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-   -   [CS:GO/ZP] ExtraItem: PlasmaGun ver 3.1 (https://forums.alliedmods.net/showthread.php?t=282259)

gubka 05-02-2016 16:04

[CS:GO/ZP] ExtraItem: PlasmaGun ver 3.1
 
Quote:

Version: 3.1
Author: gubka
Description:
Add new weapon to human

Version: 3.1
Fix with buying item
(Bug model) This model can be invisible on some clients, problem in the model
Crash fix (CLagCompensationManager::StartLagCompensatio n with NULL CUserCmd)

Bugs:
  1. Model little bit bugged after first shoot, problem in the model
  2. Addon calculate end postion of the beam not very accurately, because
Quote:

Originally Posted by kadet.89 (Post 2292344)
Well, I suppose it's not possible. Bullet impact sprite - is a client side thing, you don't see it the same way as the server does, because of the ping-time shift. The result, the server gives to you is correct, and the sprite position is incorrect because of the prediction. The only way to minimize the difference - is to try to recalculate the prediction shift. I think the shift should be close to 'your speed'*'your ping', but I may be wrong. You should also take into account the spread of the bullets hit and recoil, it depends on the speed and the type of the weapon.
Perhaps this article will help you https://developer.valvesoftware.com/wiki/Prediction

http://s8.hostingkartinok.com/upload...50d124eba9.jpg

Settings:
Quote:

#define EXTRA_ITEM_NAME "PlasmaGun"
#define EXTRA_ITEM_COST 5
#define EXTRA_ITEM_LEVEL 0
#define EXTRA_ITEM_ONLINE 0
#define EXTRA_ITEM_LIMIT 0

// Weapon
#define WEAPON_NAME "weapon_plasma"
#define WEAPON_REFERANCE "weapon_scar20"

// Models
#define MODEL_WORLD "models/weapons/plasma/w_snip_plasma.mdl"
#define MODEL_VIEW "models/weapons/plasma/v_snip_plasma.mdl"
#define MODEL_BEAM "materials/sprites/laserbeam.vmt"

// Sounds
#define SOUND_FIRE "weapons/RequestsStudio/UT3/AvrilFire.mp3"
#define SOUND_DEPLOY "weapons/RequestsStudio/UT3/AvrilDeploy.mp3"

// Beam
#define BEAM_LIFE 0.105
#define BEAM_COLOR {100, 50, 253, 255}

// Damage
#define WEAPON_MULTIPLIER_DAMAGE 1.23
Download:
Dead link removed, - use the search function to find an alternative

gubka 05-04-2016 19:46

Re: [CS:GO/ZP] ExtraItem: PlasmaGun
 
Update Version: 2.0
Fix with buying item
(Bug model) This model can be invisible on some clients, problem in the model

VJScope 05-06-2016 08:57

Re: [CS:GO/ZP] ExtraItem: PlasmaGun
 
How does this work? Command? Buy a specific weapon? Requires a specific plugin or map?

gubka 05-06-2016 11:57

Re: [CS:GO/ZP] ExtraItem: PlasmaGun
 
Quote:

Originally Posted by VJScope (Post 2417142)
How does this work? Command? Buy a specific weapon? Requires a specific plugin or map?

add weapon in the zombie plague extra item menu

Unbelievable 05-07-2016 15:05

Re: [CS:GO/ZP] ExtraItem: PlasmaGun
 
I got a question, is this allowed? by that i mean will this get your server blacklisted?

And can this by used without zombie plague..?

gubka 05-08-2016 08:10

Re: [CS:GO/ZP] ExtraItem: PlasmaGun
 
Quote:

Originally Posted by Unbelievable (Post 2417461)
I got a question, is this allowed? by that i mean will this get your server blacklisted?

Mod don't against valves' rules. Regarding this, now the plugin should prevent auto trigger ban, but be careful, use addons just with custom models



Quote:

Originally Posted by Unbelievable (Post 2417461)
And can this by used without zombie plague..?

No

Unbelievable 05-08-2016 11:50

Re: [CS:GO/ZP] ExtraItem: PlasmaGun
 
Quote:

Originally Posted by gubka (Post 2417610)
Mod don't against valves' rules. Regarding this, now the plugin should prevent auto trigger ban, but be careful, use addons just with custom models





No

Would you be able to make a version without zombies so that it works on servers with gun menu??

gubka 05-08-2016 17:12

Re: [CS:GO/ZP] ExtraItem: PlasmaGun
 
Quote:

Originally Posted by Unbelievable (Post 2417648)
Would you be able to make a version without zombies so that it works on servers with gun menu??

I don't think so

Unbelievable 05-08-2016 23:13

Re: [CS:GO/ZP] ExtraItem: PlasmaGun
 
Quote:

Originally Posted by gubka (Post 2417733)
I don't think so

that would be pretty cool

gubka 05-10-2016 16:37

Re: [CS:GO/ZP] ExtraItem: PlasmaGun
 
Crash fix (CLagCompensationManager::StartLagCompensatio n with NULL CUserCmd)


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