is not, I will throw a new one to do that specific feature, because of maintainability. If I some day get out, easily another programmer would take my place.

addons_zz 08-31-2015 07:15

Re: Galileo 1.1.290 (a feature rich map voting plugin)
 
Let put another words about software engineering:
The principle of modularity is a specialization of the principle of separation of concerns.
The principle of consistency is a recognition of the fact that it is easier to do things in a familiar context.
The principle of generality is closely related to the principle of anticipation of change.
http://www.d.umn.edu/~gshute/softeng/principles.html

Mordekay 08-31-2015 11:24

Re: Galileo 1.1.290 (a feature rich map voting plugin)
 
Do you know that there is a multi-quote button on the right? https://forums.alliedmods.net/images...iquote_off.gif Mark post you want to quote and then use https://forums.alliedmods.net/images/buttons/reply.gif.
No need to double/tripple/quadrupple post.

addons_zz 08-31-2015 11:42

Re: Galileo 1.1.290 (a feature rich map voting plugin)
 
Quote:

Originally Posted by Mordekay (Post 2338606)
Do you know that there is a multi-quote button on the right? https://forums.alliedmods.net/images...iquote_off.gif Mark post you want to quote and then use https://forums.alliedmods.net/images/buttons/reply.gif.
No need to double/tripple/quadrupple post.

Hahahahaha... You are right «^‿^» thank you Mordekay.

Uncommon 09-02-2015 10:32

Re: Galileo 1.1.290 (a feature rich map voting plugin)
 
Hey guys,

I'm not sure if this problem has been pointed out already, but I couldn't find anything related to it. If it was noticed, I'm sorry for posting this. This plugin is a very powerful system, however, it's not compatible with Alternative End Round Sounds by Arkshine. These plugins somehow seem to interfere with each other, because galileo works perfectly, but ERS stops precaching music on start, let alone playing it at round end. I tried switching their positions in plugins.ini, tried using older versions of galileo, but none seems to work it out. I'm not expecting any support, but just in case someone has had the same problem and found the solution, let me know.

Thanks.

Spirit_12 09-02-2015 13:30

Re: Galileo 1.1.290 (a feature rich map voting plugin)
 
You should be posting in "Alternative End Round Sounds by Arkshine" thread, as that plugin is having issues.

Uncommon 09-03-2015 15:22

Re: Galileo 1.1.290 (a feature rich map voting plugin)
 
Quote:

Originally Posted by Spirit_12 (Post 2339181)
You should be posting in "Alternative End Round Sounds by Arkshine" thread, as that plugin is having issues.

I most definitely would, but when I try to post reply under that topic, it says:

Quote:

Uncommon, you do not have permission to access this page.
Guess not gonna happen. :/

Arkshine 09-03-2015 15:41

Re: Galileo 1.1.290 (a feature rich map voting plugin)
 
Post in Suggestions/Requests section but your issue description doesn't make much sense.

Uncommon 09-03-2015 23:41

Re: Galileo 1.1.290 (a feature rich map voting plugin)
 
Quote:

Originally Posted by Arkshine (Post 2339565)
Post in Suggestions/Requests section but your issue description doesn't make much sense.

How would that be a suggestion or a request? I'm just pointing out an issue with your plugin, that's all. And try it yourself - install both of these plugins and notice how music doesn't play at the end, nor does it precaches for client on start.

Arkshine 09-04-2015 03:11

Re: Galileo 1.1.290 (a feature rich map voting plugin)
 
Plugin is in trash section, so the best section to REQUEST help is to post in the REQUEST section, as it's likely a configuration issue.


All times are GMT -4. The time now is 07:54.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.