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-   -   [ND] Commander Management (1.3.0, 2012-04-21) (https://forums.alliedmods.net/showthread.php?t=168626)

1Swat2KillThemAll 10-01-2011 17:43

[ND] Commander Management (1.3.0, 2012-04-21)
 
12 Attachment(s)
  • Description
    • This plugin enables admins to promote players to commander, demote them or even ban them from commanding altogether. (All bans are saved to an SQL database.) It also features mutiny immunity and a nifty command for players to check all applicants for commander.
  • Feature list
    • Console Variables:
      • sm_commander_manager_version PLUGIN_VERSION // [ND] Commander Management System - Version Number (Console flags: Notify and DontRecord)
    • Admin Commands (default admin flag: 'b'):
      • sm_set_commander <player> | Promotes player to commander
      • sm_demote_commander <ct|consortium|emp|empire> | Demotes the current commander.
      • sm_commander_ban <player> [<time (minutes)>] | Bans a player from commanding.
      • sm_commander_unban <player> | Unbans a player from commanding.
    • Player Commands:
      • sm_commander_list | Shows a list of players who have currently applied for commander.
      • sm_commander_bans | Opens a menu showing all commander banned players on the server.
    • Command Overrides:
      • mutiny_immunity - Grants immunity to mutiny, if absent admin flag 'b' will be used.
    • Admin Menu:
      • x. Commander Management
        • Commander Management:
          • 1. Set Commander
            • Select Team:
              • 1. Consortium
              • 2. Empire
                • [1,2] Select Player:
                  • [1, n]. <List of players>
          • 2. Demote Commander
            • Select Commander:
              • 1. (Consortium) <Commander>
              • 2. (Empire) <Commander>
          • 3. Ban from Commander
            • Select Player:
              • [1, n]. <List of players>
                • Select Duration:
                  • 1. this session
                  • 2. 10 minutes
                  • 3. 1 hour
                  • 4. 1 day
                  • 5. 1 week
                  • 6. 1 month
                  • 7. permanently
          • 4. Unban from Commander
            • Select Player:
              • [1, n]. <List of players>
  • Advanced Installation:
    • Put config file in "../nucleardawn/cfg/sourcemod/". (only needed for mysql)
    • Any translation files are optional.
  • Changelog
    • 2012-01-31 (v1.3.0)

      * Fixed issue with unbanning players.
      * Removed files from this thread, everything's still available on bitbucket.
    • 2012-01-31 (v1.2.2)

      * Actually uses 'startmutiny' now.
    • 2011-10-21 (v1.2.1)

      * Fixed translation phrase for admin mutiny immunity.
    • 2011-10-20 (v1.2.0)

      * Updated to use 'startmutiny' to force a commander to resign, and '_promote_to_commander' to promote a player.
    • 2011-10-06 (v1.1.3)

      * Fixed sm_commander_list.
    • 2011-10-04 (v1.1.2)

      * Fixed admin and target being switched after selecting a player to ban.
    • 2011-10-04 (v1.1.1)

      * Extended translations to menus.
    • 2011-10-02 (v1.1.0)

      * Added translations.
      * EDIT (2011-10-03): Set the plugin's URL to this page, fixed line endings.
    • 2011-10-01 (v1.0.0)

      * Initial release.
  • Plans
    • Translations, because (FlyingMongoose fancies them) "there's a market, and sourcemod supports translation FILES, implement them! >.<". - Done
  • License: GNU/AGPLV3
    http://www.gnu.org/graphics/agplv3-155x51.png
  • Links:

Rizla 10-02-2011 06:58

Re: [ND] Commander Management (1.0.0, 2011-10-01)
 
never fail to amaze me, good work :P

Puntje 10-02-2011 08:32

Re: [ND] Commander Management (1.1.0, 2011-10-02)
 
Funny to see how much influence FlyingMongoose still has in it all!

Good job on the plugin. I'm sure we're going to treasure it!! :D

FlyingMongoose 10-02-2011 10:33

Re: [ND] Commander Management (1.1.0, 2011-10-02)
 
Yeah I'm a pushy SOB, but if I see something I know people will use I push the devs to do it right, else they'll end up kicking themselves in the future. Also, I'd approve this, EXCEPT for the unreleased status of the sourcemod version required to run it.

Ultrix Prime 01-01-2012 20:20

Re: [ND] Commander Management (1.2.1, 2011-10-21)
 
Get plugin doesn't compile

Ultrix Prime 01-02-2012 01:40

Re: [ND] Commander Management (1.2.1, 2011-10-21)
 
Copyright (c) 1997-2006, ITB CompuPhase, (C)2004-2008 AlliedModders, LLC

commander_management_nd.smx(0) : error 075: input line too long (after substitut
ions)
commander_management_nd.smx(67) : error 010: invalid function or declaration

xcal1bur 01-16-2012 20:10

Re: [ND] Commander Management (1.2.1, 2011-10-21)
 
this being updated?

snelvuur 01-17-2012 05:00

Re: [ND] Commander Management (1.2.1, 2011-10-21)
 
Seems to work fine here though..

xcal1bur 01-22-2012 16:15

Re: [ND] Commander Management (1.2.1, 2011-10-21)
 
Mine crashed the server on certain commands like demote commander.

Kateana 01-27-2012 07:14

Re: [ND] Commander Management (1.2.1, 2011-10-21)
 
Quote:

L 01/27/2012 - 11:37:42: [SM] Warning(s) encountered in translation file "commander_management_nd.phrases.txt"
L 01/27/2012 - 11:37:42: [SM] Ignoring translation to invalid language "#format" on line 65.
Setting and demoting commanders often crash the server with no error.

Documentation on setting it up for MySQL?

Convar to disable admin mutiny immunity?


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