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-   -   SourceMod 1.7 released! (https://forums.alliedmods.net/showthread.php?t=257577)

psychonic 02-04-2015 18:51

SourceMod 1.7 released!
 
We are pleased to announce that SourceMod 1.7.0 has been officially released.

This is a major update for scripters, including the new SourcePawn Transitional Syntax, a new and backwards-compatible set of SourcePawn language updates. It also includes the usual bug fixes and other general improvements.

You can get it at the downloads page.

Highlights for Server Admins:
  • Updated game compatibility for TF2, CS:GO, and Dota 2.
  • Fixed regression in SM 1.6.3 causing load failure on games older than Orangebox.
  • Rewrote internal Steam auth ID handling:
    • admins.cfg now supports Steam2, Steam3, and SteamID 64 formats for the Steam auth provider.
    • admins-simple.ini now supports Steam3 auth IDs in addition to Steam2 IDs.
    • Command targeting now supports both Steam3 auth IDs in addition to Steam2 IDs.

Highlights for Developers:
  • Added new SourcePawn Transitional Syntax!
    • New methodmap-based APIs have been added for many existing functions and handle types.
    • New work-in-progress API doc page.
  • Added OnTakeDamage_Alive hook type to SDKHooks.
  • Many more File natives now support Valve FS.

Full release notes and a detailed changelog is available at the SourceMod 1.7.0 Release Notes wiki article.

As always, you should not need to recompile plugins or extensions. If you encounter any problems, please check the upgrade instructions before filing bug reports.

Thank you to everyone that has contributed to this release and supported AlliedModders, including, but not limited to members of the SM dev team - BAILOPAN, DS, Fyren, psychonic, asherkin, Dr!fter, and KyleS - as well as all other code contributors, particularly Peace-Maker, VoiDeD, FlaminSarge, bug reporters, translators, and donators.

API 02-04-2015 18:53

Re: SourceMod 1.7 released!
 
Congrats! :)

asherkin 02-04-2015 18:54

Re: SourceMod 1.7 released!
 
http://media.giphy.com/media/7lDKxZnag09k4/giphy.gif

Potato Uno 02-04-2015 18:56

Re: SourceMod 1.7 released!
 
Sourcemod autoupdater needs an update (says 1.7 is an unsupported version and I should "upgrade").

BAILOPAN 02-04-2015 19:04

Re: SourceMod 1.7 released!
 
shriek

psychonic 02-04-2015 19:38

Re: SourceMod 1.7 released!
 
Quote:

Originally Posted by Potato Uno (Post 2258494)
Sourcemod autoupdater needs an update (says 1.7 is an unsupported version and I should "upgrade").

This is fixed now. The updater didn't know that 1.7.0 existed.

Maxximou5 02-04-2015 19:40

Re: SourceMod 1.7 released!
 
Woah...
Truly wasn't expecting this to be released so soon.

Great job, I'm bewildered in amazement at how fast this came out, thank you!
:bacon!::bacon!::bacon!:

Wliu 02-04-2015 19:44

Re: SourceMod 1.7 released!
 
Nice!

Franc1sco 02-04-2015 19:58

Re: SourceMod 1.7 released!
 
Awesome! and very nice design on the new api web

Nice work :up:

poel 02-04-2015 20:03

Re: SourceMod 1.7 released!
 
Nice job

versatile_bfg 02-04-2015 21:10

Re: SourceMod 1.7 released!
 
Awesome work!

This might sound stupid but should I stick to 1.10 branch for metamod or go 1.11?

psychonic 02-04-2015 21:17

Re: SourceMod 1.7 released!
 
Quote:

Originally Posted by versatile_bfg (Post 2258542)
Awesome work!

This might sound stupid but should I stick to 1.10 branch for metamod or go 1.11?

The latest release version of MM:S is fine.

WildCard65 02-04-2015 21:18

Re: SourceMod 1.7 released!
 
Is it safe to assume there will be no more 1.6 releases?

psychonic 02-04-2015 21:19

Re: SourceMod 1.7 released!
 
Quote:

Originally Posted by WildCard65 (Post 2258548)
Is it safe to assume there will be no more 1.6 releases?

Yes.

GoD-Tony 02-05-2015 11:30

Re: SourceMod 1.7 released!
 
Looking forward to see what kind of plugins/snippets we get that use the new syntax.

Nice job SM crew!

ejik03 02-05-2015 13:33

Re: SourceMod 1.7 released!
 
Very good!

Is it possible to compile plugin, using only 1.7 syntax?

psychonic 02-05-2015 14:02

Re: SourceMod 1.7 released!
 
Quote:

Originally Posted by ejik03 (Post 2258811)
Very good!

Is it possible to compile plugin, using only 1.7 syntax?

Yes.

Mathias. 02-05-2015 14:11

Re: SourceMod 1.7 released!
 
FInally 1.7 officially stable :D

I supose was added because of dota 2?
http://gyazo.com/913e5b6f8da89968c67db73f2a3ae0c4

psychonic 02-05-2015 14:23

Re: SourceMod 1.7 released!
 
Quote:

Originally Posted by Black-Rabbit (Post 2258828)
FInally 1.7 officially stable :D

I supose was added because of dota 2?
http://gyazo.com/913e5b6f8da89968c67db73f2a3ae0c4

Largest requests for it were actually from TF2 and CS:S/CS:GO scripters.

It gives you the damage amount after game logic makes adjustments to it (from critical hits, armor, other damage reduction/buffs), before the damage is actually applied.

nergal 02-05-2015 19:04

Re: SourceMod 1.7 released!
 
cheers!

Mathias. 02-05-2015 20:50

Re: SourceMod 1.7 released!
 
Quote:

Originally Posted by psychonic (Post 2258832)
Largest requests for it were actually from TF2 and CS:S/CS:GO scripters.

It gives you the damage amount after game logic makes adjustments to it (from critical hits, armor, other damage reduction/buffs), before the damage is actually applied.

I had a bug in dota 2 where take damage will still trigger even if the unit was dead (projectile on his way) and checking health was not working either because I had to detect if he died, so what I did is gived the unit health even if he was dead which fix the issue (because I only needed take dmg for when the entity is dead) but now they were attacking the last location wehre the unit was dead at until it respawn or die again (invisible).

So is that new hook be able to check only if the unit is alive and will I be able to check if unit health is zero with triggering after he die?

Sorry for my extreme broken english.

psychonic 02-05-2015 21:15

Re: SourceMod 1.7 released!
 
Quote:

Originally Posted by Black-Rabbit (Post 2258973)
So is that new hook be able to check only if the unit is alive and will I be able to check if unit health is zero with triggering after he die?

Idk. Try it out! There is a m_lifeState(? maybe not exact name) datadesc var on all cbasecombatcharacters (I think, maybe just players or maybe all ents) which can probably tell you if the hero ent is alive anyway.

ejik03 02-06-2015 00:25

Re: SourceMod 1.7 released!
 
Quote:

Originally Posted by psychonic (Post 2258824)
Yes.

But how? With spcomp.exe from 1.7.0 still possible to compile plugins with old syntax and there are no listed option to remove backward capability.

ddhoward 02-06-2015 00:29

Re: SourceMod 1.7 released!
 
Quote:

Originally Posted by ejik03 (Post 2259013)
But how? With spcomp.exe from 1.7.0 still possible to compile plugins with old syntax and there are no listed option to remove backward capability.

Why do you care that the compiler can still compile the old syntax? Just don't use the old style. ?

VoiDeD 02-06-2015 00:49

Re: SourceMod 1.7 released!
 
Quote:

Originally Posted by ejik03 (Post 2259013)
But how? With spcomp.exe from 1.7.0 still possible to compile plugins with old syntax and there are no listed option to remove backward capability.

Code:

#pragma newdecls required

ejik03 02-06-2015 02:54

Re: SourceMod 1.7 released!
 
Quote:

Originally Posted by ddhoward (Post 2259014)
Why do you care that the compiler can still compile the old syntax? Just don't use the old style. ?

I need to port my plugins to the new syntax because one day the old one will be marked as deprecated and completely removed. It is very easy to skip something so I want to be sure that I've done everything right.

VoiDeD, thanks :) But it looks like all of sdktools includes and several other still use old syntax...

ddhoward 02-06-2015 03:06

Re: SourceMod 1.7 released!
 
Quote:

Originally Posted by ejik03 (Post 2259040)
But it looks like all of sdktools includes and several other still use old syntax...

Any includes that use the old syntax will need to be placed before the #pragma line.

Starbish 02-06-2015 04:14

Re: SourceMod 1.7 released!
 
Quote:

Originally Posted by ejik03 (Post 2259040)
I need to port my plugins to the new syntax because one day the old one will be marked as deprecated and completely removed. It is very easy to skip something so I want to be sure that I've done everything right.

VoiDeD, thanks :) But it looks like all of sdktools includes and several other still use old syntax...

i think old one will never be removed cuz of the massive amount of the plugins that made with old syntax.

keygens 02-06-2015 20:27

Re: SourceMod 1.7 released!
 
In future version of sourcemod will be added int64 and double? Anyway, awesome release!

Potato Uno 02-06-2015 20:54

Re: SourceMod 1.7 released!
 
Is it me or does the 1.7 compiler take like 2x longer to compile plugins?

For some plugins that are 4000+ lines of code it gets annoying to have to wait for the thing to compile, when it used to be instantaneous earlier.

Perhaps because it has to watch out for and check old syntax and new syntax when compiling to bytecode?

nergal 02-06-2015 20:58

Re: SourceMod 1.7 released!
 
Quote:

Originally Posted by Potato Uno (Post 2259427)
Is it me or does the 1.7 compiler take like 2x longer to compile plugins?

For some plugins that are 4000+ lines of code it gets annoying to have to wait for the thing to compile, when it used to be instantaneous earlier.

Perhaps because it has to watch out for and check old syntax and new syntax when compiling to bytecode?

It'll probably work faster when old syntax will be deprecated for good.

Potato Uno 02-06-2015 21:19

Re: SourceMod 1.7 released!
 
Quote:

Originally Posted by nergal (Post 2259428)
It'll probably work faster when old syntax will be deprecated for good.

Hopefully that will be never?

Because if so, that would be the end of sourcemod for me, and I'm probably not alone in that regard either. Way too many nice plugins already exist in the old syntax and the scripting forum is still mostly using old syntax.

asherkin 02-06-2015 21:48

Re: SourceMod 1.7 released!
 
Quote:

Originally Posted by Potato Uno (Post 2259427)
Is it me or does the 1.7 compiler take like 2x longer to compile plugins?

Local, SM webcompiler, or Spider?
I know the new assembler is a lot slower, but it makes up for it in not being a pile of arse.

Quote:

Originally Posted by Potato Uno (Post 2259434)
Hopefully that will be never?

If/when that happens, it'll be a separate compiler binary, and both will ship with SourceMod.
Maintaining binary compatibility is extremely important to us, and source code compatibility is also very important. We have had to break a minor amount source level compatibility for this release (all the new keywords, and some plugins were using completely made-up syntax that is now invalid due to conflicts with legitimate new stuff), but reserving all those keyworks now mean there won't be more problems in the future.

Chdata 02-07-2015 01:52

Re: SourceMod 1.7 released!
 
lol learning the new syntax willb efun

Maxximou5 02-07-2015 03:18

Re: SourceMod 1.7 released!
 
This is total noobish, but is there a performance increase in using the new syntax? Obviously I will be switching my code over to the new syntax and using that from now on, but should I need to switch over all my plugins to the new syntax for a performance increase? There is of course the benefit that a lot of the code is smaller, which means less bits, thus compiled plugins are smaller, but is that the only benefit? Thanks for indulging my curiosity.

asherkin 02-07-2015 07:08

Re: SourceMod 1.7 released!
 
No, it compiles to exactly the same bytecode, it's just syntactic changes.

Potato Uno 02-07-2015 08:36

Re: SourceMod 1.7 released!
 
Quote:

Originally Posted by asherkin (Post 2259442)
Local, SM webcompiler, or Spider?
I know the new assembler is a lot slower, but it makes up for it in not being a pile of arse.

LOL.

This is the local SM compiler that comes with sourcemod (spcomp). I haven't tested spider or webcompiler yet.

Quote:

Originally Posted by asherkin (Post 2259442)
If/when that happens, it'll be a separate compiler binary, and both will ship with SourceMod.
Maintaining binary compatibility is extremely important to us, and source code compatibility is also very important.

That's exactly what I wanted to hear. Thanks!

Quote:

Originally Posted by asherkin (Post 2259573)
No, it compiles to exactly the same bytecode, it's just syntactic changes.

This is another thing I wanted to know too, so that would then mean that old syntax and new syntax run at the same speed.

Compilation time is not a big deal, and I'd rather have that overhead be paid during compile time and not on the SM VM on the server.

BTW, is there any reason why SM devs took the route of having a separate binary compiler apart from the SM VM (like java does) rather than having the server JIT the source code to bytecode on runtime (like CPython does)? That is, on server boot up, compile the code to bytecode and then let the map loading begin. That would, in principle, eliminate a lot of GPL infractions, except for private commissions that run on modified sourcemods and don't obey the GPL. (Of course, it would make the server take longer to boot up, I guess.)

Probably too late to do that now but eh, worth asking anyway.

2x CombatVet 02-07-2015 10:00

Re: SourceMod 1.7 released!
 
Officiallly????? I been had 1.7 running on my server. is there an unofficial 1.7 or something?

psychonic 02-07-2015 10:28

Re: SourceMod 1.7 released!
 
Quote:

Originally Posted by 2x CombatVet (Post 2259642)
Officiallly????? I been had 1.7 running on my server. is there an unofficial 1.7 or something?

You're focusing on the wrong word in "officially released". There have been progressive 1.7.0-dev builds since mid last year. This is the feature-complete, stable release of 1.7.0.

CenT 02-08-2015 17:35

Re: SourceMod 1.7 released!
 
Hello,

since the 1.7.0 update sourcemod Linux, you can not ban a player with SourceBans:

06 "SourceBans" (1.4.11) by SourceBans Development Team

Quote:

L 02/08/2015 - 23:12:27: [SM] Native "ReadPackString" reported: DataPack operation is out of bounds.
L 02/08/2015 - 23:12:27: [SM] Displaying call stack trace for plugin "sourcebans.smx":
L 02/08/2015 - 23:12:27: [SM] [0] Line 1070, sourcebans.sp::VerifyInsert()
L 02/08/2015 - 23:12:45: [SM] Native "ReadPackString" reported: DataPack operation is out of bounds.
L 02/08/2015 - 23:12:45: [SM] Displaying call stack trace for plugin "sourcebans.smx":
L 02/08/2015 - 23:12:45: [SM] [0] Line 1070, sourcebans.sp::VerifyInsert()
L 02/08/2015 - 23:15:46: [SM] Native "ReadPackString" reported: DataPack operation is out of bounds.
L 02/08/2015 - 23:15:46: [SM] Displaying call stack trace for plugin "sourcebans.smx":
L 02/08/2015 - 23:15:46: [SM] [0] Line 1070, sourcebans.sp::VerifyInsert()
L 02/08/2015 - 23:16:24: [SM] Native "ReadPackString" reported: DataPack operation is out of bounds.
L 02/08/2015 - 23:16:24: [SM] Displaying call stack trace for plugin "sourcebans.smx":
L 02/08/2015 - 23:16:24: [SM] [0] Line 1070, sourcebans.sp::VerifyInsert()
L 02/08/2015 - 23:22:43: [SM] Native "ReadPackString" reported: DataPack operation is out of bounds.
L 02/08/2015 - 23:22:43: [SM] Displaying call stack trace for plugin "sourcebans.smx":
L 02/08/2015 - 23:22:43: [SM] [0] Line 1070, sourcebans.sp::VerifyInsert()
L 02/08/2015 - 23:24:03: [SM] Native "ReadPackString" reported: DataPack operation is out of bounds.
L 02/08/2015 - 23:24:03: [SM] Displaying call stack trace for plugin "sourcebans.smx":
L 02/08/2015 - 23:24:03: [SM] [0] Line 1151, sourcebans.sp::VerifyInsert()
L 02/08/2015 - 23:24:29: [SM] Native "ReadPackString" reported: DataPack operation is out of bounds.
L 02/08/2015 - 23:24:29: [SM] Displaying call stack trace for plugin "sourcebans.smx":
L 02/08/2015 - 23:24:29: [SM] [0] Line 1151, sourcebans.sp::VerifyInsert()
I use a custom menu via the file:

adminmenu_custom.txt


an excerpt:

Quote:

"Commands"
{
"Gestion des Joueurs"
{
"admin" "sm_unban"

"Ban Player"
{
"admin" "sm_unban"
"cmd" "sm_ban #1 #2 #3"
"execute" "player"
"1"
{
"type" "player"
"method" "name"
"title" "Selection du joueur"
}
"2"
{
"type" "list"
"title" "Temps du ban"
"1" "10"
"1." "10 mins"
"2" "30"
"2." "30 mins"
"3" "60"
"3." "1 Heure"
"4" "240"
"4." "4 Heures"
"5" "1440"
"5." "1 Jour"
"6" "10080"
"6." "1 Semaine"
"7" "0"
"7." "Permanent"
}
"3"
{
"type" "list"
"title" "Raison du ban"
"1" "AFK"
"1." "AFK"
"2" "NO PUB and RCT"
"2." "NO PUB and RCT"
"3" "Insults"
"3." "Insults"
"4" "Ping too high"
"4." "Ping too high"
"5" "Ignoring Admin"
"5." "Ignoring Admin"
"6" "Inappropriate Name"
"6." "Inappropriate Name"
"7" "Spamming Mic/Chat"
"7." "Spamming Mic/Chat"
"8" "Inappropriate Spray"
"8." "Inappropriate Spray"
"9" "Inappropriate Language"
"9." "Inappropriate Language"
"10" "Cheat Aimbot"
"10." "Cheat AimBot"
"11" "Cheat Wallhack"
"11." "Cheat Wallhack"
"12" "Cheat General Exploit"
"12." "Cheat General Exploit"
"13" "Exploit Bug"
"13." "Exploit Bug"
}
I also have error with another plugin:
Quote:

02/08/2015 - 18:54:02: SourceMod error session started
L 02/08/2015 - 18:54:02: Info (map "workshop/225392244/awp_lego_2_acedv2") (file "errors_20150208.log")
L 02/08/2015 - 18:54:02: [SM] Native "OpenDirectory" reported: Invalid file path
L 02/08/2015 - 18:54:02: [SM] Displaying call stack trace for plugin "servercleanup.smx":
L 02/08/2015 - 18:54:02: [SM] [0] Line 451, /home/groups/alliedmodders/forums/files/3/8/6/4/9/55638.attach::CleanServer()
L 02/08/2015 - 18:54:02: [SM] [1] Line 200, /home/groups/alliedmodders/forums/files/3/8/6/4/9/55638.attach::OnConfigsExecuted()
L 02/08/2015 - 19:10:51: Error log file session closed.
L 02/08/2015 - 19:10:51: SourceMod error session started
L 02/08/2015 - 19:10:51: Info (map "workshop/288106812/de_westwood") (file "errors_20150208.log")
L 02/08/2015 - 19:10:51: [SM] Native "OpenDirectory" reported: Invalid file path
L 02/08/2015 - 19:10:51: [SM] Displaying call stack trace for plugin "servercleanup.smx":
L 02/08/2015 - 19:10:51: [SM] [0] Line 451, /home/groups/alliedmodders/forums/files/3/8/6/4/9/55638.attach::CleanServer()
L 02/08/2015 - 19:10:51: [SM] [1] Line 200, /home/groups/alliedmodders/forums/files/3/8/6/4/9/55638.attach::OnConfigsExecuted()
L 02/08/2015 - 19:27:14: Error log file session closed.
L 02/08/2015 - 19:27:14: SourceMod error session started
L 02/08/2015 - 19:27:14: Info (map "workshop/183511193/aim_ak47_colt") (file "errors_20150208.log")
L 02/08/2015 - 19:27:14: [SM] Native "OpenDirectory" reported: Invalid file path
L 02/08/2015 - 19:27:14: [SM] Displaying call stack trace for plugin "servercleanup.smx":
L 02/08/2015 - 19:27:14: [SM] [0] Line 451, /home/groups/alliedmodders/forums/files/3/8/6/4/9/55638.attach::CleanServer()
L 02/08/2015 - 19:27:14: [SM] [1] Line 200, /home/groups/alliedmodders/forums/files/3/8/6/4/9/55638.attach::OnConfigsExecuted()
L 02/08/2015 - 19:43:42: Error log file session closed.
L 02/08/2015 - 19:43:42: SourceMod error session started
L 02/08/2015 - 19:43:42: Info (map "workshop/206257481/aim_ak47") (file "errors_20150208.log")
L 02/08/2015 - 19:43:42: [SM] Native "OpenDirectory" reported: Invalid file path
L 02/08/2015 - 19:43:42: [SM] Displaying call stack trace for plugin "servercleanup.smx":
L 02/08/2015 - 19:43:42: [SM] [0] Line 451, /home/groups/alliedmodders/forums/files/3/8/6/4/9/55638.attach::CleanServer()
L 02/08/2015 - 19:43:42: [SM] [1] Line 200, /home/groups/alliedmodders/forums/files/3/8/6/4/9/55638.attach::OnConfigsExecuted()
L 02/08/2015 - 20:05:48: Error log file session closed.
L 02/08/2015 - 20:05:49: SourceMod error session started
L 02/08/2015 - 20:05:49: Info (map "workshop/206257481/aim_ak47") (file "errors_20150208.log")
L 02/08/2015 - 20:05:49: [SM] Native "OpenDirectory" reported: Invalid file path
L 02/08/2015 - 20:05:49: [SM] Displaying call stack trace for plugin "servercleanup.smx":
L 02/08/2015 - 20:05:49: [SM] [0] Line 451, /home/groups/alliedmodders/forums/files/3/8/6/4/9/55638.attach::CleanServer()
L 02/08/2015 - 20:05:49: [SM] [1] Line 200, /home/groups/alliedmodders/forums/files/3/8/6/4/9/55638.attach::OnConfigsExecuted()
L 02/08/2015 - 20:22:11: Error log file session closed.
L 02/08/2015 - 20:22:12: SourceMod error session started
L 02/08/2015 - 20:22:12: Info (map "workshop/183511193/aim_ak47_colt") (file "errors_20150208.log")
L 02/08/2015 - 20:22:12: [SM] Native "OpenDirectory" reported: Invalid file path
L 02/08/2015 - 20:22:12: [SM] Displaying call stack trace for plugin "servercleanup.smx":
L 02/08/2015 - 20:22:12: [SM] [0] Line 451, /home/groups/alliedmodders/forums/files/3/8/6/4/9/55638.attach::CleanServer()
L 02/08/2015 - 20:22:12: [SM] [1] Line 200, /home/groups/alliedmodders/forums/files/3/8/6/4/9/55638.attach::OnConfigsExecuted()
L 02/08/2015 - 20:38:53: Error log file session closed.
L 02/08/2015 - 20:38:53: SourceMod error session started
L 02/08/2015 - 20:38:53: Info (map "workshop/206257481/aim_ak47") (file "errors_20150208.log")
L 02/08/2015 - 20:38:53: [SM] Native "OpenDirectory" reported: Invalid file path
L 02/08/2015 - 20:38:53: [SM] Displaying call stack trace for plugin "servercleanup.smx":
L 02/08/2015 - 20:38:53: [SM] [0] Line 451, /home/groups/alliedmodders/forums/files/3/8/6/4/9/55638.attach::CleanServer()
L 02/08/2015 - 20:38:53: [SM] [1] Line 200, /home/groups/alliedmodders/forums/files/3/8/6/4/9/55638.attach::OnConfigsExecuted()
L 02/08/2015 - 20:55:24: Error log file session closed.
L 02/08/2015 - 20:55:24: SourceMod error session started
L 02/08/2015 - 20:55:24: Info (map "workshop/183511193/aim_ak47_colt") (file "errors_20150208.log")
L 02/08/2015 - 20:55:24: [SM] Native "OpenDirectory" reported: Invalid file path
L 02/08/2015 - 20:55:24: [SM] Displaying call stack trace for plugin "servercleanup.smx":
L 02/08/2015 - 20:55:24: [SM] [0] Line 451, /home/groups/alliedmodders/forums/files/3/8/6/4/9/55638.attach::CleanServer()
L 02/08/2015 - 20:55:24: [SM] [1] Line 200, /home/groups/alliedmodders/forums/files/3/8/6/4/9/55638.attach::OnConfigsExecuted()
L 02/08/2015 - 21:12:45: Error log file session closed.
L 02/08/2015 - 21:12:46: SourceMod error session started
L 02/08/2015 - 21:12:46: Info (map "workshop/200209139/$2000$_csgo") (file "errors_20150208.log")
L 02/08/2015 - 21:12:46: [SM] Native "OpenDirectory" reported: Invalid file path
L 02/08/2015 - 21:12:46: [SM] Displaying call stack trace for plugin "servercleanup.smx":
L 02/08/2015 - 21:12:46: [SM] [0] Line 451, /home/groups/alliedmodders/forums/files/3/8/6/4/9/55638.attach::CleanServer()
L 02/08/2015 - 21:12:46: [SM] [1] Line 200, /home/groups/alliedmodders/forums/files/3/8/6/4/9/55638.attach::OnConfigsExecuted()
L 02/08/2015 - 21:29:14: Error log file session closed.
L 02/08/2015 - 21:29:14: SourceMod error session started
L 02/08/2015 - 21:29:14: Info (map "workshop/359198549/awp_tower_dev") (file "errors_20150208.log")
L 02/08/2015 - 21:29:14: [SM] Native "OpenDirectory" reported: Invalid file path
L 02/08/2015 - 21:29:14: [SM] Displaying call stack trace for plugin "servercleanup.smx":
L 02/08/2015 - 21:29:14: [SM] [0] Line 451, /home/groups/alliedmodders/forums/files/3/8/6/4/9/55638.attach::CleanServer()
L 02/08/2015 - 21:29:14: [SM] [1] Line 200, /home/groups/alliedmodders/forums/files/3/8/6/4/9/55638.attach::OnConfigsExecuted()
L 02/08/2015 - 21:45:54: Error log file session closed.
L 02/08/2015 - 21:45:54: SourceMod error session started
L 02/08/2015 - 21:45:54: Info (map "workshop/122521875/fy_pool_day") (file "errors_20150208.log")
L 02/08/2015 - 21:45:54: [SM] Native "OpenDirectory" reported: Invalid file path
L 02/08/2015 - 21:45:54: [SM] Displaying call stack trace for plugin "servercleanup.smx":
L 02/08/2015 - 21:45:54: [SM] [0] Line 451, /home/groups/alliedmodders/forums/files/3/8/6/4/9/55638.attach::CleanServer()
L 02/08/2015 - 21:45:54: [SM] [1] Line 200, /home/groups/alliedmodders/forums/files/3/8/6/4/9/55638.attach::OnConfigsExecuted()
L 02/08/2015 - 22:02:26: Error log file session closed.
L 02/08/2015 - 22:02:26: SourceMod error session started
L 02/08/2015 - 22:02:26: Info (map "workshop/125671998/aim_map") (file "errors_20150208.log")
L 02/08/2015 - 22:02:26: [SM] Native "OpenDirectory" reported: Invalid file path
L 02/08/2015 - 22:02:26: [SM] Displaying call stack trace for plugin "servercleanup.smx":
L 02/08/2015 - 22:02:26: [SM] [0] Line 451, /home/groups/alliedmodders/forums/files/3/8/6/4/9/55638.attach::CleanServer()
L 02/08/2015 - 22:02:26: [SM] [1] Line 200, /home/groups/alliedmodders/forums/files/3/8/6/4/9/55638.attach::OnConfigsExecuted()
L 02/08/2015 - 22:21:43: Error log file session closed.
L 02/08/2015 - 22:21:43: SourceMod error session started
L 02/08/2015 - 22:21:43: Info (map "workshop/125671998/aim_map") (file "errors_20150208.log")
L 02/08/2015 - 22:21:43: [SM] Native "OpenDirectory" reported: Invalid file path
L 02/08/2015 - 22:21:43: [SM] Displaying call stack trace for plugin "servercleanup.smx":
L 02/08/2015 - 22:21:43: [SM] [0] Line 451, /home/groups/alliedmodders/forums/files/3/8/6/4/9/55638.attach::CleanServer()
L 02/08/2015 - 22:21:43: [SM] [1] Line 200, /home/groups/alliedmodders/forums/files/3/8/6/4/9/55638.attach::OnConfigsExecuted()
L 02/08/2015 - 22:38:11: Error log file session closed.
L 02/08/2015 - 22:38:12: SourceMod error session started
L 02/08/2015 - 22:38:12: Info (map "workshop/200209139/$2000$_csgo") (file "errors_20150208.log")
L 02/08/2015 - 22:38:12: [SM] Native "OpenDirectory" reported: Invalid file path
L 02/08/2015 - 22:38:12: [SM] Displaying call stack trace for plugin "servercleanup.smx":
L 02/08/2015 - 22:38:12: [SM] [0] Line 451, /home/groups/alliedmodders/forums/files/3/8/6/4/9/55638.attach::CleanServer()
L 02/08/2015 - 22:38:12: [SM] [1] Line 200, /home/groups/alliedmodders/forums/files/3/8/6/4/9/55638.attach::OnConfigsExecuted()
L 02/08/2015 - 22:54:42: Error log file session closed.
L 02/08/2015 - 22:54:43: SourceMod error session started
L 02/08/2015 - 22:54:43: Info (map "workshop/386310474/aim_phosphor") (file "errors_20150208.log")
L 02/08/2015 - 22:54:43: [SM] Native "OpenDirectory" reported: Invalid file path
L 02/08/2015 - 22:54:43: [SM] Displaying call stack trace for plugin "servercleanup.smx":
L 02/08/2015 - 22:54:43: [SM] [0] Line 451, /home/groups/alliedmodders/forums/files/3/8/6/4/9/55638.attach::CleanServer()
L 02/08/2015 - 22:54:43: [SM] [1] Line 200, /home/groups/alliedmodders/forums/files/3/8/6/4/9/55638.attach::OnConfigsExecuted()
L 02/08/2015 - 23:11:24: Error log file session closed.
L 02/08/2015 - 23:11:25: SourceMod error session started
L 02/08/2015 - 23:11:25: Info (map "workshop/213583302/aim_deagle7k") (file "errors_20150208.log")
L 02/08/2015 - 23:11:25: [SM] Native "OpenDirectory" reported: Invalid file path
L 02/08/2015 - 23:11:25: [SM] Displaying call stack trace for plugin "servercleanup.smx":
L 02/08/2015 - 23:11:25: [SM] [0] Line 451, /home/groups/alliedmodders/forums/files/3/8/6/4/9/55638.attach::CleanServer()
L 02/08/2015 - 23:11:25: [SM] [1] Line 200, /home/groups/alliedmodders/forums/files/3/8/6/4/9/55638.attach::OnConfigsExecuted()


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