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-   -   [CS:GO] FortWarsGO (v1.06 8/26/2017) (https://forums.alliedmods.net/showthread.php?t=300616)

Rachnus 08-23-2017 07:31

[CS:GO] FortWarsGO (v1.06 8/26/2017)
 
FortWarsGO v1.06

Description:
This plugin is a remake of matheus' FortWarsTF2 plugin for CSGO (https://forums.alliedmods.net/showthread.php?p=1340412)

As the game starts, you are able to build whatever you want with props. After setup/build state is over, the barrier in the middle of the map will break and capture the flag mode is enabled.

Deathmatch mode is enabled.

ConVars:
Quote:

  • fortwarsgo_enable - 1- Enable/Disable the plugin
  • fortwarsgo_flag_return_time - 30 - The amount of time in seconds it takes until the flag returns to its spawn if its left somewhere
  • fortwarsgo_setup_time - 3 - The amount of time in minutes each team got to build
  • fortwarsgo_match_time - 7 - The amount of time in minutes one round lasts
  • fortwarsgo_respawn_time - 10 - The amount of time in seconds until player respawns
  • fortwarsgo_amount_of_score_to_win - 5 - The amount of score needed to win the round
  • fortwarsgo_money_per_team - 30000 - The amount of money that should be split to all players per team
  • fortwarsgo_max_props_per_team - 700 - The amount of props the team can have

Commands:
Quote:

Admin Commands:
  • sm_reloadprops - Reloads the prop config (If you wanna edit it mid game)

Regular Commands:
  • sm_fw - Opens up the main FortWars menu
  • sm_build - Opens up the main FortWars menu
  • sm_props - Opens up the props menu
  • sm_remove - Removes the prop you look at (If its yours)
  • sm_guns - Opens up guns menu
  • sm_stuck - Respawns the player (Only works in setup/build mode)

Prop Config Example:
PHP Code:

"Props"
{
    
"Box"
    
{
        
"model"    "models/props/cs_assault/dryer_box.mdl"
        "price" "20"
        "health"    "200"
    
}


Installation:
Spoiler


To mappers:
I will be including the .vmf of the map I made, just incase you have problems
PHP Code:

//These entities with names are REQUIRED for your fortwars map

func_breakable ("fortwarsgo_barrier"); // More than one of these entities may exist, aslong as they have the same name
info_target ("fortwarsgo_ct_flag_spawn"); 
info_target ("fortwarsgo_t_flag_spawn");
trigger_multiple ("fortwarsgo_ct_capture_zone"); // More than one of these entities may exist, aslong as they have the same name
trigger_multiple ("fortwarsgo_t_capture_zone"); // (More than one of these entities may exist, aslong as they have the same name
trigger_multiple ("fortwarsgo_t_build_zone"); // (Should cover every part of the map Ts should be able to build at) More than one of these entities may exist, aslong as they have the same name
trigger_multiple ("fortwarsgo_ct_build_zone"); // (Should cover every part of the map CTs should be able to build at) More than one of these entities may exist, aslong as they have the same name 

Preview:


Extra:
I have not really balanced the money and props per team.


Changelog:
Spoiler


Credits
DOWNLOAD

Mitchell 08-23-2017 13:35

Re: [CS:GO] FortWarsGO (v1.0 8/23/2017)
 
How is this different than Build Wars? https://forums.alliedmods.net/showthread.php?p=1599856
or base builder? https://forums.alliedmods.net/showthread.php?p=2382052

Vaggelis 08-23-2017 19:24

Re: [CS:GO] FortWarsGO (v1.0 8/23/2017)
 
Quote:

Originally Posted by Mitchell (Post 2543854)

base builder is a zombie mod

mrstark 08-24-2017 08:37

Re: [CS:GO] FortWarsGO (v1.0 8/23/2017)
 
Thanks for the port of this cool fashion!

Rachnus 08-24-2017 08:57

Re: [CS:GO] FortWarsGO (v1.0 8/23/2017)
 
Quote:

Originally Posted by mrstark (Post 2544020)
Thanks for the port of this cool fashion!

No problem :)

Black Rain 08-26-2017 13:35

Re: [CS:GO] FortWarsGO (v1.05 8/26/2017)
 
Fuck yes! Can't wait to play this :))

Since there aren't any official fw maps made yet, have any recommendations for maps could be best used for this mode?

8guawong 08-26-2017 14:13

Re: [CS:GO] FortWarsGO (v1.05 8/26/2017)
 
https://github.com/Rachnus/FortWarsGO/tree/master/maps

Rachnus 08-26-2017 14:57

Re: [CS:GO] FortWarsGO (v1.05 8/26/2017)
 
Quote:

Originally Posted by Black Rain (Post 2544494)
Fuck yes! Can't wait to play this :))

Since there aren't any official fw maps made yet, have any recommendations for maps could be best used for this mode?

The map I made is included in the maps folder as 8guawong linked you.

Im not really a great mapper, but atleast it works until a better mapper makes something. I saw something however on a russian community, the map is kinda small but it works too: http://hlmod.ru/threads/fortwarsgo.41848/

CTRL + F and search fw_dust2.bsp

OSWO 08-26-2017 15:01

Re: [CS:GO] FortWarsGO (v1.05 8/26/2017)
 
Really sweet looking, good job on the port!

DUCK227 08-26-2017 15:57

Re: [CS:GO] FortWarsGO (v1.0 8/23/2017)
 
Quote:

Originally Posted by Rachnus (Post 2544025)
No problem :)

Where is vmf?


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