Re: [TF2] RawketBawnce
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Re: [TF2] RawketBawnce
How can I modify this (or Sarge's) so that it can be triggered for only specific players?
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Re: [TF2] RawketBawnce
2 Attachment(s)
Use https://forums.alliedmods.net/showpo...5&postcount=18
Also I totally forgot about crossbow bolts, they're tf_projectile_healing_bolt or something. They travel farther with each bounce, doing more damage or healing more. I'll also add a building check in the "explode near players" check. EDIT: Building checks, etc, are done. I'll paste when I can. Also renewed arrow trails on each bounce so the arrows don't become f***ing ninjas. Needs gamedata. tf2.rocketbounce.txt sound good, ash? EDIT2: Here. @ asherkin, after the recent update, the DeflectProjectile (trail fix) doesn't seem to work anymore, but it doesn't crash either. Hm. |
Re: [TF2] RocketBounce
Code:
L 05/01/2011 - 12:28:56: [SM] Plugin encountered error 25: Call was aborted |
Re: [TF2] RocketBounce
Quote:
Code:
\x51\x56\x8B\xF1\x8B\x86\x2A\x2A\x2A\x2A\x8D\x8E\x2A\x2A\x2A\x2A\x8D\x54\x24\x04 |
Re: [TF2] RocketBounce
...thanks. I'll change it now.
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Re: [TF2] RocketBounce
Quote:
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Re: [TF2] RocketBounce
10 Attachment(s)
The IncrementDeflect sig is the only one that changed for rocketBounce...
It'd be better to use offsets for these, since those are easier to find. I have the version, will post later. EDIT: Now, 1.4. The sm_rb_all cvar is now sm_rb_which, which determines which projectiles to bounce. You add up the numbers of the ones you want to bounce. 1 - rocket 2 - flare 4 - arrow 8 - crossbow bolt 16 - sentry rocket 32 - mangler bolt 64 - bison "bolt" (really just the invisible gravity-affected invisible projectile that comes from it every time you fire; very very useless) The following still respect sm_rb_max and sm_rb_which: Cvar: sm_rb_defaultenable - default "toggle" setting for joining clients (1 means they should have it enabled when they join, 0 disabled) Command: sm_rb_toggle - default generic admin flag, toggles RB being enabled on self. Override: sm_rb_toggle_others - default cheats flag, allows sm_rb_toggle to target others. Thanks to McKay for his stuff, though too many if statements and too much repeated code. Plugin (1.5) updated 7/10/2013, gamedata updated 03/29/2020. |
Re: [TF2] RocketBounce
Very cool!
Does this take water into consideration? Namely being inside water and shooting, and being outside water and shooting into it. |
Re: [TF2] RocketBounce
Bouncing off water surfaces? I'm not sure.
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