Team Objectives - Slay Losers (OLO)
4 Attachment(s)
Team Objectives.
Slay losing team when: o CT defuse the bomb (de_ map) o CT save the target (de_ map) o T destroy the target (de_ map) o CT rescue hostage (cs_ map) o T prevent from hostage rescue (cs_ map) ---- Tested and works on Linux server... 18 jul 2013 : Edit by ConnorMcLeod : Plugin was not compiling anymore because fun module was not include. Have introduced pcvar, updated needed includes, and added mp_slaylosers requires to be set on 2 to activate effects on slays. So : mp_slaylosers 0 : plugin is not active. mp_slaylosers 1 : slay with no effects. mp_slaylosers 2 : slay with random effects (as default previous plugin). |
LOL
LMAO!!! This one sounds good for those that wanna hide forever... :wink:
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Huh ?
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This plugin is kinda rude... an option to slap or something more fun would be welcome :)
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Maybe you need to code one, this does what it was intended to do, I didn't write it... I merely ported it so folks would have a working version.
Vic/DT |
wow.. that could be my first big modification of a plugin :shock: :lol:
...Maybe I'll discover unknown exceptionnal elite skills in coding :o :lol: ...Maybe I'll become *hears a beer cap opening* WO HO HO LETS PARTY GUYS! :twisted: Allright Allright I'll invest some time to do it myself ...and I will probably fail :? :roll: Seriously I'm using AMX for more than 1 year and a half and I looked at a zillion more SMA than I can remember but never got a great understanding of the syntax when things gets complex so maybe its time for me to get into some copy and paste and see what happens! :D |
I ran this plugin for 24 hours... but on a fun server it's not practical... it works for sure (And I want to figure out how to use the blood/low gravity explosion he used)... There are more featured plugins out there man, I just dont have the skills needed to convert them... YET :)
Vic/DT |
Hmm, got a little problem with the plugin, it seems it dont want to get the alive losers.
I temporary fixed it by loading all alive players and checked after if they where on the loosing team. Anyone who can tell me why the get_players func doesnt work to get alive team players? |
Works fine for me, it's a very basic plugin... you lose, you die... with a decent exploding blood effect...
Vic/DT |
Oh well, would have been fun to know why, but atleast it works for me with the few changes I made.
Its really simple these lines dont work for me: get_players(player, playersnum, "ae", "CT") get_players(player, playersnum, "ae", "TERRORIST") Well it had one of those ?:s in the code, but I changed it to be able to see better. Anyway, they returns: playersnum: 0 player: nada Tried running both rows, and it said 0 still, even though I was alive. Go figure... |
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