sbpp behind NAT: Unable to read and update bans
Most my game server are behind NAT Firewall, properly Port Forwarded, TCP and UDP
Running game server with +ip arguments. All remote machine able to connect, SELECT, INSERT INTO mardiaDB sbpp database: mysql -u sbpp -p'x' -h 121.121.208.1 -P 3306 -D when I test self ban, it did not update the database, even mysql program can connect remote sql server. and sb_admins.cfg also remain empty SourceBans++ or SourceMod not support NAT ? It's possible to use IPv6 on SourceMod ? |
Re: sbpp behind NAT: Unable to read and update bans
Need error logs.
No source games support IPv6, makes no sense for SM or SBPP to support it either. |
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