[CS:GO] FortWarsGO (v1.06 8/26/2017)
FortWarsGO v1.06 Description: This plugin is a remake of matheus' FortWarsTF2 plugin for CSGO (https://forums.alliedmods.net/showthread.php?p=1340412) As the game starts, you are able to build whatever you want with props. After setup/build state is over, the barrier in the middle of the map will break and capture the flag mode is enabled. Deathmatch mode is enabled. ConVars: Quote:
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To mappers: I will be including the .vmf of the map I made, just incase you have problems PHP Code:
Extra: I have not really balanced the money and props per team. Changelog:
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Credits
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Re: [CS:GO] FortWarsGO (v1.0 8/23/2017)
How is this different than Build Wars? https://forums.alliedmods.net/showthread.php?p=1599856
or base builder? https://forums.alliedmods.net/showthread.php?p=2382052 |
Re: [CS:GO] FortWarsGO (v1.0 8/23/2017)
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Re: [CS:GO] FortWarsGO (v1.0 8/23/2017)
Thanks for the port of this cool fashion!
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Re: [CS:GO] FortWarsGO (v1.0 8/23/2017)
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Re: [CS:GO] FortWarsGO (v1.05 8/26/2017)
Fuck yes! Can't wait to play this :))
Since there aren't any official fw maps made yet, have any recommendations for maps could be best used for this mode? |
Re: [CS:GO] FortWarsGO (v1.05 8/26/2017)
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Re: [CS:GO] FortWarsGO (v1.05 8/26/2017)
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Im not really a great mapper, but atleast it works until a better mapper makes something. I saw something however on a russian community, the map is kinda small but it works too: http://hlmod.ru/threads/fortwarsgo.41848/ CTRL + F and search fw_dust2.bsp |
Re: [CS:GO] FortWarsGO (v1.05 8/26/2017)
Really sweet looking, good job on the port!
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Re: [CS:GO] FortWarsGO (v1.0 8/23/2017)
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