choosemap plugin
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Re: choosemap plugin
First you need to fade screen to black during voting
Second you need to create an entity which pointing to another entity Third, just locate the entity's coordinates when the mouse button is pressed Fourth, you can use a model to store map's models into and apply each one onto player's view. Btw, it's scripting help section not "do it for me section" |
Re: choosemap plugin
You wouldn't be able to have that many models since there is a limit on the number of models that can be precached. Some of the maps I play have so many models that I have to even disable even the few plugins that I have precaching models in the first place.
The only realistic way that I could conceive of this being done is via the MOTD where you have a website/page that shows the images (something I have already). Your webserver would then need to be able to interact with the game server (something my web host doesn't allow). |
Re: choosemap plugin
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