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-   -   SuperLogs: L4D(2) 1.3.3 (updated 2010-10-06) (https://forums.alliedmods.net/showthread.php?t=98872)

psychonic 07-30-2009 09:54

SuperLogs: L4D(2) 1.3.3 (updated 2010-10-06)
 
3 Attachment(s)
SuperLogs: L4D (and L4D2)


This is part of a series of plugins for many mods to enable more detailed logging, all in HL Log Standard.

These plugins give the ability to track many things not natively logged by the game in log parsers such as HLstatsX:CE, Psychostats, and others.

For SuperLogs: L4D, the following features are available:

Actions
  • headshot
  • rescued_survivor
  • healed_teammate
  • revived_teammate
  • startled_witch
  • pounce
  • vomit
  • friendly_fire
  • cr0wned (every time, not just on achievement earn)
  • hunter_punter (same notes as above)
  • tounge_twister (same)
  • protect_teammate
  • no_death_on_tank (for each survivor if no deaths during tank)
  • killed_all_survivors (for all infected if all survivors dead)
  • defibrillated_teammate (l4d2-only)
  • used_adrenaline (l4d2-only)
  • jockey_ride (l4d2-only)
  • charger_pummel (l4d2-only)
  • bilebomb_tank (l4d2-only)
  • spit_hurt (l4d2-only)
  • Scavenge_Win (l4d2-only)
  • Versus_Win (l4d2-only)

Weapon logging for accuracy, damage, and hitgroup statistics

Logging "Fixes"
  • Logs a "Started Map:..." line for the first map of the server (would normally happen too early to be logged)
  • Logs melee weapon classname instead of "melee" on death log lines

There are some cvars available to control what does and does not get logged by the plugin as some plugins may overlap functionality (ex. HLstatsX:CE Ingame Plugin <=1.5.6 logs headshot, backstab, and some others).

Cvars (1 = Enable; 0 = Disable)
superlogs_actions - Enable logging of player actions (default on)
superlogs_headshots - Enable logging of headshot player action (default off)
superlogs_wstats - Enable logging of weapon stats (default on)
superlogs_meleeoverride - Enable overriding of "melee" in logs to show specific melee weapon (default on)


Also See
SuperLogs: TF2
SuperLogs: Insurgency
SuperLogs: NeoTokyo
SuperLogs: Age of Chivalry
SuperLogs: Fistful Of Frags
SuperLogs: GoldenEye: Source
SuperLogs: CSS
SuperLogs: DODS
SuperLogs: Generic
SuperLogs: ZPS
SuperLogs: HL2DM/SourceForts
SuperLogs: CSpromod
SuperLogs: PVKII


Compiling Notes
SuperLogs: L4D requires loghelper and wstatshelper.inc to be in the scripting/include directory when compiling, and therefore, will not compile on the web compiler. SM version 1.1 or higher is required to compile.

olj 07-31-2009 04:55

Re: SuperLogs: L4D
 
So, where can i find all these logs. In dourcemod's "log" folder? Also can you make weapons log to be stats, so everyone can see theyr accuracy precentage of headshots etc?

bl4nk 07-31-2009 05:10

Re: SuperLogs: L4D
 
Quote:

Originally Posted by olj (Post 886381)
So, where can i find all these logs. In dourcemod's "log" folder?

They log to the default logs dir, not the SourceMod one.

psychonic 07-31-2009 06:52

Re: SuperLogs: L4D
 
Quote:

Originally Posted by olj (Post 886381)
So, where can i find all these logs. In dourcemod's "log" folder? Also can you make weapons log to be stats, so everyone can see theyr accuracy precentage of headshots etc?

The logs do become stats if you're using a log-parsing stats program like HLX:CE or Psychostats.

psychonic 08-19-2009 11:09

Re: SuperLogs: L4D 1.0.1 (updated 2009-8-19)
 
Updated to version 1.0.1 to fix headshot logging incorrectly defaulting to on (will produce duplicate headshots with some stats packages).

Bootcore 08-29-2009 05:46

Re: SuperLogs: L4D 1.0.1 (updated 2009-8-19)
 
It's is possible aim the log to a database, like mysql or something like ?
What I need to know to custumize the source to it. Sorry my bad english,

nbtc971 09-13-2009 22:54

Re: SuperLogs: L4D 1.0.1 (updated 2009-8-19)
 
Will the fact that some stats are being recorded twice really hurt anything?

psychonic 09-13-2009 23:09

Re: SuperLogs: L4D 1.0.1 (updated 2009-8-19)
 
Quote:

Originally Posted by nbtc971 (Post 932179)
Will the fact that some stats are being recorded twice really hurt anything?

That depends on what you are using the statistics for. If you are awards "points" or want accurate counts, duplicates would probably be a bad idea. Again, the default cvar values are meant for HLstatsX CE 1.6 and later, but anyone is free to turn off/on any logging they do/don't need based on what other plugins they are running or what stats package they are using.

ROCKASHANK 10-03-2009 15:02

Re: SuperLogs: L4D 1.0.1 (updated 2009-8-19)
 
hi buddy ive got multiple l4d servers running loggins to HLSTATSX CE, since the new DLC and several updates it appears that the superlogs-l4d plugin is causing multiple and consistant complete server crash's. Just thought id post to see if your aware or didnt know.

psychonic 10-03-2009 15:30

Re: SuperLogs: L4D 1.0.1 (updated 2009-8-19)
 
Quote:

Originally Posted by ROCKASHANK (Post 951251)
hi buddy ive got multiple l4d servers running loggins to HLSTATSX CE, since the new DLC and several updates it appears that the superlogs-l4d plugin is causing multiple and consistant complete server crash's. Just thought id post to see if your aware or didnt know.

The "Crash Course" update for L4D broke many plugins. Upgrading to Sourcemod 1.2.4 should resolve your issues.


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