es_tools + sourcemod mapchange-bug FIX :)
1 Attachment(s)
Hi !!!
All of you who use es_tools and sourcemod and have the mapchange problem with all versions over 0.417a ... Here is a fix ! Put the file into the souremod/plugins folder and overwrite the original... On my server it works! Please try if it works on your servers and write it on this board! Thank you! |
Re: es_tools + sourcemod mapchange-bug FIX :)
You should only post the .sp file an the forum automatice complies it to smx.
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Re: es_tools + sourcemod mapchange-bug FIX :)
haha nice u posted this... i never thought about doing that, i have had this fix for a long time myself :)
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Re: es_tools + sourcemod mapchange-bug FIX :)
How about a description of what you changed?
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Re: es_tools + sourcemod mapchange-bug FIX :)
Default:
Code:
SetConVarFloat(g_Cvar_Chattime, 2.0); Code:
SetConVarFloat(g_Cvar_Chattime, 1.0); |
Re: es_tools + sourcemod mapchange-bug FIX :)
yep...
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Re: es_tools + sourcemod mapchange-bug FIX :)
Is this something old, or newer than what was posted on the ES site.
I replied there and basically, I've tested about 5 versions of ESTools with and without this "fix" and it didn't work. The different tests varied slightly, in that some configs would crash by changing the map via HLSW, and others would crash as soon as I tried to select a team. Either way, CRASH. I even tried it without mapchooser or nextmap and still crashes. |
Re: es_tools + sourcemod mapchange-bug FIX :)
it's the same like on the es site :P can't fix your problem.... sorry.
when you want to use gungame... so gungame3 works without es_tools (except of deathmatch, but you can use the sourcemod deathmatch plugin, works fine) or you try gunmod. thats a rewrite of gungame with a different level system. i like it more than gungame... and if you want to use the functions of estools like blackhole or something there is an eventscripts addon called fake estools .... greetings, loeffler fake es_tools : http://addons.eventscripts.com/addons/view/fest gunmod: http://addons.eventscripts.com/addons/view/gunmod |
Re: es_tools + sourcemod mapchange-bug FIX :)
I've narrowed down what parts of GunGame v4 use ESTools, and it's more than just DM, unfortunately. Knife Elite, voting, and triple level use it.
Knife Elite has a built in workaround for stripping the weapon, if EST isn't installed, and the blackhole simply isn't available to remove the dropped weapon. I've rewritten es_gg_voting.txt as follows, to trigger sm_mapvote whenever the voting should occur, and prevent any multiple votes. Code:
block load |
Re: es_tools + sourcemod mapchange-bug FIX :)
hm, i made a thread about the mapvoting via sourcemod:
http://forums.mattie.info/cs/forums/...ic.php?t=25782 |
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