AntiSpeedhack questions
First of all, I am sorry that I did not found the speed hack mod topic, so I decided to post a new one here...
According to log: Code:
L 01/15/2013 - 18:16:19: [smac_speedhack.smx] GutsAndGlory! (ID: BOT | IP: 127.0.0.1) is suspected of using speedhack. Question 2 Code:
L 01/15/2013 - 21:25:38: [smac_speedhack.smx] FoShizzle Ice Pirate Gipsy Lor (ID: STEAM_0:0:44867625 | IP: IP ADDRESS) is suspected of using speedhack. |
Re: AntiSpeedhack questions
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These should both be fixed in the next release, thanks. |
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All plugins last version. Code:
L 01/17/2013 - 12:18:16: [SM] Native "GetClientAvgLatency" reported: Client 8 is a bot |
Re: AntiSpeedhack questions
You have verbose logging enabled. A bot does not have latency, so it errored.
These issues should be fixed in the next release. |
Re: AntiSpeedhack questions
I've noticed since these updates I've been getting more warnings popping up about players, should I assume this is SMAC working or SMAC not working?
I know it's hard to tell without observing, but if anti-speedhack works there shouldn't be anything to observe anyway. Can the plugin be unloaded with instant effect to catch potential speedhackers? |
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Excellent, worth a shot then I'd say! Thanks for the clarification.
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Re: AntiSpeedhack questions
The last antispeedhack do too many false detections. Too many lagger detected like speedhacker.
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The message is there to help, but if it's considered the opposite then it can be removed in a future update. |
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